Ricola
Hallo Leute
Ich brauche mal eure Hilfe , ich weiss echt nicht mehr weiter .
Also , wir haben auf unserem server den Pam4 mod (4.00 final) installiert , und fast alles scheint zu laufen , aber eben nur fast ^^
Wir wollten einen "Pumpgun only" Server für uns machen .
Ich habe das Problem , dass er mir irgendwie meine Weaponscontrol.cfg nicht liest . Wir haben alle Waffen ausser eben die Pumguns in der Weapons. cfg auf 0 gestellt , aber trotzdem kann ich alle waffen auswählen .
Und im Serverbrowser , nennt sich unser Server " CoD4 Host" , obwohl ich in der defaultserver.cfg den Server in "Pumpgun only" gewechselt habe .
Könnt ihr mir sagen was ich da falsch mache ?
Ich trage euch unten mal ein wie die 2 cfgs bei uns aussehen , vielleicht erkennt ja einer von euch gleich den fehler :
Weaponscontrol.cfg :
//*************************************************************************
*****
// Call of Duty 4
//*************************************************************************
*****
// MOD : PAM 4
// config by : Fox @ www.born2frag.se
// Server config : !!* Change settings after own demands *!!
//*************************************************************************
*****
// Weapon limits
//*************************************************************************
*****
set class_assault_limit 00
set class_specops_limit 00
set class_heavygunner_limit 00
set class_demolitions_limit 99
set class_sniper_limit 00
// perks
//*************************************************************************
*****
set perk_allow_specialty_parabolic 0 // Eavsdrop
set perk_allow_specialty_gpsjammer 0 // UAV Jammer
set perk_allow_specialty_holdbreath 0 // Iron Lungs
set perk_allow_specialty_quieter 0 // Dead Silence
set perk_allow_specialty_longersprint 0 // Extreme Conditioning
set perk_allow_specialty_detectexplosive 0 // Bomb Squad
set perk_allow_specialty_explosivedamage 0 // Sonic Boom
set perk_explosiveDamage 25
set perk_allow_specialty_pistoldeath 0 // Last Stand
set perk_allow_specialty_grenadepulldeath 0 // Martyrdom
set perk_allow_specialty_bulletdamage 0 // Stopping Power
set perk_bulletDamage 40
set perk_allow_specialty_bulletpenetration 0 // Deep Impact
set perk_allow_specialty_bulletaccuracy 0 // Steady Aim
set perk_allow_specialty_rof 0 // Double Tap
set perk_allow_specialty_fastreload 0 // Sleight of Hand
set perk_allow_specialty_extraammo 0 // Bandolier
set perk_allow_specialty_armorvest 0 // Jugernaught - decreases damage, NOT increases health
set perk_armorVest 75 // 75 = 75% of damage actually taken (25% of damage voided)
set perk_allow_specialty_fraggrenade 0 // Extra Frag Nades
set perk_allow_specialty_specialgrenade 0 // Extra Specialty Nades
set perk_allow_c4_mp 0 // Enable C4 explovsivs
set perk_allow_claymore_mp 0 // Enable Claymore
set perk_allow_rpg_mp 0 // Enable rocket launcher
//*************************************************************************
*****
// PAM 4 Perk mod
//*************************************************************************
*****
set pam_perk_claymore_ammo 0
set pam_perk_rpg_ammo 0
set pam_perk_specialty_flashnade_extra_ammo 0
set pam_perk_specialty_stunnade_extra_ammo 0
set pam_perk_frag_nade_extra_ammo 0
//*************************************************************************
*****
// Default sellectebel classes , change if whant too have difrent defaults
//*************************************************************************
*****
// assault class default loadout
//*************************************************************************
*****
//set allies_allow_assault 0
set axis_allow_assault 0
set class_assault_primary m16 // Change between m16,ak47,m4,g3,g36c,m14,mp44
set class_assault_primary_attachment gl // Change between gl,silencer,reflex,acog
set class_assault_secondary beretta // Change between colt45,usp,deserteagle,deserteaglegold
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 0
set class_assault_special 0
// specops class default loadout
//*************************************************************************
*****
//set allies_allow_specops 0
set axis_allow_specops 0
set class_specops_primary mp5 // Change between mp5,skorpion,uzi,ak74u,p90
set class_specops_primary_attachment none // Change between gl,silencer,reflex,acog
set class_specops_secondary usp // Change between colt45,usp,deserteagle,deserteaglegold
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 0
set class_specops_special 0
// heavygunner class default loadout
