Serverman
Hi Leute,
irgendwie überbgringe ich nur schlechte Nachrichten :-(
Es ist alles noch viel schlimmer als ohnehin befürchtet!
Quelle: http://jalba.se/headz/files/text/bestbuymw2log.php
irgendwie überbgringe ich nur schlechte Nachrichten :-(
Es ist alles noch viel schlimmer als ohnehin befürchtet!
Zitat:
I will make the text more readable, it's late where I'm at so I'm off to bed. Will update asap tomorrow.
- Saucy
1:05 Matthew-BBY
The chat i now open.
1:07 Ryan-IW
Hello all were doing fine
1:08 Vince-IW
It is really hard for us to read the questions right now, they are flickering around like mad
01:09 Mackey-IW
Hi I'm Mackey McCandlish, I've been at IW since day 1 and have worked on CoD1, 2, 4, and MW2. I'm primarily responsible for single player scripting and design. Some of the missions I scripted were Burnville, Stalingrad, Demolition, One Shot One Kill (Ferris Wheel!) and more.
01:10 Ryan-IW
Hello everyone I'm Ryan Lastimosa. I'm an artist at Infinity Ward and I'm responsible for weapons.
01:11 Vince-IW
you can right click on the '**bleep**ty watching list' and turn it off
01:12 Provolown
What are the main differences between Headquarters Pro in Modern Warfare 2 and Headquarters from Call of Duty 4?
01:13 Ryan-IW
HQ Pro utilizes a timer that kicks in right when the HQ appears, allowing players to set up a strategy to take the HQ before it comes online
01:13 mon3ymak3r4812
can u get support powers after 25 killstreak?
01:13 Mackey-IW: To mon3ymak3r4812
Mon3ymak3r4812: After you use the 25 kill streak, the game ends.
01:15 Aaron-GS
A note for our guests: questions for this chat are queued, so the developers will be answering questions in the order they were submitted.
01:16 Aaron-GS
Please keep in mind that it may take a few minutes for the developers to answer your questions. To help them out, please ask short, concise questions and try to refrain from asking multiple-part questions to be fair to the other participants.
01:17 samahh
If any, what are the differences between the Playstation 3 and Xbox 360 versions of this game?
01:17 Ryan-IW: To samahh
The experiences on both platforms are AWESOME! So there isn't a difference between the PS3 or 360 versions.
01:18 bnogradi28
Can you go into more depth about the third-person mode and how you will be able to use it.
01:20 Mackey-IW
3rd person is limited to a few playlists, and it's always enabled for all players when you're in such a playlist. It's a lot of fun when you want some variety. The look is similar to spectating a game. Note that not all the attachments and perks are as useful in 3rd person.
01:21 nkrull
Is the tactical nuke an immedeate win for your team as it is shown in one video?
01:22 ModernWarfare69
Where did you get the ideas for the weapons from?
01:22 Ryan-IW: To ModernWarfare69
We get most of our ideas from real weapons being fielded right now from multiple military and other operating sources. We strive to make each weapon look and feel as they would in real life.
01:22 Ryan-IW
Yes, the tactical nuke is a win. A BIG win! lol
01:23 Aaron-GS
Thank you for your patience. The queue will be reopened once the developers have had the opportunity to answer the questions that have already been submitted.
01:24 xxTex
Can explain how IW.net works for the PC platform?
01:26 Mackey-IW
PC has no common provider of matchmaking like on xbox360, so to have match making on the PC we had to create IW.Net, kind of similar to the match making networks created for RTS games on PC. This was not a trivial undertaking, although it's understandable that these days consumers may take match match making for granted.
01:28 LeachKing4
what new game modes will be introduced?
01:28 Ryan-IW: To LeachKing4
In MP, a new game mode we have is Demolition. I'd have to say its one of my personal favorites as one team's objective is to detonate two targets. It gets really heavy when one target is detonated and all the focus is shifted to one target, leading to all kinds of crazy moments you'd see in only in MW2
01:28 Mackey-IW
Currently the only classic map available in MW2 is Wasteland, which is based on the popular Call of Duty 1 map, Brecourt.
01:28 Mackey-IW
Which was one of my favorite CoD maps, personally.
01:31 Mackey-IW
MW2 supports games from 1v1 in Cagematch all the way up to 9v9 in the Ground War playlist.
01:32 Josh111
PC Question... What will the max amount of players per map be for PC multiplayer on IW.net
01:32 Vince-IW
9v9
01:32 GeneralClean
With the new IW.net, how many players can it support at one time with each server set-up, 8 vs 8, 12 vs 12, 16 vs 16, and how much bandwidth are we talking about per player basis, Upload and Download?
01:33 Mackey-IW
The max number of players on all platforms are 1v1 through 9v9. This is the number of players we focused on when we were balancing map size, perks, classes, challenges, etc.
