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gameOpt commonOption.allowCustomClasses "1" // [ 0, 1 ]
gameOpt commonOption.allowKillstreaks "1" // [ 0, 1 ]
gameOpt commonOption.allowPerks "1" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.acog "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.akimbo "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.eotech "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.gl "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.gp25 "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.grip "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.hamrhybrid "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.heartbeat "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.hybrid "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.m320 "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.reflex "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.rof "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.shotgun "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.silencer "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.silencer02 "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.silencer03 "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.tactical "0" // [ 0, 1 ]
gameOpt commonOption.attachmentRestricted.thermal "0" // [ 0, 1 ] |