//*************************************************************************
*****
//set allies_allow_heavygunner 0
set axis_allow_heavygunner 0
set class_heavygunner_primary saw // Change between saw,rpd,m60e4
set class_heavygunner_primary_attachment none // Change between grip,reflex,acog
set class_heavygunner_secondary usp // Change between colt45,usp,deserteagle,deserteaglegold
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_fastreload
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 0
set class_heavygunner_special 0
// demolitions class default loadout
//*************************************************************************
*****
set allies_allow_demolitions 1
set axis_allow_demolitions 1
set class_demolitions_primary winchester1200 // Change between winchester1200,m1014
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 0
set class_demolitions_special 0
// sniper class default loadout
//*************************************************************************
*****
//set allies_allow_sniper 0
set axis_allow_sniper 0
set class_sniper_primary m40a3 // Change between m40a3,barrett,remington700,m21
set class_sniper_primary_attachment none // Change between acog or none ther none is default scope
set class_sniper_secondary beretta // Change between colt45,usp,deserteagle,deserteaglegold
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_specialgrenade
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
//*************************************************************************
*****
// PAM 4
//*************************************************************************
*****
set pam_deadly_boltaction_snipers 0
set pam_deadly_semiauto_snipers 0
//Player settings and Class speeds
//*************************************************************************
*****
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// Assault Rifles on/off
//*************************************************************************
*****
set weap_allow_m16 0
set weap_allow_ak47 0
set weap_allow_m4 0
set weap_allow_g3 0
set weap_allow_g36c 0
set weap_allow_m14 0
set weap_allow_mp44 0
// Assault Attachments on/off
//*************************************************************************
*****
set attach_allow_assault_none 0
set attach_allow_assault_gl 0
set attach_allow_assault_reflex 0
set attach_allow_assault_silencer 0
set attach_allow_assault_acog 0
// SMG on/off
//*************************************************************************
*****
set weap_allow_mp5 0
set weap_allow_skorpion 0
set weap_allow_uzi 0
set weap_allow_ak74u 0
set weap_allow_p90 0
// SMG Attachments on/off
//*************************************************************************
*****
set attach_allow_smg_none 0
set attach_allow_smg_reflex 0
set attach_allow_smg_silencer 0
set attach_allow_smg_acog 0
// Shotguns on/off
//*************************************************************************
*****
set weap_allow_m1014 1
set weap_allow_winchester1200 1
// Shotgun Attachments on/off
//*************************************************************************
*****
set attach_allow_shotgun_none 1
set attach_allow_shotgun_reflex 1
set attach_allow_shotgun_grip 1
// LMG on/off
//*************************************************************************
*****
set weap_allow_saw 0
set weap_allow_rpd 0
set weap_allow_m60e4 0
// LMG Attachments on/off
//*************************************************************************
*****
set attach_allow_lmg_none 0
set attach_allow_lmg_reflex 0
set attach_allow_lmg_grip 0
set attach_allow_lmg_acog 0
// Sniper Rifles on/off
//*************************************************************************
*****
set weap_allow_dragunov 0
set weap_allow_m40a3 0
set weap_allow_barrett 0
set weap_allow_remington700 0
set weap_allow_m21 0
// Sniper Attachments on/off
//*************************************************************************
*****
set attach_allow_sniper_none 0
set attach_allow_sniper_acog 0
// Pistols on/off
//*************************************************************************
*****
set weap_allow_beretta 0
set weap_allow_colt45 0
set weap_allow_usp 0
set weap_allow_deserteagle 0
set weap_allow_deserteaglegold 0
// Pistol Attachments on/off
set attach_allow_pistol_none 0
set attach_allow_pistol_silencer 0
// Enabel / Disabel weapon drop on/off
set class_assault_allowdrop 0
set class_specops_allowdrop 0
set class_heavygunner_allowdrop 0
set class_demolitions_allowdrop 1
