scheibe1
nochmal für doofe: heißt das, ich kann bei meiner vista kiste irgendwas machen (einrichten), das der download von meinen clients mehr schafft, als die 12 kb? quasi nen redirekt von meinem pc?
info: hab nen extrem und nen ace server (server und client in einem) auf meinem home pc
@ FHD-cooly: hier mal ne cfg, womit man nicht verblutet, sondern sich nach ner zeit regeneriert.
//*************************************************************************
*****
// Call of Duty 4 - eXtreme+ modification
//*************************************************************************
*****
// author : eXtreme+ Support Crew
// email : admin@mycallofduty.com
// website : http://www.mycallofduty.com
//
// mod : X4 : eXtreme+ Warfare
// version : 1.0
// update : January 2008
//*************************************************************************
*****
//*************************************************************************
**************************
// Call of Duty Health Bar
//*************************************************************************
**************************
// show COD healthbar
// 0 = disable (default),
// 1 = enabled with or without (depending on healthregen settings below) COD4 health regen system!
set ex_healthbar "1"
// when a player is killed, make them drop a health pack (first aid kit) ?
// 0 = disable, 1 = enable, default = 0
set ex_drophealth "0"
//*************************************************************************
**************************
// Health regeneration
//*************************************************************************
**************************
// Use health regeneration (0 = no, 1 = yes) (default 0)
set ex_healthregen "1"
// Use this to override the behaviour of the health regeneration system
//
// Developed by Wanna Ganoush -- www.anarchic-x.com
// More info here: http://www.iwnation.com/Forums/index.php?showtopic=16712
//
// 0 = implements IW's "flmykmodd" model (default)
// 1 = implements IW's "intended" model
// 2 = implements "healing regen limits" model
// 3 = implements "healing regen limits" and "pain"
set ex_regenmethod "1"
//*************************************************************************
**************************
// Bleeding (use when healthregen is off)
//*************************************************************************
**************************
// when a player is hurt, you can make them bleed, possibly to death!
// 0 = disable, 1 = enabled, default = 0
set ex_bleeding "0"
// start bleeding when health falls to and below?
// min = 1, max = 99, default = 80
//set ex_startbleed "80"
// how much health can the player bleed through?
// 0 = disable, max = 100, default = 100
set ex_maxbleed "30"
// bleed message on screen
// 0 = left, above compass (default)
// 1 = centre screen
set ex_bleedmsg "1"
// bleeding pain sounds
// 0 = disabled (default)
set ex_bleedsound "1"
//*************************************************************************
*************************************
// Firstaid system
//*************************************************************************
*************************************
// disable = 0, enable = 1, default = 1
set ex_selfheal "0"
// set the ammount of first aid kits issued
// min = 0, max = 9, default = 0
set ex_firstaidkits "0"
// minimum heal in health points
// min = 0, max = 99, default = 40
set ex_minheal "50"
// maximum heal in health points (set higher then mininum!)
// min = minimum health points, max = 100, default = minimum health points + 1
set ex_maxheal "100"
// if the players health if 100%, allow dropped firstaid kits to be picked up and
// added to the players medi kits, you can set the threshold for from 1 - 9 kits,
// i.e. if this is set to 5, if the player has 6 medi kits, it won't add another unless
// the number of kits he has falls to 4....this option requires drop health to be enabled!
// 0 = disable, max = 9, default = 0
set ex_firstaidpickup "3"
info: hab nen extrem und nen ace server (server und client in einem) auf meinem home pc
@ FHD-cooly: hier mal ne cfg, womit man nicht verblutet, sondern sich nach ner zeit regeneriert.
//*************************************************************************
*****
// Call of Duty 4 - eXtreme+ modification
//*************************************************************************
*****
// author : eXtreme+ Support Crew
// email : admin@mycallofduty.com
// website : http://www.mycallofduty.com
//
// mod : X4 : eXtreme+ Warfare
// version : 1.0
// update : January 2008
//*************************************************************************
*****
//*************************************************************************
**************************
// Call of Duty Health Bar
//*************************************************************************
**************************
// show COD healthbar
// 0 = disable (default),
// 1 = enabled with or without (depending on healthregen settings below) COD4 health regen system!
set ex_healthbar "1"
// when a player is killed, make them drop a health pack (first aid kit) ?
// 0 = disable, 1 = enable, default = 0
set ex_drophealth "0"
//*************************************************************************
**************************
// Health regeneration
//*************************************************************************
**************************
// Use health regeneration (0 = no, 1 = yes) (default 0)
set ex_healthregen "1"
// Use this to override the behaviour of the health regeneration system
//
// Developed by Wanna Ganoush -- www.anarchic-x.com
// More info here: http://www.iwnation.com/Forums/index.php?showtopic=16712
//
// 0 = implements IW's "flmykmodd" model (default)
// 1 = implements IW's "intended" model
// 2 = implements "healing regen limits" model
// 3 = implements "healing regen limits" and "pain"
set ex_regenmethod "1"
//*************************************************************************
**************************
// Bleeding (use when healthregen is off)
//*************************************************************************
**************************
// when a player is hurt, you can make them bleed, possibly to death!
// 0 = disable, 1 = enabled, default = 0
set ex_bleeding "0"
// start bleeding when health falls to and below?
// min = 1, max = 99, default = 80
//set ex_startbleed "80"
// how much health can the player bleed through?
// 0 = disable, max = 100, default = 100
set ex_maxbleed "30"
// bleed message on screen
// 0 = left, above compass (default)
// 1 = centre screen
set ex_bleedmsg "1"
// bleeding pain sounds
// 0 = disabled (default)
set ex_bleedsound "1"
//*************************************************************************
*************************************
// Firstaid system
//*************************************************************************
*************************************
// disable = 0, enable = 1, default = 1
set ex_selfheal "0"
// set the ammount of first aid kits issued
// min = 0, max = 9, default = 0
set ex_firstaidkits "0"
// minimum heal in health points
// min = 0, max = 99, default = 40
set ex_minheal "50"
// maximum heal in health points (set higher then mininum!)
// min = minimum health points, max = 100, default = minimum health points + 1
set ex_maxheal "100"
// if the players health if 100%, allow dropped firstaid kits to be picked up and
// added to the players medi kits, you can set the threshold for from 1 - 9 kits,
// i.e. if this is set to 5, if the player has 6 medi kits, it won't add another unless
// the number of kits he has falls to 4....this option requires drop health to be enabled!
// 0 = disable, max = 9, default = 0
set ex_firstaidpickup "3"
Zitat: