PFC_Snake
Hallo!
Ich habe mir für unseren Server die aktuelle Version des AdmiralMods (beta11 deutsch) runtergeladen und installiert.
Soweit funktioniert auch alles, aber zu einigen Feineinstellungen hab ich da mal ne Frage.
1) Warum sind alle Abstimmungen aktiv, obwohl ich sie nicht alle freigegeben habe?
2) Warum können Maps gevotet werden, die nicht in der Maplist aufgeführt sind?
3) Wo kann ich einstellen, dass Waffen mit dem Benutzen-Button aufgehoben werden können und nicht mit dem Kolbenschlag?!
Hier meine Config (arbeite noch dran, ist noch nicht sooo perfekt, wie es sein sollte), Passwörter hab ich selbstverständlich rausgelöscht:
--- edited by yoda: Thema angepasst ---
Ich habe mir für unseren Server die aktuelle Version des AdmiralMods (beta11 deutsch) runtergeladen und installiert.
Soweit funktioniert auch alles, aber zu einigen Feineinstellungen hab ich da mal ne Frage.
1) Warum sind alle Abstimmungen aktiv, obwohl ich sie nicht alle freigegeben habe?
2) Warum können Maps gevotet werden, die nicht in der Maplist aufgeführt sind?
3) Wo kann ich einstellen, dass Waffen mit dem Benutzen-Button aufgehoben werden können und nicht mit dem Kolbenschlag?!
Hier meine Config (arbeite noch dran, ist noch nicht sooo perfekt, wie es sein sollte), Passwörter hab ich selbstverständlich rausgelöscht:
Zitat:
// * AdmiralMOD für COD2 von Matthias Lorenz, http://www.cod2mod.com *
exec language.cfg
// * Grundsätzliche Einstellungen *
sets _Admin "=PFC=Snake"
sets _Website "http://www.private-funclan.de"
sets _Location "Germany"
sets _Email ""
set sv_hostname "^3 Fragarena by =PFC="
set net_ip 85.190.9.173
set net_port "29680"
set rcon_password ""
set g_password ""
set sv_privatepassword ""
set g_banIPs ""
set sv_maxclients "16"
set sv_privateclients ""
set sv_minPing "0"
set sv_maxPing "220"
set sv_maxRate "20000"
set g_antilag "1"
set sv_fps "20"
set logfile "1"
set g_log "admiral_mod.log"
set g_speed "225"
set sv_pure "1"
set sv_reconnectlimit "3"
set sv_voice "0"
set sv_voicequality "0"
set sv_disableClientConsole "0"
set g_deadChat "1"
set sv_kickBanTime "300"
set g_logsync "1"
set sv_floodProtect "1"
set sv_allowAnonymous "0"
set sv_cheats "0"
set sv_allowDownload "1"
set scr_killcam "1"
set scr_spectatefree "0"
set scr_spectateenemy "0"
set scr_teambalance "1"
set scr_drawfriend "1"
set scr_forcerespawn "1"
set scr_friendlyfire "1"
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
seta sv_master1 "cod2master.activision.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
seta sv_master4 "cod2authorize.activision.com"
seta sv_master5 "cod2master.infinityward.com"
seta sv_master6 ""
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"
set scr_allow_shotgun "0"
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"
// Spieltyp Einstellungen
set scr_dm_scorelimit "50"
set scr_dm_timelimit "15"
set scr_tdm_scorelimit "200"
set scr_tdm_timelimit "15"
set scr_ctf_scorelimit "10"
set scr_ctf_timelimit "15"
set scr_hq_scorelimit "300"
set scr_hq_timelimit "15"
// * Suchen & Zerstören Einstellungen *
set scr_sd_bombtimer "60"
set scr_sd_graceperiod "15"
// * Rundenlänge jeder Runde in Minuten *
set scr_sd_roundlength "4"
// * Karte endet wenn ein Team dieses Punktelimit erreicht *
set scr_sd_scorelimit "10"
// * Max. Runden Alliierte + Achsenmächte *
set scr_sd_roundlimit "15"
// * Karten-Zeit-Limit in Minuten *
set scr_sd_timelimit "15"
