AlexK2307
Könnt ihr das bitte fixen? Ich hab sonst keine Downloadquelle auf die schnelle gefunden.
Zitat:
0.9d Fixes
F: Fixed HQ bug where the players always respawned immediately.
F: Fixed a crash bug with bleeding.
F: Re-Fixed a sprinting sound bug.
+: Added MessageCenter Rules dvar for HTF to the config.
0.9c Fixes
+: Admin Tool "g_switchspec" now accepts the command "all" to switch EVERYONE to spectate.
F: Fixed various bleeding error issues
C: Added dvar to sprint that provides an option to prevent friendlyfire damage from bashing if sprinting is on.
C: Reduced the sprint-delay time by 0.2 seconds (from 0.7 to 0.5 seconds)
+: Added dvars to CTF to allow and control Compass Icons for stolen flags.
+: Added Status Icons to CTF to show which player has the flag.
+: Added a CTF option for on-screen color-coded display of each flag's status. Will show green for "at home", Yellow for "dropped", and Red for "stolen". Also made a change to the players left display to accomodate the displays if used.
F: Fixed a bug in sprint where you could "switch" weapons while sprinting to leave a potatoe on the ground.
+: Added 3 speed settings to sprinting (scr_sprint_speed) :: 1 = slower, 2 = medium, 3 = faster. Defaults to medium.
F: Fixed a bug where you can cause a teammate to drop a weapon on a hand-hit even if Friendly Fire is off.
C: Changed HQ so that it does not cause a respawn at the beginning of a map (when 2 teams are detected). This was causing problems with both spawn protection and sprinting.
F: Fixed the force downloads dvar enforcer to be more reliable.
F: Fixed a bug where a player waiting to respawn that gets forced to spectate will spawn invincible
+: Added the ability to turn fire and/or weather special effects off via server-side dvars.
+: Added CTF logging info for flag capture/return/taken/pick_up/defended/defended-carrier for stats programs.
F: Fixed several small bugs that have a very REMOTE possiblity of causing a crash.
C: Did some re-scripting on the medic hud elements to try to remove problems with 'stuck' hud elements.
F: Fixed a bug with Spawn Protection Head Icons and the Death Match gametype