set class_sniper_allowdrop 0
// Grenades on/off
set weap_allow_frag_grenade 0
set weap_allow_flash_grenade 0
set weap_allow_smoke_grenade 0
// Stun Nades on/off
set weap_allow_concussion_grenade 0
// PAM 4
set pam_stun_nade_radius_min_effect 512
set pam_stun_nade_effect_scale 1
// hardpoints
set scr_game_hardpoints 0
set scr_game_forceuav 0
set scr_hardpoint_allowartillery 0
set scr_hardpoint_allowuav 0
set scr_hardpoint_allowhelicopter 0
//PAM 4
set pam_hp_uav_streak 0
set pam_hp_uav_active_time 0
set pam_hp_allow_uav_announce 0
set pam_hp_airstrike_streak 0 // Artillery/Airstrike
set pam_hp_heli_streak 0 // Helicopter
// Helicopter Settings
set scr_heli_armor 0
set scr_heli_armor_bulletdamage 0.3
set scr_heli_attract_range 4096
set scr_heli_attract_strength 1000
set scr_heli_hardpoint_interval 180
set scr_heli_health_degrade 0
set scr_heli_loopmax 1
set scr_heli_maxhealth 1100
set scr_heli_missile_engage_dist 2000
set scr_heli_missile_friendlycare 256
set scr_heli_missile_max 3
set scr_heli_missile_regen_time 10
set scr_heli_missile_rof 5
set scr_heli_missile_target_cone 0.3
set scr_heli_rage_missile 5
set scr_heli_target_recognition 0.5
set scr_heli_target_spawnprotection 5
set scr_heli_targeting_delay 0.5
set scr_heli_turret_engage_dist 1000
set scr_heli_turret_spinup_delay 0.75
set scr_heli_turretClipSize 40
set scr_heli_turretReloadTime 1.5
set scr_heli_visual_range 3500
// PAM 4 Weapon Damage Modifications
set pam_knife_nerf 0
set pam_allow_weapon_damage_adjust 0
// If above is turned on (set to 1), the following Dvars
// can adjust weapon damages as a multiplier
// .95 decreases damage by 5% 1.05 increases damage by 5%
// Turrets (Mountable MGs)
set pam_weapon_turret_damage_adjust 1
// Perks
set pam_weapon_c4_damage_adjust 0
set pam_weapon_claymore_damage_adjust 0
set pam_weapon_grenade_launcher_damage_adjust 0
set pam_weapon_rpg_damage_adjust 0
// Hardpoints
set pam_weapon_artillery_damage_adjust 0 // airstrike
set pam_weapon_helicopter_damage_adjust 0 // unknown
set pam_weapon_cobra_damage_adjust 0 // Helicopter MG
set pam_weapon_hind_ffar_damage_adjust 0 // Helicopter
// Grenade-like explosives
set pam_weapon_concussion_grenade_damage_adjust 0
set pam_weapon_flash_grenade_damage_adjust 0
set pam_weapon_frag_grenade_damage_adjust 0
// Pistols
set pam_weapon_beretta_damage_adjust 0
set pam_weapon_colt45_damage_adjust 0
set pam_weapon_deserteaglegold_damage_adjust 0
set pam_weapon_deserteagle_damage_adjust 0
set pam_weapon_usp_damage_adjust 0
// Assault
set pam_weapon_m16_damage_adjust 0
set pam_weapon_ak47_damage_adjust 0
set pam_weapon_m4_damage_adjust 0
set pam_weapon_g36c_damage_adjust 0
set pam_weapon_g3_damage_adjust 0
set pam_weapon_m14_damage_adjust 0
set pam_weapon_mp44_damage_adjust 0
// Spec Ops
set pam_weapon_skorpion_damage_adjust 0
set pam_weapon_uzi_damage_adjust 0
set pam_weapon_mp5_damage_adjust 0
set pam_weapon_ak74u_damage_adjust 0
set pam_weapon_p90_damage_adjust 0
// Heavy Gunner
set pam_weapon_rpd_damage_adjust 0
set pam_weapon_saw_damage_adjust 0
set pam_weapon_m60e4_damage_adjust 0
// Demolitions
set pam_weapon_winchester_damage_adjust 1
set pam_weapon_m1014_damage_adjust 1
// Snipers
set pam_weapon_m40a3_damage_adjust 0
set pam_weapon_m21_damage_adjust 0
set pam_weapon_dragunov_damage_adjust 0
set pam_weapon_barrett_damage_adjust 0
set pam_weapon_remington_damage_adjust 0
// End of PAM 4 Weapon Damage Modifications
//Other
set scr_enable_nightvision 1
set scr_enable_music 0
set scr_enable_hiticon 1
set g_redCrosshairs 0
set scr_weapon_allowsmoke 1
set scr_enable_scoretext 1
set g_maxDroppedWeapons 16
set ui_hud_showdeathicons 0
set scr_showperksonspawn 1
//PAM 4
set pam_allow_red_enemy_crosshairs 0
set pam_allow_turrets 1
set pam_allow_nade_hiticon 1
set pam_hud_show_nade_indicator 1
set pam_hud_allow_obj_icons 1
set pam_hud_allow_players_left 1
set pam_allow_explosion_damage 1 // Explosive Barrel and Car damage
set pam_allow_weather_fx 1 // Rain, fog, dust, and flying animals
set pam_allow_fire_fx 1 // Fire and smoke (does not effect explosions)
set pam_allow_sound_fx 1 // Localized sound fx like leaves in a tree or metal creaking
set pam_allow_light_fx 1 // I don't really know, I just know they are there... lol
set pam_allow_ambient_sound 1 // The background sound that is played throughout the map
//End of file
defaultserver.cfg
// Call of Duty 4
// MOD : PAM 4
// config by : Fox @ www.born2frag.se
// Server config : !!* Change settings after own demands *!!
