Fehlermeldungen/Lightmap/Koordinaten

ProAqua
moin moin an alle
wünsche einen guten morgen und schönen sonntag

- ein problem was zur zeit bei mir auttaucht
- ist der bezug von fehlermeldungen
- im betreff zur lightmaps error über oder unter der skybox

0 2665 2377.13 -4868.64 -385 -0.0449544 -0.998989 -0 "Lightmap coordinates are degenerate; try the LMAP or NATURAL buttons in the surface dialog."

- eine von ca. 25 fehlermeldungen die sich ähneln

- wenn ich unter Find this position gehe
- und die koordinaten eingebe
- dann lande ich even. unter oder über der skybox

- der versuche das irgendetwas zu markieren
- gelingt nicht weil nix da ist
- unter f (menü) sind auch alle häckchen drin .. keine textur ist versteckt

- können solche fehler auswirkung haben auf das spiegeln >> bzw compilieren der 2 . Hälfte der map

- die erste hälfte der map ist fertig und läuft auch einwandfrei
- nur nach dem spiegeln und compilieren
- passiert nix ...

- es ist immer nur die erste hälfte zu sehen ...

wäre dankbar für vorschläge was ich übersehen habe

danke Gruss pro Aqua
Banana2077
Kommt bei einer map von mir auch passiert wenn es viele ecken und rundungen gits und nur eine textur, zb bei mir der canyon...

Eigentlich kann man die ignorieren...
Verni@hter
Mach doch mal ein Backup deiner Mapdatei im map_source Order. Wenn du das gemacht hast dann öffne die originale Mapdatei mit Nodpad oder Proton und suche mal dort nach den Koordinaten. Vielleicht findest die dort und kannst sie rauslöschen. Mach aber vorher wirklich ein Backup deiner Datei.

@ Banana2077

ignorieren würde ich keinen einzigsten Fehler auch wenn sie nicht unbediengt Fehler im Spiel verursachen. Wir wollen doch das saubere mappen erlernen nich war? Augenzwinkern
Banana2077
@ vernichter hach ja natürlich Zunge raus
ProAqua
gracias danke für den hinweis

gruss ProAqua
Banana2077
@ vernichter

dann schiess mal los :

Code einblendenCode angehängt. Klicke hier zum Ein-/Ausblenden

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ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1548 0
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1558 3
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1518 -16
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1528 -12
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1499 -25
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1489 -25
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1460 -25
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1440 -24
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1431 -17
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1411 -12
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1401 -7
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1382 1
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1372 4
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1352 14
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1343 16
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2782 -1312 22
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1322 21
ERROR: surface 'ch_asphaltcracks01_dec' is partially floating or needs to be ali
gned
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 755 at 2801 -1470 -29
ERROR: surface 'ch_rubble_conc01_decal' is partially floating or needs to be ali
gned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 471 at 809 170
 -61
ERROR: surface 'ch_rubble_conc01_decal' is partially floating or needs to be ali
gned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 471 at 819 169
 -61
ERROR: surface 'ch_rubble_conc01_decal' is partially floating or needs to be ali
gned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 471 at 826 163
 -61
ERROR: surface 'ch_rubble_conc01_decal' is partially floating or needs to be ali
gned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 471 at 1291 -2
95 -61
ERROR: surface 'ch_rubble_conc01_decal' is partially floating or needs to be ali
gned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 471 at 1290 -2
78 -61
ERROR: surface 'ch_rubble_conc01_decal' is partially floating or needs to be ali
gned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 471 at 1291 -2
70 -61
ERROR: surface 'icbm_decal_bloodpool' is partially floating or needs to be align
ed
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 669 at 594 -22
2 -62
ERROR: surface 'icbm_decal_bloodpool' is partially floating or needs to be align
ed
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 673 at 638 -21
3 -62
ERROR: surface 'ch_dec_burntstain_01' is partially floating or needs to be align
ed
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 211 at 1113 29
5 -62
ERROR: surface 'ch_dec_darkstain_01' is partially floating or needs to be aligne
d
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 709 at 953 -39
7 -136
ERROR: surface 'ch_dec_darkstain_01' is partially floating or needs to be aligne
d
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 709 at 953 -38
7 -138
ERROR: surface 'ch_dec_darkstain_01' is partially floating or needs to be aligne
d
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 709 at 953 -37
8 -136
ERROR: surface 'ch_dec_darkstain_02' is partially floating or needs to be aligne
d
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 764 at -266 -2783 -77
ERROR: surface 'ch_dec_darkstain_02' is partially floating or needs to be aligne
d
In map E:\Programme\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_for
est_houses.map on entity 0 brush 764 at -230 -2783 -78
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 311 at 1208 -3
14 9
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 311 at 1208 -3
13 1
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 311 at 1209 -3
13 1
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 311 at 1209 -3
13 2
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 311 at 1209 -3
13 8
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 308 at 1208 -2
62 16
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 308 at 1209 -2
65 20
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 311 at 1209 -3
14 9
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 311 at 1209 -3
13 1
ERROR: surface 'me_decal_adobe_top_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 308 at 1209 -2
62 16
ERROR: surface 'me_decal_darkstain_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 714 at 736 -42
4 316
ERROR: surface 'me_decal_darkstain_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 714 at 736 -42
2 301
ERROR: surface 'me_decal_darkstain_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 714 at 736 -42
0 316
ERROR: surface 'me_decal_darkstain_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 715 at 1056 -4
24 316
ERROR: surface 'me_decal_darkstain_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 715 at 1056 -4
22 301
ERROR: surface 'me_decal_darkstain_01' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 715 at 1056 -4
20 316
ERROR: surface 'me_decal_darkstain_05' is partially floating or needs to be alig
ned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 217 at 1288 12
5 -61
ERROR: surface 'ship_wall_stain2' is partially floating or needs to be aligned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 238 at 1288 27
9 -62
ERROR: surface 'ship_wall_stain2' is partially floating or needs to be aligned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 238 at 1288 33
8 -62
ERROR: surface 'ship_wall_stain2' is partially floating or needs to be aligned
In map prefabs/selbererstellte/forest_house.map on entity 0 brush 238 at 1288 30
9 -62



^^


--- Edit by Nightwing: Codetag eingefügt ---
Verni@hter
Ist doch zu einfach nich???? Hier liegen decal Patches nicht genau auf dem Untergrund sondern liegen frei in der Luft. Wenn du compilierst dann kommen diese Fehler. Wenn er fertig ist mit compilieren öffnest einfach den Radianten klicks auf File -> Error File und dir wird der erste Fehler angezeigt. Wenn du diesen behoben hast klickste auf File -> Save danach klickste auf misc -> Next leak spot / Error und es wird dir der nächste Fehler angezeigt usw usw usw nicht vergessen nach jeder Fehlerbehebung speichern.
Banana2077
O_o wieder was gelernt, wusste ich nicht.