// *** AdmiralMOD Einstellungen ***
// * Aktiviere/Deaktiviere den AdmiralMOD * (0/1)
set am_enabled "1"
// * Aktiviere/Deaktiviere Error-Log (in game_mp.log) * (0/1)
set am_error_logfile "0"
set am_error_bots "0"
// * Ohne Download-Zulassen kann der Client den Mod nicht spielen *
set am_only_with_autodownload "0"
// * Missions Pack *
set am_mission_pack_enabled "0"
// * Spieler-Klassen-System *
set am_use_player_class_system "0"
set am_class_medic_max_health_packs "0"
set am_class_tnt_max_bombs_packs "0"
set am_class_tnt_max_bombs_packs_on_map "0"
set am_class_artillerie_max_strikes "0"
// * Spieler-Klasse Sanitäter, zeigt einen Verletzten wenn dessen Gesundheit unter diesem Wert liegt * (0/100)
set am_class_show_medic_damage_heart_if_health_less_than "50"
// * Spieler-Klassen-Limitierung *
set am_player_class_limit "0"
set am_class_soldier_limit "-1"
set am_class_soldier_special_limit "0"
set am_class_sniper_limit "2"
set am_class_medic_limit "0"
set am_class_tnt_limit "0"
set am_class_artillery_limit "0"
set am_class_spy_limit "0"
// * Willkommens Nachrichten * (0/1)
set am_show_welcome "1"
set am_welcome_msg_0 "^3Willkommen auf unserem Server"
set am_welcome_msg_1 "^3Regeln: Teamkilling, Cheating, Exploiting -> KICK oder BAN"
set am_welcome_msg_2 "^3Bitte erspart uns Nazi-Namen...
set am_welcome_msg_3 "Besucht unsere HP (suchen noch Member):"
set am_welcome_msg_4 "^3www.private-funclan.de"
// * Nachrichten *
set am_show_roto_messages "0" (0/1)
set am_messages_0 ""
set am_messages_1 ""
set am_messages_2 ""
// * Aktiviere/Deaktiviere Anzeige Nächste Karte/Spieltyp * (0/1) (20/360)
set am_show_next_map "0"
set am_show_next_map_loop_wait_time "30"
// * Aktiviere/Deaktiviere zeige AdmiralMOD Features an * (0/1)
set am_show_mod_features "1"
// * Clan Logo Text *
set am_show_clan_logo_text "0"
set am_clan_logo_text_xpos "185"
set am_clan_logo_text_ypos "466"
set am_clan_logo_text_alpha "0.5"
// * Clan Logo Grafik *
set am_show_clan_logo_graphic "0"
set am_clan_logo_graphic_xpos "230"
set am_clan_logo_graphic_ypos "450"
set am_clan_logo_graphic_width "100"
set am_clan_logo_graphic_height "100"
set am_clan_logo_graphic_alpha "0.2"
// * Clan-Mitglieder Tag in Spieler-Namen *
set am_clanmember_tag "[=PFC=]"
// * Zeige Teampunkte *
set am_show_team_score "1"
// * Zeige Spielzeit *
set am_show_time "1"
// * Aktiviere/Deaktiviere Kinobildschirm Effekt * (0/1)
set am_cinemascope "0"
// * Lebendiganzeige zeigt wieviele Spieler noch am Leben sind * (0/1)
set am_player_life_board "1"
// * Aktiviere/Deaktiviere das alte Lebensanzeige System (CoD1) * (0/1)
set am_healthbar "0"
set am_health_regen "1"
set am_health_drop "0"
// * Aktiviere/Deaktiviere Spieler Bluten * (0/1), (1/80), (1/10)
set am_bleeding "0"
set am_bleeding_start_if_health_less_than "50"
set am_bleeding_speed "2"
// * Aktiviere/Deaktiviere Waffe fallen lassen nach Tod * (0/1)
set am_weapon_drop "1"
// * Aktiviere/Deaktiviere den Treffereffekt im Fadenkreuz * (0/1)
set am_show_player_hit "1"
// * Aktiviere/Deaktiviere die Campermarkierung auf dem Kompass* (0/1), (30/360), (40/360), (30/480)
set am_show_campers "0"
set am_warn_campers_after_sec "30"
set am_indicate_campers_after_sec "45"
set am_indicate_end_after_sec "60"
// * Aktiviere/Deaktiviere Spawnschutz * (0/1) , (1/30)
set am_player_spawn_protect "1"
set am_player_spawn_protect_time "5"
// * Aktiviere/Deaktiviere die Minenfelder * (0/1)