sets sv_hostname "=OSZ= Hardcore only Pumbgun"
// Other server info
//sets _Admin "=OSZ Ricola"
//sets _Website "WWW.oldschoolzocker.de"
//sets _irc "#channel"
//set scr_motd "PAM4"
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
set net_ip "85.195.74.237" // Set your servers IP address ( DNS works allsow )
set net_port "27500" // Set your port number ( Default is 28960 )
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
set rcon_password "" // Rcon pass
set sv_privatePassword "" // Privet password
set g_password "" // Game password if not whant it Public
set sv_maxclients "24" // Max players
set sv_privateclients "4" // Max privet clients
set sv_minPing 1
set sv_maxping 150
set sv_maxRate 20000
set sv_timeout 300
set sv_fps 20
set sv_zombietime 1
set sv_floodProtect 1
set sv_reconnectlimit 3
set sv_allowAnonymous 0
set sv_kickBanTime 3600
set g_antilag 0
set g_smoothClients
set g_inactivity 0
set g_inactivityspectator 0
set g_speed 190
set g_gravity 800
set sv_disableClientConsole 0
set cl_autocmd 0
set sv_cheats 0
set sv_pure 1
set g_banIPs
set g_no_script_spam 1
set sv_punkbuster 1
wait 5
pb_sv_enable
wait 5
// Unmark if going too use www download
set sv_allowDownload 1
//set sv_wwwDownload 1
//set sv_wwwBaseURL "http://domain.com"
//set sv_wwwDlDisconnected 1
// In-game voice communication system
set sv_voice 0
set sv_voiceQuality 0
set voice_deadChat 0
set voice_global 0
set voice_localEcho 0
set winvoice_mic_mute 1
// In game Vote
set g_allowvote 0
set g_allowvotetempbanuser 0
set g_allowvotetempbanclient 0
set g_allowvotekick 0
set g_allowvoteclientkick 0
set g_allowvotegametype 0
set g_allowvotetypemap 0
set g_allowvotemap 0
set g_allowvotemaprotate 0
set g_allowvotemaprestart 0
// Player Death/Respawn Settings
set scr_player_numlives 1
set scr_player_forcerespawn 1
set scr_player_respawndelay 0
set scr_deleteexplosivesonspawn 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_player_suicidespawndelay 0
set scr_game_allowkillcam 0
set scr_game_spectatetype 1 //(Disabled, Team/Players Only, Free
set sv_kickBanTime 0
set g_deadChat 0
set ragdoll_enable 1
set ragdoll_max_simulating 16
// Other
set g_compassShowEnemies 1
set scr_teambalance 1
set scr_drawfriend 1
set scr_fog_disable 1
set scr_game_perks 0 // Turning this off will disabel all perks
set scr_team_fftype 0 // Friendly fire off(0),on(1),reflected(3)
set scr_team_teamkillpointloss 2
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 1
set scr_team_kickteamkillers 1
set scr_teamKillPunishCount 5
set scr_teambalance 1
set pam_allow_fog 1
set pam_force_autoassign 0 // Forces players to autoassign
set pam_fallDamageMinHeight 128
set pam_fallDamageMaxHeight 300
// PAM Pub mode extras
// AFK Monitor
// Can automatically move an AFK player into Spectate
// if they do not move in the set amount of seconds
// 0 = disabled
set pam_afk_limit 45
set pam_hud_show_website 1 // HUD Website
set pam_hud_website "www.oldschoolzocker.de" // Your clan Website
set pam_messagecenter_enable 0 // Message Center
set pam_mc_restart_every_round 0 // 1 will restart the messages from the first message each round
set pam_mc_delay 45 // Standard delay between messages
set pam_mc_loopdelay 45 // Delay inbetween the last message and the first message restarting
set pam_allow_favorites_menu 1 //Adds a menu item where players IN your server can click to add the server to their favorites
// Maximum # to look for in message dvars. Try to keep this fairly low to prevent burdening your server
set pam_mc_maxmessages 12 // Maximum numbers
// Messages ,change into your own message
set pam_mc_message_1 "PAM4.0 Message Center Active"
set pam_mc_message_2 "Please set me up or turn me off"
// This will override the standard delay, usefull if you want two or more lines of text in a message.
// Note you have to specify the message number it applies to.
set pam_mc_messagedelay_2 0
// This is a special message that announces the next map and gametype in rotation
set pam_mc_message_3 "<*nextmap*>"
// PAM scorebot 1/0 , ON/OFF
set pam_enable_scorebot 1
// These will auto update with server info that can be seen through XFIRE or any external server browser.
// The Score ones will update periodically with a player's name on the team, and the score for that team.
// Pam_Status will tell you if the match is in a Ready Up period, Live, or even in Overtime.
// Leave the settings blank, they will be changed by PAM4 as needed anyway.
sets __Pam_Axis_Score ""
sets __Pam_Allies_Score ""
sets __Pam_Ticker ""
sets __PamMode ""
sets __PamVersion ""
sets __PamModeLong "
// Load the other configs
set sv_pam "1"
set pam_mode "pub"
wait
exec weaponcontrol.cfg
wait
exec gametypes.cfg
wait
exec maprotation.cfg
Ich brauche mal eure Hilfe , ich weiss echt nicht mehr weiter .
