clutzi
hi,
hab nen server cod2 v1.0 mit dem wcx5+ drauf. wenn man ne weile gspielt hat mit vielen leuten macht der server einfach nen neustart, alle fliegen raus aber können sofort wieder connecten. der server geht dann auf die erste map in die rotation, wenn das das erste mal geschen ist kommt es in immer kürzeren abständen. hat jemand ne idee was das sein soll?? in der console log steht auch nichtz wirkliches drinne..
hier ein auszug:
==== ShutdownGame ====
------ Server Initialization ------
Server: mp_buhlert
Current search path:
/xg1/xg1/p/z.iwd (473 files)
/xg1/xg1/p
/xg1/xg1/main/r.iwd (74 files)
/xg1/xg1/main/q.iwd (11 files)
/xg1/xg1/main/l.iwd (33 files)
/xg1/xg1/main/iw_14.iwd (4038 files)
/xg1/xg1/main/iw_13.iwd (22624 files)
/xg1/xg1/main/iw_12.iwd (1016 files)
/xg1/xg1/main/iw_11.iwd (1462 files)
/xg1/xg1/main/iw_10.iwd (1936 files)
/xg1/xg1/main/iw_09.iwd (2142 files)
/xg1/xg1/main/iw_08.iwd (2723 files)
/xg1/xg1/main/iw_07.iwd (3384 files)
/xg1/xg1/main/iw_06.iwd (990 files)
/xg1/xg1/main/iw_05.iwd (928 files)
/xg1/xg1/main/iw_04.iwd (698 files)
/xg1/xg1/main/iw_03.iwd (26 files)
/xg1/xg1/main/iw_00.iwd (102 files)
/xg1/xg1/main/i.iwd (39 files)
/xg1/xg1/main/h.iwd (33 files)
/xg1/xg1/main/f.iwd (22 files)
/xg1/xg1/main/e.iwd (13 files)
/xg1/xg1/main/d.iwd (46 files)
/xg1/xg1/main/c.iwd (21 files)
/xg1/xg1/main/b.iwd (27 files)
/xg1/xg1/main/a.iwd (66 files)
/xg1/xg1/main/9.iwd (74 files)
/xg1/xg1/main/8.iwd (17 files)
/xg1/xg1/main/7.iwd (13 files)
/xg1/xg1/main/6.iwd (20 files)
/xg1/xg1/main/5.iwd (18 files)
/xg1/xg1/main/4.iwd (15 files)
/xg1/xg1/main/3.iwd (16 files)
/xg1/xg1/main/2.iwd (17 files)
/xg1/xg1/main/1.iwd (35 files)
/xg1/xg1/main/0.iwd (14 files)
/xg1/xg1/main
/xg1/xg1/raw
/xg1/xg1/raw_shared
/xg1/xg1/devraw
/xg1/xg1/devraw_shared
/xg1/xg1/main/localized_english_iw10.iwd (414 files)
/xg1/xg1/main/localized_english_iw09.iwd (98 files)
/xg1/xg1/main/localized_english_iw08.iwd (8 files)
/xg1/xg1/main/localized_english_iw07.iwd (1014 files)
/xg1/xg1/main/localized_english_iw06.iwd (3110 files)
/xg1/xg1/main/localized_english_iw05.iwd (5310 files)
/xg1/xg1/main/localized_english_iw04.iwd (6240 files)
/xg1/xg1/main/localized_english_iw03.iwd (6580 files)
/xg1/xg1/main/localized_english_iw02.iwd (6404 files)
/xg1/xg1/main/localized_english_iw01.iwd (5510 files)
/xg1/xg1/main/localized_english_iw00.iwd (4764 files)
File Handles:
handle 1: console_mp_server.log
----------------------
82618 files in iwd files
dvar set nextmap map_restart
dvar set cl_paused 0
dvar set sv_serverid 144
ERROR: Sound alias file deadly_bay.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file em_central_station.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_elmechili2_v3.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_high_wire.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_snipersnow_cod2.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_villageruins.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_vokbeta.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file water_falls.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_98homerico.csv: missing 'name' and/or 'file' columns