set am_minefields_disabled "0"
// * Aktiviere/Deaktiviere Fadenkreuz / Normal & Rot (0/1)
set am_crosshairs "1"
set am_crosshair_red "1"
// * Lasermarkierung in der Mitte des Bildschirms *
set am_laser_dot "0"
set am_laser_size "2"
set am_laser_alpha "1"
set am_laser_color_red "1"
set am_laser_color_green "0"
set am_laser_color_blue "0"
set am_laser_x_pos "319.5"
set am_laser_y_pos "241.5"
// * Aktiviere/Deaktiviere die Totensymbole * (0/1)
set am_deathicons "1"
// * Aktiviere/Deaktiviere Granaten Anzeige * (0/1)
set am_grenade_indicator "1"
// * Aktiviere/Deaktiviere Die Objektanzeige * (0/1)
set am_objective_indicator "1"
// * Aktiviere/Deaktiviere Spieler Rang * (0/1), (1/100), (1/100), (1/100), (1/100)
set am_enable_player_rank "0"
set am_rank_2_min_points "10"
set am_rank_3_min_points "20"
set am_rank_4_min_points "30"
set am_rank_5_min_points "40"
// * Bestimme Splittergranaten/Nebelgranaten je Rang * (0/10)
set am_if_rank_1_add_fraggrenades "0"
set am_if_rank_2_add_fraggrenades "1"
set am_if_rank_3_add_fraggrenades "2"
set am_if_rank_4_add_fraggrenades "3"
set am_if_rank_5_add_fraggrenades "3"
set am_if_rank_1_add_smokegrenades "0"
set am_if_rank_2_add_smokegrenades "0"
set am_if_rank_3_add_smokegrenades "1"
set am_if_rank_4_add_smokegrenades "2"
set am_if_rank_5_add_smokegrenades "2"
set am_give_artillery_by_rank_nr "5"
// * Am Wiedereintrittspunkt kannst du eine Zweitwaffe wählen * (0/1), (5/20)
set am_secondary_weapon "0"
set am_secondary_weapon_selection_wait "10"
// * Aktiviere/Deaktiviere Waffen Arsenal * (0/1), (3/10), (0/1)
set am_weapon_arsenal "0"
set am_max_weapon_slot_count "4"
set am_give_pistol "1"
// * Du kannst geworfene Granaten aufheben um sie zurück zu werfen * (0/1)
set am_grenade_return_throw "0"
// * Aktiviere/Deaktiviere Treffer: Waffe verloren * (0/1)
set am_arm_hit_drop_weapon "0"
// * Artillerieschläge mit dem Feldstecher + Effekten * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)
set am_player_artillerie "0"
set am_player_artillerie_needed_score "40"
set am_player_artillerie_max_strikes "3"
set am_player_artillerie_delay_first_strike "45"
set am_player_artillerie_delay_next_strikes "75"
set am_player_artillerie_damage_range "600"
set am_player_artillerie_player_damage "70"
// * Waffenlimits für jede Waffe * (0/1)
set am_weapon_limit "0"
// Mögliche Angaben: (-1 = unlimitiert, 0-100 = Waffenanzahl) *
set am_weapon_mosin_nagant_sniper_mp_max_count "-1"
set am_weapon_enfieldsniper_mp_max_count "-1"
set am_weapon_kar98k_sniper_mp_max_count "-1"
set am_weapon_springfield_mp_max_count "-1"
set am_weapon_svt40_mp_max_count "-1"
set am_weapon_enfield_mp_max_count "-1"
set am_weapon_kar98k_mp_max_count "-1"
set am_weapon_m1carbine_mp_max_count "-1"
set am_weapon_m1garand_mp_max_count "-1"
set am_weapon_mosin_nagant_mp_max_count "-1"
set am_weapon_g43_mp_max_count "-1"
set am_weapon_bar_mp_max_count "-1"
set am_weapon_bren_mp_max_count "-1"
set am_weapon_mp44_mp_max_count "-1"
set am_weapon_ppsh_mp_max_count "-1"
set am_weapon_sten_mp_max_count "-1"
set am_weapon_mp40_mp_max_count "-1"
set am_weapon_thompson_mp_max_count "-1"
set am_weapon_pps42_mp_max_count "-1"
set am_weapon_greasegun_mp_max_count "-1"
set am_weapon_shotgun_mp_max_count "-1"
set am_weapon_smokegrenade_max_count "-1"
set am_weapon_fraggrenade_max_count "-1"
set am_weapon_colt_mp_max_count "-1"
set am_weapon_luger_mp_max_count "-1"