Also , wir haben auf unserem server den Pam4 mod (4.00 final) installiert , und fast alles scheint zu laufen , aber eben nur fast ^^
Wir wollten einen "Pumpgun only" Server für uns machen .
Ich habe das Problem , dass er mir irgendwie meine Weaponscontrol.cfg nicht liest . Wir haben alle Waffen ausser eben die Pumguns in der Weapons. cfg auf 0 gestellt , aber trotzdem kann ich alle waffen auswählen .
Und im Serverbrowser , nennt sich unser Server " CoD4 Host" , obwohl ich in der defaultserver.cfg den Server in "Pumpgun only" gewechselt habe .
Könnt ihr mir sagen was ich da falsch mache ?
Ich trage euch unten mal ein wie die 2 cfgs bei uns aussehen , vielleicht erkennt ja einer von euch gleich den fehler :
Weaponscontrol.cfg :
//*************************************************************************
*****
// Call of Duty 4
//*************************************************************************
*****
// MOD : PAM 4
// config by : Fox @ www.born2frag.se
// Server config : !!* Change settings after own demands *!!
//*************************************************************************
*****
// Weapon limits
//*************************************************************************
*****
set class_assault_limit 00
set class_specops_limit 00
set class_heavygunner_limit 00
set class_demolitions_limit 99
set class_sniper_limit 00
// perks
//*************************************************************************
*****
set perk_allow_specialty_parabolic 0 // Eavsdrop
set perk_allow_specialty_gpsjammer 0 // UAV Jammer
set perk_allow_specialty_holdbreath 0 // Iron Lungs
set perk_allow_specialty_quieter 0 // Dead Silence
set perk_allow_specialty_longersprint 0 // Extreme Conditioning
set perk_allow_specialty_detectexplosive 0 // Bomb Squad
set perk_allow_specialty_explosivedamage 0 // Sonic Boom
set perk_explosiveDamage 25
set perk_allow_specialty_pistoldeath 0 // Last Stand
set perk_allow_specialty_grenadepulldeath 0 // Martyrdom
set perk_allow_specialty_bulletdamage 0 // Stopping Power
set perk_bulletDamage 40
set perk_allow_specialty_bulletpenetration 0 // Deep Impact
set perk_allow_specialty_bulletaccuracy 0 // Steady Aim
set perk_allow_specialty_rof 0 // Double Tap
set perk_allow_specialty_fastreload 0 // Sleight of Hand
set perk_allow_specialty_extraammo 0 // Bandolier
set perk_allow_specialty_armorvest 0 // Jugernaught - decreases damage, NOT increases health
set perk_armorVest 75 // 75 = 75% of damage actually taken (25% of damage voided)
set perk_allow_specialty_fraggrenade 0 // Extra Frag Nades
set perk_allow_specialty_specialgrenade 0 // Extra Specialty Nades
set perk_allow_c4_mp 0 // Enable C4 explovsivs
set perk_allow_claymore_mp 0 // Enable Claymore
set perk_allow_rpg_mp 0 // Enable rocket launcher
//*************************************************************************
*****
// PAM 4 Perk mod
//*************************************************************************
*****
set pam_perk_claymore_ammo 0
set pam_perk_rpg_ammo 0
set pam_perk_specialty_flashnade_extra_ammo 0
set pam_perk_specialty_stunnade_extra_ammo 0
set pam_perk_frag_nade_extra_ammo 0
//*************************************************************************
*****
// Default sellectebel classes , change if whant too have difrent defaults
//*************************************************************************
*****
// assault class default loadout
//*************************************************************************
*****
//set allies_allow_assault 0
set axis_allow_assault 0
set class_assault_primary m16 // Change between m16,ak47,m4,g3,g36c,m14,mp44
set class_assault_primary_attachment gl // Change between gl,silencer,reflex,acog
set class_assault_secondary beretta // Change between colt45,usp,deserteagle,deserteaglegold
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 0
set class_assault_special 0
// specops class default loadout
//*************************************************************************
*****
//set allies_allow_specops 0
set axis_allow_specops 0
set class_specops_primary mp5 // Change between mp5,skorpion,uzi,ak74u,p90
set class_specops_primary_attachment none // Change between gl,silencer,reflex,acog
set class_specops_secondary usp // Change between colt45,usp,deserteagle,deserteaglegold
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 0
set class_specops_special 0
// heavygunner class default loadout
//*************************************************************************