WARNING: sound file 'fire/Fire_Sm_loop01.wav' used as streamed in alias 'smallfire' and loaded in alias 'fire_sound'
WARNING: sound file 'weapons/impact/bullet_glass01.wav' used as streamed in alias 'window_crack' and loaded in alias 'bulletspray_large_bottle'
WARNING: sound file 'weapons/impact/bullet_glass02.wav' used as streamed in alias 'window_crack' and loaded in alias 'bulletspray_large_bottle'
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Oct 24 2005
dvar set g_gametype tdm
dvar set sv_maxclients 23
dvar set dedicated 2
dvar set dedicated 2
dvar set g_debugDamage 0
dvar set g_debugBullets 0
dvar set g_debugLocDamage 0
dvar set g_friendlyfireDist 256
dvar set g_friendlyNameDist 15000
dvar set player_meleeRange 64
dvar set player_meleeWidth 10
dvar set player_meleeHeight 10
dvar set g_dumpAnims -1
dvar set g_useholdspawndelay 1
dvar set g_mantleBlockTimeBuffer 500
dvar set player_view_pitch_up 85
dvar set player_view_pitch_down 85
dvar set bg_ladder_yawcap 100
dvar set bg_prone_yawcap 85
dvar set bg_foliagesnd_minspeed 40
dvar set bg_foliagesnd_maxspeed 180
dvar set bg_foliagesnd_slowinterval 1500
dvar set bg_foliagesnd_fastinterval 500
dvar set bg_foliagesnd_resetinterval 500
dvar set bg_fallDamageMinHeight 256
dvar set bg_fallDamageMaxHeight 480
dvar set inertiaMax 50
dvar set inertiaDebug 0
dvar set inertiaAngle 0
dvar set friction 5.5
dvar set stopspeed 100
dvar set bg_swingSpeed 0.2
dvar set bg_bobAmplitudeStanding 0.007
dvar set bg_bobAmplitudeDucked 0.0075
dvar set bg_bobAmplitudeProne 0.03
dvar set bg_bobMax 8
dvar set bg_aimSpreadMoveSpeedThreshold 11
dvar set player_breath_hold_time 4.5
dvar set player_breath_gasp_time 1
dvar set player_breath_fire_delay 0
dvar set player_breath_gasp_scale 4.5
dvar set player_breath_hold_lerp 4
dvar set player_breath_gasp_lerp 6
dvar set player_breath_snd_lerp 2
dvar set player_breath_snd_delay 1
dvar set player_scopeExitOnDamage 0
dvar set player_adsExitDelay 0
dvar set player_moveThreshhold 10
dvar set player_footstepsThreshhold 0
dvar set player_strafeSpeedScale 0.8
dvar set player_backSpeedScale 0.7
dvar set player_spectateSpeedScale 2
dvar set player_turnAnims 0
dvar set player_dmgtimer_timePerPoint 100
dvar set player_dmgtimer_maxTime 750
dvar set player_dmgtimer_minScale 0
dvar set player_dmgtimer_stumbleTime 500
dvar set player_dmgtimer_flinchTime 500
dvar set jump_height 39
dvar set jump_stepSize 18
dvar set jump_slowdownEnable 1
dvar set jump_ladderPushVel 128
dvar set jump_spreadAdd 64
dvar set mantle_enable 1
dvar set mantle_debug 0
dvar set mantle_check_range 20
dvar set mantle_check_radius 0.1
dvar set mantle_check_angle 60
dvar set mantle_view_yawcap 60
dvar set g_gravity 800
ERROR: xmodel 'wehrmacht_soldier' not found
ERROR: Cannot find xmodel 'wehrmacht_soldier'.
ERROR: xmodel 'airborne' not found
ERROR: Cannot find xmodel 'airborne'.