set am_weapon_webley_mp_max_count "-1"
set am_weapon_TT30_mp_max_count "-1"
// * Waffen Schaden Einstellungen * (0/1), (0/500)
set am_weapon_damage_modifiers "0"
// * Niedrigere Zahlen = Niedrigerer Schaden ! *
set am_weapon_damage_luger_mp "45"
set am_weapon_damage_webley_mp "45"
set am_weapon_damage_TT30_mp "45"
set am_weapon_damage_colt_mp "45"
set am_weapon_damage_mp40_mp "45"
set am_weapon_damage_mp44_mp "40"
set am_weapon_damage_thompson_mp "35"
set am_weapon_damage_bren_mp "40"
set am_weapon_damage_PPS42_mp "35"
set am_weapon_damage_ppsh_mp "35"
set am_weapon_damage_sten_mp "35"
set am_weapon_damage_m1carbine_mp "45"
set am_weapon_damage_g43_mp "45"
set am_weapon_damage_mosin_nagant_mp "90"
set am_weapon_damage_m1garand_mp "90"
set am_weapon_damage_enfield_mp "90"
set am_weapon_damage_kar98k_mp "90"
set am_weapon_damage_kar98k_sniper_mp "135"
set am_weapon_damage_mosin_nagant_sniper_mp "135"
set am_weapon_damage_enfield_scope_mp "135"
set am_weapon_damage_springfield_sniper_mp "135"
set am_weapon_damage_shotgun_mp "50"
set am_weapon_damage_frag_grenade_british_mp "195"
set am_weapon_damage_frag_grenade_german_mp "195"
set am_weapon_damage_frag_grenade_american_mp "195"
set am_weapon_damage_frag_grenade_russian_mp "195"
// * Kommandotruppen System * (0/1),(2/6),(500/2000),(5/120),(0/1)
set am_squads "0"
set am_max_players_in_squad "4"
set am_max_dist_from_squad "1200"
set am_squad_respawn_time "5"
set am_clanmember_squads_enabled "0"
set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"
set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"
set am_squadnames_allies_0 "PEACE"
set am_squadnames_allies_1 "ZULU"
set am_squadnames_allies_2 "DROID"
set am_squadnames_allies_3 "GAMMA"
set am_squadnames_allies_4 "TIGER"
set am_squadnames_allies_5 "EARTH"
set am_squadnames_allies_6 "TARGET"
set am_squadnames_allies_7 "COMMIT"
set am_squadnames_allies_8 "DRONE"
set am_squadnames_allies_9 "PATH"
set am_squadnames_axis_0 "ADLER"
set am_squadnames_axis_1 "STURM"
set am_squadnames_axis_2 "FUCHS"
set am_squadnames_axis_3 "WIND"
set am_squadnames_axis_4 "WUESTE"
set am_squadnames_axis_5 "BORKE"
set am_squadnames_axis_6 "EICHE"
set am_squadnames_axis_7 "SIEG"
set am_squadnames_axis_8 "EISEN"
set am_squadnames_axis_9 "STAHL"
// * Abstimmungen *
set am_vote_map "1"
set am_vote_gametype "1"
set am_vote_time "30"
set am_vote_only_clanmembers "1"
set am_vote_maps_0 "farmhouse"
set am_vote_maps_1 "brecourt"
set am_vote_maps_2 "burgundy"
set am_vote_maps_3 "trainstation"
set am_vote_maps_4 "carentan"
set am_vote_maps_5 "matmata"
set am_vote_maps_6 "dawnville"
set am_vote_maps_7 "toujane"
set am_vote_maps_8 "breakout"
set am_vote_maps_9 ""
set am_vote_maps_10 ""
set am_vote_maps_11 ""
set am_vote_maps_12 ""
set am_vote_gametypes_0 "dm"
set am_vote_gametypes_1 "ctf"
set am_vote_gametypes_2 "hq"
set am_vote_gametypes_3 "sd"
set am_vote_gametypes_4 "tdm"
// * Mörserbeschuss als Kulisse * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1)
set am_mortar_attacks "0"
set am_mortar_attacks_at_same_time "1"
set am_mortar_attacks_formation "random"
set am_mortar_attacks_strength "medium"
set am_mortar_attacks_min_wait "30"
set am_mortar_attacks_max_wait "60"
set am_mortar_attacks_damage_range "400"
set am_mortar_attacks_player_damage "50"
set am_mortar_attacks_target "random"
set am_mortar_explosion_silent "1"
// * Trefferschock nach Verletzung * (0/1)