*****
//set allies_allow_heavygunner 0
set axis_allow_heavygunner 0
set class_heavygunner_primary saw // Change between saw,rpd,m60e4
set class_heavygunner_primary_attachment none // Change between grip,reflex,acog
set class_heavygunner_secondary usp // Change between colt45,usp,deserteagle,deserteaglegold
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_fastreload
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 0
set class_heavygunner_special 0
// demolitions class default loadout
//*************************************************************************
*****
set allies_allow_demolitions 1
set axis_allow_demolitions 1
set class_demolitions_primary winchester1200 // Change between winchester1200,m1014
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 0
set class_demolitions_special 0
// sniper class default loadout
//*************************************************************************
*****
//set allies_allow_sniper 0
set axis_allow_sniper 0
set class_sniper_primary m40a3 // Change between m40a3,barrett,remington700,m21
set class_sniper_primary_attachment none // Change between acog or none ther none is default scope
set class_sniper_secondary beretta // Change between colt45,usp,deserteagle,deserteaglegold
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_specialgrenade
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
//*************************************************************************
*****
// PAM 4
//*************************************************************************
*****
set pam_deadly_boltaction_snipers 0
set pam_deadly_semiauto_snipers 0
//Player settings and Class speeds
//*************************************************************************
*****
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// Assault Rifles on/off
//*************************************************************************
*****
set weap_allow_m16 0
set weap_allow_ak47 0
set weap_allow_m4 0
set weap_allow_g3 0
set weap_allow_g36c 0
set weap_allow_m14 0
set weap_allow_mp44 0
// Assault Attachments on/off
//*************************************************************************
*****
set attach_allow_assault_none 0
set attach_allow_assault_gl 0
set attach_allow_assault_reflex 0
set attach_allow_assault_silencer 0
set attach_allow_assault_acog 0
// SMG on/off
//*************************************************************************
*****
set weap_allow_mp5 0
set weap_allow_skorpion 0
set weap_allow_uzi 0
set weap_allow_ak74u 0
set weap_allow_p90 0
// SMG Attachments on/off
//*************************************************************************
*****
set attach_allow_smg_none 0
set attach_allow_smg_reflex 0
set attach_allow_smg_silencer 0
set attach_allow_smg_acog 0
// Shotguns on/off
//*************************************************************************
*****
set weap_allow_m1014 1
set weap_allow_winchester1200 1
// Shotgun Attachments on/off
//*************************************************************************
*****
set attach_allow_shotgun_none 1
set attach_allow_shotgun_reflex 1
set attach_allow_shotgun_grip 1
// LMG on/off
//*************************************************************************
*****
set weap_allow_saw 0
set weap_allow_rpd 0
set weap_allow_m60e4 0
// LMG Attachments on/off
//*************************************************************************
*****
set attach_allow_lmg_none 0
set attach_allow_lmg_reflex 0
set attach_allow_lmg_grip 0
set attach_allow_lmg_acog 0
// Sniper Rifles on/off
//*************************************************************************
*****
set weap_allow_dragunov 0
set weap_allow_m40a3 0
set weap_allow_barrett 0
set weap_allow_remington700 0
set weap_allow_m21 0
// Sniper Attachments on/off
//*************************************************************************
*****
set attach_allow_sniper_none 0
set attach_allow_sniper_acog 0
// Pistols on/off
//*************************************************************************
*****
set weap_allow_beretta 0
set weap_allow_colt45 0
set weap_allow_usp 0
set weap_allow_deserteagle 0
set weap_allow_deserteaglegold 0
// Pistol Attachments on/off
set attach_allow_pistol_none 0
set attach_allow_pistol_silencer 0
// Enabel / Disabel weapon drop on/off
set class_assault_allowdrop 0
set class_specops_allowdrop 0
set class_heavygunner_allowdrop 0
set class_demolitions_allowdrop 1
set class_sniper_allowdrop 0
