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//***************************************************************************************************************************
// Forced clientside dvars
//***************************************************************************************************************************
// This feature allows you to control the clientside dvars
// forced clientside dvars?
set ace_shownadeindicator "1" // 0 = disable, 1 = enable, default = 0
set ace_showcrosshair "0" // 0 = disable, 1 = enable, default = 1
set ace_showredcrosshairs "0" // 0 = disable, 1 = enable, default = 0
set ace_showdeathicon "0" // 0 = disable, 1 = enable, default = 0
set ace_showmantlehint "0" // 0 = disable, 1 = enable, default = 1
set ace_showenemynames "0" // if set to 0 enemy names will not be shown, 0 = disable, 1 = enable, default = 0
set ace_showfriendlynames "1" // if set to 0 friendly names will not be shown, 0 = disable, 1 = enable, default = 1
//stance indicator, shows a hud element that shows your stance position
// crouch, prone, and stand.....when you stand the hud element fades away
// 0 = off, 1 = on, default = 0
set ace_stance_indicator "1"
//move in prematch, if set to 1 players can walk around and shoot in prematch (no damage will be done tho)
// 0 = no, 1 = yes, default = 0
set ace_moveinprematch "1"
// show grenade throwback, weapon pickup, bombplant hints
// 0= off, 1 = on, default = 1
set ace_cursorhints "0"
// Force "com_maxfps"? (prevent FPS jumping hacks), it will force the maxfps for all players to this value
set ace_maxfps "125" // lower or equal to 84 = off, 85 - 999 = on, default = 84 = off
// Force "rate"?, it will force the maxrate for all players to this value
set ace_maxrate "25000" // lowe or equal to 4999 = off, 5000 - 25000 = on, default = 25000
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