set am_player_shell_shock "1"
// * Aktiviere/Deaktiviere BattleChatter System * (0/1), (0/100)
set am_battlechatter "0"
set am_battlechatter_comments_probability "50"
// * Aktiviere/Deaktiviere die Sprintfunktion * (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90)
set am_player_sprinting "0"
set am_sprinting_time "5"
set am_player_sprint_key "1"
set am_deny_sprinting_health "30"
// * Aktiviere/Deaktiviere Klettern (Benutzen-Taste) * (0/1)
set am_climbing "0"
set am_climbing_key "1" (0=MeleeButton, 1=UseButton)
// * Aktiviere/Deaktiviere Boote (brecourt) * (0/1)
set am_boats "0"
// * Aktiviere/Deaktiviere Halbzeit Modus für S&D * (0/1), (5/30)
set am_haftime_mode "0"
set am_haftime_teamchange_waittime "10"
// * Anti-Teamkiller Funktion * (0/1)
set am_anti_teamkill "1"
// * Teamkill Optionen: 1 = Selbstmord, 2 = Zuschauen, 3 = Trefferschock, 4 = Kick, 5 = Bann *
set am_if_teamkill_1_then_option "1"
set am_if_teamkill_2_then_option "1"
set am_if_teamkill_3_then_option "1"
set am_if_teamkill_4_then_option "1"
set am_if_teamkill_5_then_option "4"
set am_teamkill_1_message "^3Please don't kill your teammates!"
set am_teamkill_2_message "^3Please don't kill your teammates!"
set am_teamkill_3_message "^3Please don't kill your teammates!"
set am_teamkill_4_message "^3WARNING: You will be kicked after your next teamkill!"
set am_teamkill_5_message "^3Congratulations, you will be kicked now! Bye!"
// * Inaktive Spieler zum Zuschauermodus wechseln * (0/1), (10/120)
set am_switch_incative_player_to_spectator "1"
set am_switch_incative_player_to_spectator_waittime "45"
// * Limitiere die MG's auf der Karte * (0/10)
set am_max_turrets "10"
// * Andere COD2 Spieler können deinen AM Server finden * (0/1)
// setzt ein (AM) hinter deinen Servernamen
set am_admiral_mod_server_search_option "1"
// * Unknown Soldier Handhabung (ändert den Namen eines Unknown Soldier in...)*
set am_change_unknown_soldier_names "1" (0/1)
set am_unknown_soldier_names_0 "Unknown Soldier #1"
set am_unknown_soldier_names_1 "Unknown Soldier #2"
set am_unknown_soldier_names_2 "Unknown Soldier #3"
set am_unknown_soldier_names_3 "Unknown Soldier #4"
set am_unknown_soldier_names_4 "Unknown Soldier #5"
set am_unknown_soldier_names_5 "Unknown Soldier #6"
set am_unknown_soldier_names_6 "Unknown Soldier #7"
set am_unknown_soldier_names_7 "Unknown Soldier #8"
set am_unknown_soldier_names_8 "Unknown Soldier #9"
set am_unknown_soldier_names_9 "Unknown Soldier #10"
set am_unknown_soldier_names_10 "Unknown Soldier #11"
set am_unknown_soldier_names_11 "Unknown Soldier #12"
// * Suchen & Zerstören Einstellungen * (0/1), (0/1), (30/120), (30/240)
set am_show_bomb_timer "1"
set am_random_bomb_timer "0"
set am_random_timer_from "30"
set am_random_timer_till "60"
// * Punktesystem-System *
set am_ctf_points_capture_flag "10"
set am_ctf_points_returned_flag "2"
set am_sd_points_bomb_planted "5"
set am_sd_points_bomb_defused "5"
// * Wiedereintrittszeit * (1/60)
set am_ctf_respawn_delay "5"
// * Kartenotation *
set sv_mapRotation "gametype tdm map mp_farmhouse gametype tdm map mp_brecourt gametype tdm map mp_burgundy gametype tdm map mp_trainstation gametype tdm map mp_carentan gametype tdm map mp_matmata gametype tdm map mp_dawnville gametype tdm map mp_toujane gametype tdm map mp_breakout"
set g_gametype "tdm"
map_rotate
--- edited by yoda: Thema angepasst ---
Zitat:
* (0/1), (30/360), (40/360), (30/480)