Der Befehl "sp_tool.exe" ist entweder falsch....

Banana2077
Hallo Leute..

habe heute nach einer längeren Zeit mal wieder Radiant angeklickt smile
Also ich mach an meiner map weiter, kilck auf komplimieren und bis vor schluss geht auch alles nur dann kommt das hier:

Der Befehl "sp_tool.exe" ist entweder falsch geschrieben oder konnte nicht gefunden werden.



Nun habe ich die datei im cod4 verzeichnis mit der aus meinem backup ornder ersetzt , nix, aus der vom originalen rar file von den modtools..(also das zum downloaden..) auch nichts traurig traurig traurig


Was ist den jetzt passiert? unglücklich

Grüße

Banana

PS: Hier noch das ganze Compile File/Text



Ein Unterverzeichnis oder eine Datei mit dem Namen "E:\Programme\Activision\Call
of Duty 4 - Modern Warfare\raw\maps\mp\" existiert bereits.
.
.
###########################################
COMPILE BSP
###########################################
.
.
1 Datei(en) kopiert.
CoD4Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/mai
n
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 fil
es)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 fil
es)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 fil
es)
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//main
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//main_shared
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw

N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw
_shared
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/dev
raw
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/dev
raw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//players
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//devraw
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//devraw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw/english

File Handles:
----------------------
7896 files in iwd files
Loading map file E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_sou
rce\mp_labyrinth3.map
misc_prefab at (-244 85 -297) has no model
.
.
###########################################
COMPILE LIGHT
###########################################
.
.
----- FS_Startup -----
Current search path:
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/mai
n
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 fil
es)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 fil
es)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 fil
es)
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//main
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//main_shared
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw

N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw
_shared
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/dev
raw
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/dev
raw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//devraw
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//devraw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw/english

File Handles:
----------------------
7896 files in iwd files

using default radiosityScale 1


using default contrastGain 0.3

building collision data...
building collision took 0.1 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.
----------------------------------------
Getting radiosity color for each sample...
Finished in 1 seconds.
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 2 seconds.
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.
----------------------------------------
Seeding sky light...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 3...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 4...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 5...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 6...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 7...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 8...
Finished in 0 seconds.
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.
----------------------------------------
Building final lightmaps...
Finished in 3 seconds.
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.
Light grid sample point file 'E:\Programme\Activision\Call of Duty 4 - Modern Wa
rfare\raw\maps\mp\mp_labyrinth3.grid' not found.
Vis cache logfile 'E:\Programme\Activision\Call of Duty 4 - Modern Warfare\raw\m
aps\mp\mp_labyrinth3.vclog' not found; using static model origins only.
Using 493870 grid points from grid logfile 'E:\Programme\Activision\Call of Duty
4 - Modern Warfare\raw\maps\mp\mp_labyrinth3.grid_auto'.
Ignoring grid logfile 'E:\Programme\Activision\Call of Duty 4 - Modern Warfare\r
aw\maps\mp\mp_labyrinth3.grid_not': size 0 is not a multiple of 12.
----------------------------------------
Calculating light grid...
Finished in 1:19.
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...

Entire light compile finished in 1 minutes 44 seconds
.
.
###########################################
CONNECTING PATHS
###########################################
.
.
Der Befehl "sp_tool.exe" ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
.
.
###########################################
DONE
###########################################
.
.
Drücken Sie eine beliebige Taste . . .
Ph3n0m PoWeR
Ein Unterverzeichnis oder eine Datei mit dem Namen "E:\Programme\Activision\Call
of Duty 4 - Modern Warfare\raw\maps\mp\" existiert bereits.
.
.
###########################################
COMPILE BSP
###########################################
.
.
1 Datei(en) kopiert.
CoD4Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/mai
n
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 fil
es)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 fil
es)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 fil
es)
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//main
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//main_shared
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw

N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw
_shared
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/dev
raw
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/dev
raw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//players
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//devraw
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//devraw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw/english

File Handles:
----------------------
7896 files in iwd files
Loading map file E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_sou
rce\mp_labyrinth3.map
misc_prefab at (-244 85 -297) has no model
.
.
###########################################
COMPILE LIGHT
###########################################
.
.
----- FS_Startup -----
Current search path:
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/mai
n
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files
)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 file
s)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 fil
es)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 fil
es)
E:\Programme\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 fil
es)
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//main
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//main_shared
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw

N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw
_shared
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/dev
raw
N:\Programme\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/dev
raw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//devraw
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//devraw_shared
E:/Programme/Activision/Call of Duty 4 - Modern Warfare//raw/english

File Handles:
----------------------
7896 files in iwd files

using default radiosityScale 1


using default contrastGain 0.3

building collision data...
building collision took 0.1 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.
----------------------------------------
Getting radiosity color for each sample...
Finished in 1 seconds.
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 2 seconds.
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.
----------------------------------------
Seeding sky light...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 3...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 4...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 5...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 6...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 7...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 8...
Finished in 0 seconds.
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.
----------------------------------------
Building final lightmaps...
Finished in 3 seconds.
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.
Light grid sample point file 'E:\Programme\Activision\Call of Duty 4 - Modern Wa
rfare\raw\maps\mp\mp_labyrinth3.grid' not found.
Vis cache logfile 'E:\Programme\Activision\Call of Duty 4 - Modern Warfare\raw\m
aps\mp\mp_labyrinth3.vclog' not found; using static model origins only.
Using 493870 grid points from grid logfile 'E:\Programme\Activision\Call of Duty
4 - Modern Warfare\raw\maps\mp\mp_labyrinth3.grid_auto'.
Ignoring grid logfile 'E:\Programme\Activision\Call of Duty 4 - Modern Warfare\r
aw\maps\mp\mp_labyrinth3.grid_not': size 0 is not a multiple of 12.
----------------------------------------
Calculating light grid...
Finished in 1:19.
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...

Entire light compile finished in 1 minutes 44 seconds
.
.
###########################################
CONNECTING PATHS
###########################################
.
.
Der Befehl "sp_tool.exe" ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
.
.
###########################################
DONE
###########################################
.
.
Drücken Sie eine beliebige Taste . . .

Ich schätze, dass das rote dein Fehler war. Geh an die Position oder suche nach einer roten Box, und entferne die.
Banana2077
Box entfernt
Fehler immer noch da unglücklich
T.R.Graves
Da deine Map eine mp_Map ist würde ich bei compile--- connect paths den haken mal weg machen den diese Funktion wird nur bei Singleplayer maps benötigt denn sie berechnet die Pfade deiner Soldaten aber eben nur im Singleplayer.
Banana2077
Hmh also jetzt so das ich das gestern nochmal probiert habe und zwar auf der originalen wo ich das installiert habe un da funktioniert es!
Also ich erklaär mal
Ich habe cod4 und tools auf n:
Jetzt habe ich den GANZEN activision ordner nach e: kopiert und von dort gestartet und da trat der fehler auf...
nur auf n: nicht verwirrt

Muss glaube ich nochmal kopieren...


Trotzdem vielen dank werde auch noch deinen Tipp grave probieren...

Banana