-----------------------------------
dvar set ui_allow_quicktaunts 1
dvar set ui_allow_quicktauntsb 1
dvar set bg_fallDamageMaxHeight 600
dvar set bg_fallDamageMinHeight 180
dvar set r_glowbloomintensity0 1
dvar set r_glowbloomintensity1 1
dvar set r_glowskybleedintensity0 .25
dvar set sv_hostname ^2Mihla_Sniper^1New
dvar set ui_hostname ^2Mihla_Sniper^1New
dvar set scr_motd ^2Play hard but Fair!^1NO CHEATING!!
dvar set ui_motd ^2Play hard but Fair!^1NO CHEATING!!
dvar set g_allowVote 0
dvar set ui_allowvote 0
dvar set scr_friendlyfire 0
dvar set ui_friendlyfire 0
dvar set g_TeamName_Allies MPUI_AMERICAN
dvar set g_TeamColor_Allies 0.25098 0.74902 0.25098 0
dvar set g_ScoresBanner_Allies mpflag_american
dvar set g_TeamName_Axis MPUI_GERMAN
dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
dvar set g_ScoresBanner_Axis mpflag_german
dvar set scr_killcam 0
dvar set ui_killcam 0
dvar set ui_weapon_only 0
dvar set ui_secondarywep 2
=============================== DVAR DUMP ========================================
663 total dvars
663 dvar indexes
=============================== END DVAR DUMP =====================================
dvar set sv_iwds 1325285267 -301715783 -357534254 -1527694640 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 178615151 942091586 -1935043778 -742208518 -372085383 -279129682 1296207219 967820433 575613686 -1279457365 911972138 870936408 1218492207 1685533830 934330009 -1453719825 -1317634553 279053264 -687475609
dvar set sv_iwdNames z r q l iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_00 i h f e d c b a 9 8 7 6 5 4 3 2 1 0
dvar set sv_referencedIwds 1325285267 780394069 1046874969 967820433
dvar set sv_referencedIwdNames p/z main/iw_13 main/iw_07 main/b
-----------------------------------
dvar set sv_cheats 0
Hitch warning: 4448 msec frame time
Sending heartbeat to cod2master.activision.com
Client 43 connecting with 350 challenge ping from 61.68.132.88:28960
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_breslau"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_sb69"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_vokbeta"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_port"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_vossennack"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_breslau"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_sb69"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_vokbeta"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_port"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_vossennack"
dvar set sv_mapRotationCurrent gametype tdm map mp_breslau
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_breslau"
map_rotate...
"sv_mapRotation" is:"gametype tdm map mp_buhlert map mp_eindhoven map mp_breslau map mp_moh_town map mp_port map mp_sb69 map mp_vossennack map mtl_pirates map mtl_hobbiton map mp_winterv2 map mp_coastal_guns map mp_villageruins map mp_nuenen map mp_iceberg_v2 map mp_loene map mp_vokbeta map abbeville_by_darknezz_v1_0 map mp_battlelines map mp_eisberg_night map mp_siegfriedline map mp_salvage6 map mp_breakout map mp_brecourt map mp_burgundy map mp_carentan map mp_dawnville map mp_decoy map mp_downtown map mp_farmhouse map mp_leningrad map mp_matmata map mp_railyard map mp_toujane map mp_trainstation"
"sv_mapRotationCurrent" is:" gametype tdm map mp_breslau"
dvar set sv_mapRotationCurrent tdm map mp_breslau
dvar set sv_mapRotationCurrent map mp_breslau
Setting g_gametype: tdm.
dvar set g_gametype tdm
dvar set sv_mapRotationCurrent mp_breslau
dvar set sv_mapRotationCurrent
Setting map: mp_breslau.
dvar set g_gametype tdm
dvar set g_gametype tdm
dvar set mapname mp_breslau
wie gesagt keinbe verdächtigen sachen bei..
hab auch mal die log gelöscht und nach nen "absturz" durchforstet aber nichts, kein error oder sowas..