01:35 toxicinzanity
first id like to say thank you ohh gods of IW for giving me a reason to skip school. i would like to if there will be juggernaugt?
01:38 Ryan-IW
First of all toxicinzanity, you should'nt skip school. Trust us at IW, school is really important! In response to your question, we have a deathstreak called "painkiller" that gives you a few seconds of more health. It really helps when you're getting beat down and it gives you a fighting chance.
01:38 MW2Fan
If my computer can handle COD World at War, Can it handle MW2
01:38 Vince-IW
System Requirements
o OS: Microsoft Windows XP or Windows Vista (Windows 95/98/ME/2000 are unsupported)
o Processor: Intel Pentium 4 3.2 GHz or AMD Athlon 64 3200+ processor or better supported
o Memory: 1 GB RAM
o Graphics: 256 MB NVIDIA GeForce 6600GT or better or ATI Radeon 1600XT or better
o DirectX�: Microsoft DirectX(R) 9.0c
o Hard Drive: 12GB of free hard drive space
o Sound: 100% DirectX 9.0c compatible sound card
o Internet: Broadband connection and service required for Multiplayer Connectivity. Internet Connection required for activation.
o Co-op/Multiplayer Hosting: To host Co-op or MP matches, a 2Ghz dual-core or better processor is recommended.
01:38 pittboss
will the private multiplayer matches for the pc be run as a p2p connections or are they run via the IWnet?
01:39 Deaths_head
Is there any type of character customization in the multiplayer?
01:39 Ryan-IW
Your character is specific to the class that you decide to choose.
01:39 Mackey-IW
IWNet matches players together based on several factors including ping and skill. After players are matched, the most suitable host is determined. That player hosts until they quit, at which time hosting responsibilities will normally migrate to another player without interrupting the match.
01:40 Sickology
This has probably been asked before. But what's up with the pot leafs in the Callsigns?
01:41 Ryan-IW
Callsigns allow you to customize your MP experience with images and titles that best suit your personality.
01:42 xxTex
What are the types of features that IW.net offers for PC players?
01:42 Mackey-IW
The ability to quickly and easily find a good multiplayer game. We're also able to host your rank and create-a-class online so any PC you log in with will be ready for you.
01:43 homie_wanna_liv
On the subject of single player are there any levels that are time restrictive like "No Fighting in the War Room" or "Mile High Club"? (are they as intense as the ones stated)
01:46 Laugh
Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?
01:46 Vince-IW
We would like you to play the game the way we designed and balanced it.
01:47 Ryan-IW
If you liked "No Fighting in the War Room" and "Mile High Club", you're gonna love SpecOps. "SO" is full of timed and objective based scenarios that will give you hours and hours of gameplay. You can also play SpecOps cooperatively with a buddy so both of you can hop and pop as a team!
01:47 QCskater93
Will we be able to turn off in game music? And can we mute people in the lobby in MP now?
01:48 Mackey-IW
IW games have a common slider for all volume control. For muting, we now make it easy to mute players throughout the entire game (so they stay muted in the lobby).
01:49 TheNinthAxis
If you charge for PC dlc will it be released at the same time as the consoles.
01:49 Vince-IW
We honestly haven't put much thought into DLC for any platform yet, we have been working on getting the game done
01:50 LeachKing4
How many new weapons will be introduced in campaign? anything you can say about them?
01:51 zackattack300
Is iw.net laggy? Has it been tested in the sahara on dial-up while downloading 3gig files and running antivirus with less than 200 ping? Hope so, it'll need it.
01:51 Vince-IW
We did test it in the Sahara, but we were only downloading a 1GB file...
01:52 Ryan-IW
We have a A LOT of weapons in MW2.
01:52 Ryan-IW
There are a **bleep** ton of weapons in MW2.
01:53 maniac1969
How are PC gaming clans going to uphold their clan rules in the IW-net system? Are you going to give admin rights to gaming rooms so that admins can Kick or Ban players who refuse to follow clan rules? For example, {MRoA} servers prohibit racial comments from guest and/or clan members...
01:53 Saucy
Will the DLC for PC version cost anything?
01:53 Vince-IW
No idea yet.
01:54 MW2cody
What can we expect in campaign? and IW You Guys are Awesome for Making another Game of the year!
01:54 Vince-IW
The campaign is an amazing and emotional story, I love it (who would have guessed). And thank you for the kind words.
01:55 xxTex
Will IW.net require players to pay for downloadable content, updates or just to play the game?
01:55 Vince-IW
no
01:55 bnogradi28
Will third-person be in Spec Ops or Single Player? Is there any trailers out showcasing third-person gameplay in any way?