// Grenades on/off
set weap_allow_frag_grenade 0
set weap_allow_flash_grenade 0
set weap_allow_smoke_grenade 0
// Stun Nades on/off
set weap_allow_concussion_grenade 0
// PAM 4
set pam_stun_nade_radius_min_effect 512
set pam_stun_nade_effect_scale 1
// hardpoints
set scr_game_hardpoints 0
set scr_game_forceuav 0
set scr_hardpoint_allowartillery 0
set scr_hardpoint_allowuav 0
set scr_hardpoint_allowhelicopter 0
//PAM 4
set pam_hp_uav_streak 0
set pam_hp_uav_active_time 0
set pam_hp_allow_uav_announce 0
set pam_hp_airstrike_streak 0 // Artillery/Airstrike
set pam_hp_heli_streak 0 // Helicopter
// Helicopter Settings
set scr_heli_armor 0
set scr_heli_armor_bulletdamage 0.3
set scr_heli_attract_range 4096
set scr_heli_attract_strength 1000
set scr_heli_hardpoint_interval 180
set scr_heli_health_degrade 0
set scr_heli_loopmax 1
set scr_heli_maxhealth 1100
set scr_heli_missile_engage_dist 2000
set scr_heli_missile_friendlycare 256
set scr_heli_missile_max 3
set scr_heli_missile_regen_time 10
set scr_heli_missile_rof 5
set scr_heli_missile_target_cone 0.3
set scr_heli_rage_missile 5
set scr_heli_target_recognition 0.5
set scr_heli_target_spawnprotection 5
set scr_heli_targeting_delay 0.5
set scr_heli_turret_engage_dist 1000
set scr_heli_turret_spinup_delay 0.75
set scr_heli_turretClipSize 40
set scr_heli_turretReloadTime 1.5
set scr_heli_visual_range 3500
// PAM 4 Weapon Damage Modifications
set pam_knife_nerf 0
set pam_allow_weapon_damage_adjust 0
// If above is turned on (set to 1), the following Dvars
// can adjust weapon damages as a multiplier
// .95 decreases damage by 5% 1.05 increases damage by 5%
// Turrets (Mountable MGs)
set pam_weapon_turret_damage_adjust 1
// Perks
set pam_weapon_c4_damage_adjust 0
set pam_weapon_claymore_damage_adjust 0
set pam_weapon_grenade_launcher_damage_adjust 0
set pam_weapon_rpg_damage_adjust 0
// Hardpoints
set pam_weapon_artillery_damage_adjust 0 // airstrike
set pam_weapon_helicopter_damage_adjust 0 // unknown
set pam_weapon_cobra_damage_adjust 0 // Helicopter MG
set pam_weapon_hind_ffar_damage_adjust 0 // Helicopter
// Grenade-like explosives
set pam_weapon_concussion_grenade_damage_adjust 0
set pam_weapon_flash_grenade_damage_adjust 0
set pam_weapon_frag_grenade_damage_adjust 0
// Pistols
set pam_weapon_beretta_damage_adjust 0
set pam_weapon_colt45_damage_adjust 0
set pam_weapon_deserteaglegold_damage_adjust 0
set pam_weapon_deserteagle_damage_adjust 0
set pam_weapon_usp_damage_adjust 0
// Assault
set pam_weapon_m16_damage_adjust 0
set pam_weapon_ak47_damage_adjust 0
set pam_weapon_m4_damage_adjust 0
set pam_weapon_g36c_damage_adjust 0
set pam_weapon_g3_damage_adjust 0
set pam_weapon_m14_damage_adjust 0
set pam_weapon_mp44_damage_adjust 0
// Spec Ops
set pam_weapon_skorpion_damage_adjust 0
set pam_weapon_uzi_damage_adjust 0
set pam_weapon_mp5_damage_adjust 0
set pam_weapon_ak74u_damage_adjust 0
set pam_weapon_p90_damage_adjust 0
// Heavy Gunner
set pam_weapon_rpd_damage_adjust 0
set pam_weapon_saw_damage_adjust 0
set pam_weapon_m60e4_damage_adjust 0
// Demolitions
set pam_weapon_winchester_damage_adjust 1
set pam_weapon_m1014_damage_adjust 1
// Snipers
set pam_weapon_m40a3_damage_adjust 0
set pam_weapon_m21_damage_adjust 0
set pam_weapon_dragunov_damage_adjust 0
set pam_weapon_barrett_damage_adjust 0
set pam_weapon_remington_damage_adjust 0
// End of PAM 4 Weapon Damage Modifications
//Other
set scr_enable_nightvision 1
set scr_enable_music 0
set scr_enable_hiticon 1
set g_redCrosshairs 0
set scr_weapon_allowsmoke 1
set scr_enable_scoretext 1
set g_maxDroppedWeapons 16
set ui_hud_showdeathicons 0
set scr_showperksonspawn 1
//PAM 4
set pam_allow_red_enemy_crosshairs 0
set pam_allow_turrets 1
set pam_allow_nade_hiticon 1
set pam_hud_show_nade_indicator 1
set pam_hud_allow_obj_icons 1
set pam_hud_allow_players_left 1
set pam_allow_explosion_damage 1 // Explosive Barrel and Car damage
set pam_allow_weather_fx 1 // Rain, fog, dust, and flying animals
set pam_allow_fire_fx 1 // Fire and smoke (does not effect explosions)
set pam_allow_sound_fx 1 // Localized sound fx like leaves in a tree or metal creaking
set pam_allow_light_fx 1 // I don't really know, I just know they are there... lol
set pam_allow_ambient_sound 1 // The background sound that is played throughout the map
//End of file
defaultserver.cfg
// Call of Duty 4
// MOD : PAM 4
// config by : Fox @ www.born2frag.se
// Server config : !!* Change settings after own demands *!!