hab nen server cod2 v1.0 mit dem wcx5+ drauf. wenn man ne weile gspielt hat mit vielen leuten macht der server einfach nen neustart, alle fliegen raus aber können sofort wieder connecten. der server geht dann auf die erste map in die rotation, wenn das das erste mal geschen ist kommt es in immer kürzeren abständen. hat jemand ne idee was das sein soll?? in der console log steht auch nichtz wirkliches drinne..
hier ein auszug:
==== ShutdownGame ====
------ Server Initialization ------
Server: mp_buhlert
Current search path:
/xg1/xg1/p/z.iwd (473 files)
/xg1/xg1/p
/xg1/xg1/main/r.iwd (74 files)
/xg1/xg1/main/q.iwd (11 files)
/xg1/xg1/main/l.iwd (33 files)
/xg1/xg1/main/iw_14.iwd (4038 files)
/xg1/xg1/main/iw_13.iwd (22624 files)
/xg1/xg1/main/iw_12.iwd (1016 files)
/xg1/xg1/main/iw_11.iwd (1462 files)
/xg1/xg1/main/iw_10.iwd (1936 files)
/xg1/xg1/main/iw_09.iwd (2142 files)
/xg1/xg1/main/iw_08.iwd (2723 files)
/xg1/xg1/main/iw_07.iwd (3384 files)
/xg1/xg1/main/iw_06.iwd (990 files)
/xg1/xg1/main/iw_05.iwd (928 files)
/xg1/xg1/main/iw_04.iwd (698 files)
/xg1/xg1/main/iw_03.iwd (26 files)
/xg1/xg1/main/iw_00.iwd (102 files)
/xg1/xg1/main/i.iwd (39 files)
/xg1/xg1/main/h.iwd (33 files)
/xg1/xg1/main/f.iwd (22 files)
/xg1/xg1/main/e.iwd (13 files)
/xg1/xg1/main/d.iwd (46 files)
/xg1/xg1/main/c.iwd (21 files)
/xg1/xg1/main/b.iwd (27 files)
/xg1/xg1/main/a.iwd (66 files)
/xg1/xg1/main/9.iwd (74 files)
/xg1/xg1/main/8.iwd (17 files)
/xg1/xg1/main/7.iwd (13 files)
/xg1/xg1/main/6.iwd (20 files)
/xg1/xg1/main/5.iwd (18 files)
/xg1/xg1/main/4.iwd (15 files)
/xg1/xg1/main/3.iwd (16 files)
/xg1/xg1/main/2.iwd (17 files)
/xg1/xg1/main/1.iwd (35 files)
/xg1/xg1/main/0.iwd (14 files)
/xg1/xg1/main
/xg1/xg1/raw
/xg1/xg1/raw_shared
/xg1/xg1/devraw
/xg1/xg1/devraw_shared
/xg1/xg1/main/localized_english_iw10.iwd (414 files)
/xg1/xg1/main/localized_english_iw09.iwd (98 files)
/xg1/xg1/main/localized_english_iw08.iwd (8 files)
/xg1/xg1/main/localized_english_iw07.iwd (1014 files)
/xg1/xg1/main/localized_english_iw06.iwd (3110 files)
/xg1/xg1/main/localized_english_iw05.iwd (5310 files)
/xg1/xg1/main/localized_english_iw04.iwd (6240 files)
/xg1/xg1/main/localized_english_iw03.iwd (6580 files)
/xg1/xg1/main/localized_english_iw02.iwd (6404 files)
/xg1/xg1/main/localized_english_iw01.iwd (5510 files)
/xg1/xg1/main/localized_english_iw00.iwd (4764 files)
File Handles:
handle 1: console_mp_server.log
----------------------
82618 files in iwd files
dvar set nextmap map_restart
dvar set cl_paused 0
dvar set sv_serverid 144
ERROR: Sound alias file deadly_bay.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file em_central_station.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_elmechili2_v3.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_high_wire.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_snipersnow_cod2.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_villageruins.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_vokbeta.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file water_falls.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mp_98homerico.csv: missing 'name' and/or 'file' columns
