Map-Switch

RoboTobo
hi,
hab mal wieder ein kleinens Problem :-(

cod uo 1.51 linux server,

bei jedem Mapende (ablauf der Runde) springen alle Spieler in den Spektatormodus und keiner kann Team etc. wählen.
Es geht auch nicht weiter. :-(
kleiner Auszug aus meiner cfg:

// General Settings
seta scr_friendlyfire "0"
//seta sv_maxClients "18"
seta sv_privateClients "0"
seta sv_maxRate "25000"
seta sv_minPing "0"
seta sv_maxPing "150"
seta sv_pure "0"
seta logfile "1"
seta g_log "coduo.log"
seta g_allowVote "1"
seta scr_allow_vote "1"
seta sv_allowAnonymous "0"
seta sv_allowDownload "1"
seta sv_cheats "0"
seta sv_fps "20"
seta scr_drawfriend "0"
seta g_speed "190"
seta sv_kickbantime "6000"
seta scr_killcam "0"
seta scr_freelook "0"
seta scr_spectateenemy "0"
seta scr_teambalance "0"

// Friendly Fire
set scr_friendlyfire "0" //0 - off 1 - on 2 - reflect damage 3 - Shared

// seta sv_master1 "master3.idsoftware.com" /// activision master server
// seta sv_master2 "master0.gamespy.com" /// Gamespy master server
seta sv_master3 "codmaster.infinityward.com" /// Not sure were this reports to
seta sv_master4 "codmaster.activisionnnn.com" /// In game browser
seta sv_master5 "codauthorize.activisionnnn.com" /// To Autherize your server
seta sv_gamespy "1"

//advanced settings UO

seta g_allowvotetempbanuser "0"
seta g_allowvotetempbanclient "0"
seta g_allowvotekick "0"
seta g_allowvoteclientkick "0"
seta g_allowvotegametype "1"
seta g_allowvotetypemap "1"
seta g_allowvotemap "1"
seta g_allowVoteDrawFriend "1"
seta g_allowVoteKillCam "1"
seta g_allowvotemaprotate "1"
seta g_allowvotemaprestart "1"
seta scr_shellshock "1"
seta scr_drophealth "1"
seta scr_battlerank "1"

// Weapons
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"

// weapons UO
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades "1"
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"

// DM
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
set scr_drawfriend "1"
set scr_forcerespawn "0"

// TDM
set scr_tdm_scorelimit "20"
scr_tdm_timelimit "30"

// SD
set scr_sd_graceperiod "15"
set scr_sd_roundlength "4"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "0"

// BEL
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "100"
set scr_bel_timelimit "20"

// RE
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "0"

// HQ
set scr_hq_scorelimit "200"
set scr_hq_timelimit "20"

//gametype bas (Base Assault)
set scr_bas_scorelimit "3"
set scr_bas_timelimit "20"
set scr_bas_roundlimit "4"
set scr_bas_roundlength "10"
set scr_bas_respawn_wave_time "10"
set scr_bas_startrounddelay "10"
set scr_bas_endrounddelay "5"
set scr_bas_clearscoreeachround "0"

//gametype ctf (Capture the Flag)
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "20"
set scr_ctf_roundlimit "4"
set scr_ctf_roundlength "5"
set scr_ctf_startrounddelay "10"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "1"

//gametype dom (Domination)
set scr_dom_scorelimit "3"
set scr_dom_timelimit "20"
set scr_dom_roundlimit "4"
set scr_dom_roundlength "5"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "10"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "0"

//vehicle settings
set scr_allow_flak88 "0"
set scr_allow_su152 "0"
set scr_allow_elefant "0"
set scr_allow_panzeriv "0"
set scr_allow_t34 "0"
set scr_allow_sherman "0"
set scr_allow_horch "0"
set scr_allow_gaz67b "0"
set scr_allow_willyjeep "0"

// Start Punkbuster --also enable pure to "1"
pb_sv_enable // If you want PB disabled, use pb_sv_disable instead
wait // This is required for proper PB startup

// exec ***_uo.cfg //executes map rotation
set g_gametype "tdm"
map mp_sicily

sv_maprotationcurrent ""

set sv_mapRotation "gametype tdm map moh_bridge_sdver gametype tdm map brest gametype tdm map Remagen gametype tdm map bonneville gametype tdm map ville gametype tdm map mp_Ranville gametype tdm map mp_wolfsquare_final gametype tdm map Nuenen"

map_rotate
Private Paula
Hi,

passiert das nur bei den Custommaps oder auch bei Standardmaps?
yoda
Würde entweder mal auf irgendeine Unverträglichkeit unter den Custom-Maps tippen (passiert das nur bei bestimmten Maps?)... Oder hast Du irgendwas an MODs installiert?