01:55 Mackey-IW
In response to the PC clan question: Private matches are a way for players to easily play with their friends and apply whatever House Rules they want. You can not kick players from Ranked matches. If language is a problem you can easily mute players.
01:55 Ryan-IW
Third person is a gametype in MP only.
01:56 Futurefighter
Im kind of skeptical on the use of sentry guns in the MP. Can you explain them and tell us how you plan to balance them out?
01:56 ulukai
Will it be possible to use "lean" in the pc version, can we chat like in cod4 and is there any x-fire system to join friends allready playing ?
01:56 Vince-IW
Since we use steam for the PC version you have access to your Steam friends list.
01:57 MW2Fan
Total, how long is the soundtrack in MW2?
01:58 Mackey-IW
I don't know the exact minutes, but I do know that Hans Zimmer went well above and beyond the call of duty, so to speak, and really just provided an incredible amount of music. This was his first game project and he really attacked it.
01:58 liltc64
is it only snow mobile raceing or can u have more cars to race with = )?
01:58 Vince-IW
Only snowmobiles currently, but fun!
01:59 toxicinzanity
is the knifeing any diffrent in this one?
01:59 Mackey-IW
Yes, you can knife faster with the Tactical Knife (takes a long time to get though!) and you can knife a lot farther with Commando perk.
01:59 The3rdNipple
Using steam (which I have been for years) if I were to reformat my computer and redownload the game will my online profile be stored with steam? For instance, if I was level 24 and had all my classes and perks set, would they be saved online and brought back once I redownloaded? -The3rdNipple
01:59 Vince-IW
Stored on Steam!
02:00 kaRMa
Regarding the PC version, will all games be hosted by players or just private matches? And will the host have a zero ping advantage?
02:00 Aaron-GS
We're roughly half-way through the chat! Thank you for your patience, and we will be re-opening the queue shortly.
02:00 Ryan-IW
Sentry guns are basically miniguns on a tripod that react to enemy movement. They are a killstreak or you can get them in a care package. We're big on balancing weapons in MW2, especially in MP. Although a tactically placed sentry can be devastating, it can be destroyed by the other team if attacked correctly. It is very balanced and a welcome addition to the MP experience.
02:01 Mackey-IW
We put a lot of work into making the game tolerant of latency. In my personal experience it is not obvious which player is host. The game plays well on broadband.
02:01 Stormbringer
If a game on IW.net is hosted by a player would that player not then have an unfair advantage in terms of network latency?
02:01 Mackey-IW
We put a lot of work into making the game tolerant of latency. In my personal experience is not obvious which player is host. The game plays well on broadband.
02:02 Josh111
For the PC.. You guys have said people will be matched by skill.. How is this skill determined? Is it by kill to death ratio or something else?
02:02 Mackey-IW
Well none of the programmers are in the chat today.. so let's just say it's crazy programmer magic. It's a lot more than just K/D though. The important thing is not that all players in a game are the exact same skill, but that the teams are balanced.
02:03 LeetGamer_Cobra
why are there so litle recoil in the weapons in mw, and is it the same in MW2? We have done a shooting test on most of the weapons used in MW and it is like even imposibel to hit a target with not using burst fire, and that also even with the small smg. with spraying 1 mag, it was like in 20 meters only from 1 to 2 shot that did hit and that was the 1 and 2 first bullets going out, rest was fare from hitting anything. So personaly, i feel like the weapons are mutch to easy to shoot with in MW.
02:03 TheNinthAxis
Is there lean in PC multiplayer.
02:03 Vince-IW
No.
02:05 Axen Please explain how a 9v9 match is a multiplayer experience? I'd have more fun serving lunch at a local nursing home.
02:05 Vince-IW
Sounds like are a very compassionate and giving person. I hope the people at the nursing home appreciate you.
02:05 Trac_Vantro
Is Iw.net going to help keep clans together the way we are use to playing together as clans now.
02:06 Mackey-IW
You can use friendslists in steam to play together.
02:06 TRU-Jennifer
Are you considering dedicated servers for the PC gamer in the near future?
02:07 Mackey-IW
Our main focus right now is on making sure the game will work well when it is released (on all platforms).
02:07 Ryan-IW
With balancing weapons, we strive to make sure each weapon recoils close to how it would in the real world. A good amount of us here at IW go shoot regularly and have hours of range time. The recoil we have in game is reflective to that of real steel firearms.
02:09 Porschy
Will you guys ever rethink about making a possible dedicated server patch after the initial launch? BTW I LOVE U GUYS <3
02:09 Vince-IW
We feel the PC game is great in it's current form. We put a lot of work into IWnet in an effort to make the PC experience better for our users. If there is a need for somthing more in the future we will address as needed.
Quelle: http://jalba.se/headz/files/text/bestbuymw2log.php
Zitat:
)
EDIT: ... und evtl. auch COD, COD/Uo und COD2