WARNING: sound file 'fire/Fire_Sm_loop01.wav' used as streamed in alias 'smallfire' and loaded in alias 'fire_sound'
WARNING: sound file 'weapons/impact/bullet_glass01.wav' used as streamed in alias 'window_crack' and loaded in alias 'bulletspray_large_bottle'
WARNING: sound file 'weapons/impact/bullet_glass02.wav' used as streamed in alias 'window_crack' and loaded in alias 'bulletspray_large_bottle'
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Oct 24 2005
dvar set g_gametype tdm
dvar set sv_maxclients 23
dvar set dedicated 2
dvar set dedicated 2
dvar set g_debugDamage 0
dvar set g_debugBullets 0
dvar set g_debugLocDamage 0
dvar set g_friendlyfireDist 256
dvar set g_friendlyNameDist 15000
dvar set player_meleeRange 64
dvar set player_meleeWidth 10
dvar set player_meleeHeight 10
dvar set g_dumpAnims -1
dvar set g_useholdspawndelay 1
dvar set g_mantleBlockTimeBuffer 500
dvar set player_view_pitch_up 85
dvar set player_view_pitch_down 85
dvar set bg_ladder_yawcap 100
dvar set bg_prone_yawcap 85
dvar set bg_foliagesnd_minspeed 40
dvar set bg_foliagesnd_maxspeed 180
dvar set bg_foliagesnd_slowinterval 1500
dvar set bg_foliagesnd_fastinterval 500
dvar set bg_foliagesnd_resetinterval 500
dvar set bg_fallDamageMinHeight 256
dvar set bg_fallDamageMaxHeight 480
dvar set inertiaMax 50
dvar set inertiaDebug 0
dvar set inertiaAngle 0
dvar set friction 5.5
dvar set stopspeed 100
dvar set bg_swingSpeed 0.2
dvar set bg_bobAmplitudeStanding 0.007
dvar set bg_bobAmplitudeDucked 0.0075
dvar set bg_bobAmplitudeProne 0.03
dvar set bg_bobMax 8
dvar set bg_aimSpreadMoveSpeedThreshold 11
dvar set player_breath_hold_time 4.5
dvar set player_breath_gasp_time 1
dvar set player_breath_fire_delay 0
dvar set player_breath_gasp_scale 4.5
dvar set player_breath_hold_lerp 4
dvar set player_breath_gasp_lerp 6
dvar set player_breath_snd_lerp 2
dvar set player_breath_snd_delay 1
dvar set player_scopeExitOnDamage 0
dvar set player_adsExitDelay 0
dvar set player_moveThreshhold 10
dvar set player_footstepsThreshhold 0
dvar set player_strafeSpeedScale 0.8
dvar set player_backSpeedScale 0.7
dvar set player_spectateSpeedScale 2
dvar set player_turnAnims 0
dvar set player_dmgtimer_timePerPoint 100
dvar set player_dmgtimer_maxTime 750
dvar set player_dmgtimer_minScale 0
dvar set player_dmgtimer_stumbleTime 500
dvar set player_dmgtimer_flinchTime 500
dvar set jump_height 39
dvar set jump_stepSize 18
dvar set jump_slowdownEnable 1
dvar set jump_ladderPushVel 128
dvar set jump_spreadAdd 64
dvar set mantle_enable 1
dvar set mantle_debug 0
dvar set mantle_check_range 20
dvar set mantle_check_radius 0.1
dvar set mantle_check_angle 60
dvar set mantle_view_yawcap 60
dvar set g_gravity 800
ERROR: xmodel 'wehrmacht_soldier' not found
ERROR: Cannot find xmodel 'wehrmacht_soldier'.
ERROR: xmodel 'airborne' not found
ERROR: Cannot find xmodel 'airborne'.
