LordMaverick
Hallo erstmal,
also ich habe schon fast alles probiert,nur klappt das i-wie nicht einen eigenen server zu erstellen.Ziemlich viele Beiträge habe ich auch gelesen hat kaum was geklappt.Also wenn ich CoD 2 MP starte dann lädt ne start map,aber dann kommt so eine Fehlermeldung:
ERROR: Attempted to overrun string in call to va()
Helft mir bitte und sagt mir was ich tuhen soll,ich stehe schon kurz davor einen eigenen Server zu machen...
achja hier ist das alles was in der Console steht:
ERROR: Sound alias file iw_generic2.csv: Sound file 'voiceovers/generic/allied/RU_4_inform_killconfirm_generic_02.wav' is longer than 63 characters
ERROR: Sound alias file iw_generic2.csv: Sound file 'voiceovers/generic/allied/RU_4_inform_killconfirm_infantry_03b.wav' is longer than 63 characters
ERROR: Sound alias file iw_generic2.csv: Sound file 'voiceovers/generic/allied/RU_4_inform_suppressed_generic_01.wav' is longer than 63 characters
ERROR: sound alias 'dead' has dist_min 120 <= dist_max 12
ERROR: Sound alias file mp_lost.csv: Alias name '//stonemoving' is invalid
ERROR: sound alias file iw_sound2.csv: duplicate alias 'grenade_explode_default2'
ERROR: sound alias file iw_sound2.csv: duplicate alias 'grenade_explode_default2'
ERROR: sound alias file iw_sound2.csv: duplicate alias 'grenade_explode_default2'
ERROR: sound alias file iw_sound2.csv: duplicate alias 'grenade_explode_default2'
WARNING: sound file 'bodyfalls/bodyfall_dirt01.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_large'
WARNING: sound file 'bodyfalls/bodyfall_dirt02.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_large'
WARNING: sound file 'bodyfalls/bodyfall_dirt03.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_large'
WARNING: sound file 'bodyfalls/bodyfall_dirt04.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_small'
WARNING: sound file 'bodyfalls/bodyfall_dirt05.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_small'
WARNING: sound file 'doors/door_bunker_open.wav' used as streamed in alias 'mp_v2_bunkerdooropen' and loaded in alias 'mp_pipeline_door'
WARNING: sound file 'fire/Fire_Sm_loop01.wav' used as streamed in alias 'smallfire' and loaded in alias 'barrel'
WARNING: sound file 'misc/mrk_breathing_better11.wav' used as streamed in alias 'sprint_easy' and loaded in alias 'breathing_better'
WARNING: sound file 'misc/mrk_breathing_better12.wav' used as streamed in alias 'sprint_easy' and loaded in alias 'breathing_better'
WARNING: sound file 'misc/mrk_breathing_hurt10.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt11.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt12.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt14.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt15.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt16.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'weapons/foley/mrk_heartbeat_01.wav' used as streamed in alias 'avantmort' and loaded in alias 'breathing_heartbeat'
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Mar 30 2006
-----------------------------------
********************
ERROR: Attempted to overrun string in call to va()
********************
----- Server Shutdown -----
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20710
Sending heartbeat to cod2master.activision.com
==== ShutdownGame ====
---------------------------
Hitch warning: 4549 msec frame time
Hitch warning: 2768 msec frame time
also ich habe schon fast alles probiert,nur klappt das i-wie nicht einen eigenen server zu erstellen.Ziemlich viele Beiträge habe ich auch gelesen hat kaum was geklappt.Also wenn ich CoD 2 MP starte dann lädt ne start map,aber dann kommt so eine Fehlermeldung:
ERROR: Attempted to overrun string in call to va()
Helft mir bitte und sagt mir was ich tuhen soll,ich stehe schon kurz davor einen eigenen Server zu machen...
achja hier ist das alles was in der Console steht:
ERROR: Sound alias file iw_generic2.csv: Sound file 'voiceovers/generic/allied/RU_4_inform_killconfirm_generic_02.wav' is longer than 63 characters
ERROR: Sound alias file iw_generic2.csv: Sound file 'voiceovers/generic/allied/RU_4_inform_killconfirm_infantry_03b.wav' is longer than 63 characters
ERROR: Sound alias file iw_generic2.csv: Sound file 'voiceovers/generic/allied/RU_4_inform_suppressed_generic_01.wav' is longer than 63 characters
ERROR: sound alias 'dead' has dist_min 120 <= dist_max 12
ERROR: Sound alias file mp_lost.csv: Alias name '//stonemoving' is invalid
ERROR: sound alias file iw_sound2.csv: duplicate alias 'grenade_explode_default2'
ERROR: sound alias file iw_sound2.csv: duplicate alias 'grenade_explode_default2'
ERROR: sound alias file iw_sound2.csv: duplicate alias 'grenade_explode_default2'
ERROR: sound alias file iw_sound2.csv: duplicate alias 'grenade_explode_default2'
WARNING: sound file 'bodyfalls/bodyfall_dirt01.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_large'
WARNING: sound file 'bodyfalls/bodyfall_dirt02.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_large'
WARNING: sound file 'bodyfalls/bodyfall_dirt03.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_large'
WARNING: sound file 'bodyfalls/bodyfall_dirt04.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_small'
WARNING: sound file 'bodyfalls/bodyfall_dirt05.wav' used as streamed in alias 'bodyfall' and loaded in alias 'bodyfall_dirt_small'
WARNING: sound file 'doors/door_bunker_open.wav' used as streamed in alias 'mp_v2_bunkerdooropen' and loaded in alias 'mp_pipeline_door'
WARNING: sound file 'fire/Fire_Sm_loop01.wav' used as streamed in alias 'smallfire' and loaded in alias 'barrel'
WARNING: sound file 'misc/mrk_breathing_better11.wav' used as streamed in alias 'sprint_easy' and loaded in alias 'breathing_better'
WARNING: sound file 'misc/mrk_breathing_better12.wav' used as streamed in alias 'sprint_easy' and loaded in alias 'breathing_better'
WARNING: sound file 'misc/mrk_breathing_hurt10.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt11.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt12.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt14.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt15.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt16.wav' used as streamed in alias 'sprint_hard' and loaded in alias 'breathing_hurt'
WARNING: sound file 'weapons/foley/mrk_heartbeat_01.wav' used as streamed in alias 'avantmort' and loaded in alias 'breathing_heartbeat'
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Mar 30 2006
-----------------------------------
********************
ERROR: Attempted to overrun string in call to va()
********************
----- Server Shutdown -----
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20710
Sending heartbeat to cod2master.activision.com
==== ShutdownGame ====
---------------------------
Hitch warning: 4549 msec frame time
Hitch warning: 2768 msec frame time

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