sets sv_hostname "=OSZ= Hardcore only Pumbgun"
// Other server info
//sets _Admin "=OSZ Ricola"
//sets _Website "WWW.oldschoolzocker.de"
//sets _irc "#channel"
//set scr_motd "PAM4"
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
set net_ip "85.195.74.237" // Set your servers IP address ( DNS works allsow )
set net_port "27500" // Set your port number ( Default is 28960 )
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
set rcon_password "" // Rcon pass
set sv_privatePassword "" // Privet password
set g_password "" // Game password if not whant it Public
set sv_maxclients "24" // Max players
set sv_privateclients "4" // Max privet clients
set sv_minPing 1
set sv_maxping 150
set sv_maxRate 20000
set sv_timeout 300
set sv_fps 20
set sv_zombietime 1
set sv_floodProtect 1
set sv_reconnectlimit 3
set sv_allowAnonymous 0
set sv_kickBanTime 3600
set g_antilag 0
set g_smoothClients
set g_inactivity 0
set g_inactivityspectator 0
set g_speed 190
set g_gravity 800
set sv_disableClientConsole 0
set cl_autocmd 0
set sv_cheats 0
set sv_pure 1
set g_banIPs
set g_no_script_spam 1
set sv_punkbuster 1
wait 5
pb_sv_enable
wait 5
// Unmark if going too use www download
set sv_allowDownload 1
//set sv_wwwDownload 1
//set sv_wwwBaseURL "http://domain.com"
//set sv_wwwDlDisconnected 1
// In-game voice communication system
set sv_voice 0
set sv_voiceQuality 0
set voice_deadChat 0
set voice_global 0
set voice_localEcho 0
set winvoice_mic_mute 1
// In game Vote
set g_allowvote 0
set g_allowvotetempbanuser 0
set g_allowvotetempbanclient 0
set g_allowvotekick 0
set g_allowvoteclientkick 0
set g_allowvotegametype 0
set g_allowvotetypemap 0
set g_allowvotemap 0
set g_allowvotemaprotate 0
set g_allowvotemaprestart 0
// Player Death/Respawn Settings
set scr_player_numlives 1
set scr_player_forcerespawn 1
set scr_player_respawndelay 0
set scr_deleteexplosivesonspawn 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_player_suicidespawndelay 0
set scr_game_allowkillcam 0
set scr_game_spectatetype 1 //(Disabled, Team/Players Only, Free
set sv_kickBanTime 0
set g_deadChat 0
set ragdoll_enable 1
set ragdoll_max_simulating 16
// Other
set g_compassShowEnemies 1
set scr_teambalance 1
set scr_drawfriend 1
set scr_fog_disable 1
set scr_game_perks 0 // Turning this off will disabel all perks
set scr_team_fftype 0 // Friendly fire off(0),on(1),reflected(3)
set scr_team_teamkillpointloss 2
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 1
set scr_team_kickteamkillers 1
set scr_teamKillPunishCount 5
set scr_teambalance 1
set pam_allow_fog 1
set pam_force_autoassign 0 // Forces players to autoassign
set pam_fallDamageMinHeight 128
set pam_fallDamageMaxHeight 300
// PAM Pub mode extras
// AFK Monitor
// Can automatically move an AFK player into Spectate
// if they do not move in the set amount of seconds
// 0 = disabled
set pam_afk_limit 45
set pam_hud_show_website 1 // HUD Website
set pam_hud_website "www.oldschoolzocker.de" // Your clan Website
set pam_messagecenter_enable 0 // Message Center
set pam_mc_restart_every_round 0 // 1 will restart the messages from the first message each round
set pam_mc_delay 45 // Standard delay between messages
set pam_mc_loopdelay 45 // Delay inbetween the last message and the first message restarting
set pam_allow_favorites_menu 1 //Adds a menu item where players IN your server can click to add the server to their favorites
// Maximum # to look for in message dvars. Try to keep this fairly low to prevent burdening your server
set pam_mc_maxmessages 12 // Maximum numbers
// Messages ,change into your own message
set pam_mc_message_1 "PAM4.0 Message Center Active"
set pam_mc_message_2 "Please set me up or turn me off"
// This will override the standard delay, usefull if you want two or more lines of text in a message.
// Note you have to specify the message number it applies to.
set pam_mc_messagedelay_2 0
// This is a special message that announces the next map and gametype in rotation
set pam_mc_message_3 "<*nextmap*>"
// PAM scorebot 1/0 , ON/OFF
set pam_enable_scorebot 1
// These will auto update with server info that can be seen through XFIRE or any external server browser.
// The Score ones will update periodically with a player's name on the team, and the score for that team.
// Pam_Status will tell you if the match is in a Ready Up period, Live, or even in Overtime.
// Leave the settings blank, they will be changed by PAM4 as needed anyway.
sets __Pam_Axis_Score ""
sets __Pam_Allies_Score ""
sets __Pam_Ticker ""
sets __PamMode ""
sets __PamVersion ""
sets __PamModeLong "
// Load the other configs
set sv_pam "1"
set pam_mode "pub"
wait
exec weaponcontrol.cfg
wait
exec gametypes.cfg
wait
exec maprotation.cfg