-----------------------------------
dvar set ui_allow_quicktaunts 1
dvar set ui_allow_quicktauntsb 1
dvar set bg_fallDamageMaxHeight 600
dvar set bg_fallDamageMinHeight 180
dvar set r_glowbloomintensity0 1
dvar set r_glowbloomintensity1 1
dvar set r_glowskybleedintensity0 .25
dvar set sv_hostname ^2Mihla_Sniper^1New
dvar set ui_hostname ^2Mihla_Sniper^1New
dvar set scr_motd ^2Play hard but Fair!^1NO CHEATING!!
dvar set ui_motd ^2Play hard but Fair!^1NO CHEATING!!
dvar set g_allowVote 0
dvar set ui_allowvote 0
dvar set scr_friendlyfire 0
dvar set ui_friendlyfire 0
dvar set g_TeamName_Allies MPUI_AMERICAN
dvar set g_TeamColor_Allies 0.25098 0.74902 0.25098 0
dvar set g_ScoresBanner_Allies mpflag_american
dvar set g_TeamName_Axis MPUI_GERMAN
dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
dvar set g_ScoresBanner_Axis mpflag_german
dvar set scr_killcam 0
dvar set ui_killcam 0
dvar set ui_weapon_only 0
dvar set ui_secondarywep 2
=============================== DVAR DUMP ========================================
663 total dvars
663 dvar indexes
=============================== END DVAR DUMP =====================================
dvar set sv_iwds 1325285267 -301715783 -357534254 -1527694640 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 178615151 942091586 -1935043778 -742208518 -372085383 -279129682 1296207219 967820433 575613686 -1279457365 911972138 870936408 1218492207 1685533830 934330009 -1453719825 -1317634553 279053264 -687475609
dvar set sv_iwdNames z r q l iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_00 i h f e d c b a 9 8 7 6 5 4 3 2 1 0
dvar set sv_referencedIwds 1325285267 780394069 1046874969 967820433
dvar set sv_referencedIwdNames p/z main/iw_13 main/iw_07 main/b
-----------------------------------
dvar set sv_cheats 0
Hitch warning: 4448 msec frame time
Sending heartbeat to cod2master.activision.com
Client 43 connecting with 350 challenge ping from 61.68.132.88:28960
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
Sending heartbeat to cod2master.activision.com
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_breslau"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_sb69"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_vokbeta"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_port"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_vossennack"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_breslau"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_sb69"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_vokbeta"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_port"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_vossennack"
dvar set sv_mapRotationCurrent gametype tdm map mp_breslau
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "mp_breslau"
map_rotate...
"sv_mapRotation" is:"gametype tdm map mp_buhlert map mp_eindhoven map mp_breslau map mp_moh_town map mp_port map mp_sb69 map mp_vossennack map mtl_pirates map mtl_hobbiton map mp_winterv2 map mp_coastal_guns map mp_villageruins map mp_nuenen map mp_iceberg_v2 map mp_loene map mp_vokbeta map abbeville_by_darknezz_v1_0 map mp_battlelines map mp_eisberg_night map mp_siegfriedline map mp_salvage6 map mp_breakout map mp_brecourt map mp_burgundy map mp_carentan map mp_dawnville map mp_decoy map mp_downtown map mp_farmhouse map mp_leningrad map mp_matmata map mp_railyard map mp_toujane map mp_trainstation"
"sv_mapRotationCurrent" is:" gametype tdm map mp_breslau"
dvar set sv_mapRotationCurrent tdm map mp_breslau
dvar set sv_mapRotationCurrent map mp_breslau
Setting g_gametype: tdm.
dvar set g_gametype tdm
dvar set sv_mapRotationCurrent mp_breslau
dvar set sv_mapRotationCurrent
Setting map: mp_breslau.
dvar set g_gametype tdm
dvar set g_gametype tdm
dvar set mapname mp_breslau
wie gesagt keinbe verdächtigen sachen bei..
hab auch mal die log gelöscht und nach nen "absturz" durchforstet aber nichts, kein error oder sowas..
Zitat: