CoD2-Scripting->Position speichern und laden

CCL_DESTROYER
das war ein zeit-gleicher post^^
ich hatte den mod schon mal uf unserm clanserver um einigen clanmembern jumptricks zu zeigen, der mod läuft also definitiv auch online.
wollt ihr den server public laufen lassen also dass jeder drauf connecten kann oder wollt ihr ihn als clan-server laufen lassen zum trainieren?
fall's ihr ihn public machen wollt bräuchtet ihr auch noch sowas wie ein anti-kill mod denn der mod den wir jetzt haben ist rein position speichern und laden.
ich könnte mir in dem fall mal ein wenig zeit nehmen und nach sowas suchen oder notfall's selbst sowas wie ein one-team-mod machen^^.
aber jetzt müssen wir mal den mod auf'm server ans laufen kriegen...
yoda
Bist Du sicher, daß das DER MOD war? Ich hatte zwei gefunden, konnte aber nur einen runterladen und selbst uppen...

Sonst frag doch einfach mal bei codjumper.com an, wie die ihre Server konfiguriert haben, wenn das bei denen geht...
CCL_DESTROYER
jo ist der mod
er ist immer noch auf unserm clanserver:
213.202.197.154:28960
password ist "SAVE"
ist genau der mod den du auf eure hp gesetzt hast.
kann auch mal die einstellungen vom server posten wenn's was bringt.
yoda
Denke mal, daß sonst kein weiterer MOD installiert ist, oder?

Und die Einstellungen wären vielleicht grundsätzlich nicht verkehrt, falls noch mal jemand Probleme damit hat, vielleicht hilft es ja dann auch Acetyl, wenn er die Einstellungen einfach mal in seine cfg kopiert.

Wäre nett, wenn Du das machen würdest smile
Acetyl
eine frage ist noch offen ist der mod für windows oder für linux rootserver

die frage von yoda ist natürlich auch eine sache die man wissen müßte...

also wir haben das was du geschrieben hast genauso gemacht

sobald man ein team anklickt geht der server ins timeout...
CCL_DESTROYER
also ich würd mal sagen mit timeout meinst du "stürtzt ab"?
hast du schon mal mit dm versucht.
ach ja wie wär's mal wenn du uns deine server-einstellungen posten würdest?
moment häng jezt noch mal meine server einstellungen hier mit dran.

---------------------------
seta scr_saveposition "1"
set developer "0"
//Anzeige ASE, HLSW, etc.
sets _Admin "-=^1C^7C^4L^7=-Stingray"
sets _Co-Admin "-=^1C^7C^4L^7=-^^11DESTROYER"
sets _Email "web@nueschtmanescht.lu"
sets _IRC "#"
sets _Website "http://ccl.ngz-server.de"
sets _Location "Luxembourg"

//Servername
//Farbcodes sollten wie in CoD funktionieren
set sv_hostname "-=^1C^7C^4L^7=-Clanserver"

//Willkommensnachricht
//Nicht in CoD2 verfügbar!
//set scr_motd "Willkommensnachricht"

//gebannte IPs
set g_banIPs ""

//Passwörter
//
//RCON-Passwort
set rcon_password "*****"
//
//Client-Passwort
//
//NUR EINS VON BEIDEN VERWENDEN
//
//ENTWEDER
//Client-Passwort
set g_password "SAVE"
//
//ODER
//Privates Passwort
set sv_privatepassword ""


//Private Clients
set sv_privateclients ""

//Unbekannt
//sv_allowedClan1 ""
//sv_allowedClan2 ""

//Min und Max Ping
set sv_minPing "0"
set sv_maxPing "200"

//Maximale Datenrate
set sv_maxRate "20000"

//Anti-Lag
set g_antilag "1"

//Server-FPS
set sv_fps "20"

//Wiederverbindungs-Limit (Minuten?)
set sv_reconnectlimit "3"

//Sprach-Kommunkiation InGame
//0 = aus, 1 = an
set sv_voice "0"

//Sprach-Qualität (0 = aus, 1- 9 Qualität)
set sv_voicequality "0"

//Konsole für Clients an/aus
//0 = an, 1 = aus
set sv_disableClientConsole "0"

//Tote können mit allen chaten 0 = aus, 1 = an
set g_deadChat "1"

//gebannte Zeit nach Kick (Sekunden)
set sv_kickBanTime "300"

//Spiel loggen
//
//Loggen an/ aus (0/1)
set logfile "1"
//
//Name der Log-Datei
set g_log "games_mp.log"
//
//0 - gepuffertes Loggen (zeitversetzt)
//1 - sofortiges Loggen
set g_logsync "1"

//PK3-Abgleich Server & Client
set sv_pure "1"

//Spam-Schutz an/aus (0/1)
set sv_floodProtect "1"

//Anonymous erlaubt/verboten (0/1)
set sv_allowAnonymous "0"

//Cheats aus/an (0/1)
set sv_cheats "0"

//Downloads aus/an (0/1)
set sv_allowDownload "1"

//KillCam aus/an (0/1)
set scr_killcam "1"

//Zuschauer-Modus
//
//Freies Zuschauen aus/an (0/1)
set scr_spectatefree "0"
//
//Gegner beobachten aus/an (0/1)
set scr_spectateenemy "0"

//Automatischer Teamausgleich
//0 - aus
//X > 0 - gleicht die Teams aus bei einer Spieleranzahl von X
set scr_teambalance "0"

//Symbole über Teamkameraden
//0 = nein, 1 = ja
seta scr_drawfriend 1

//Wiedereinstieg erzwingen
// 0 = nein, 1 = ja
//deaktiviert die KillCam!
set scr_forcerespawn "1"

//Teambeschuss
//0 - aus
//1 - an
//2 - Reflektierter Schaden
//3 - Geteilter Schaden
set scr_friendlyfire "0"

//Abstimmungen
//0 = verboten, 1 = erlaubt
set g_allowvote "0"

//Master-Server (wo der Server angemeldet werden soll)
//seta sv_master1 "cod2master.activision.com"
//seta sv_master2 "master0.gamespy.com"
//seta sv_master3 "master1.gamespy.com"
//seta sv_master4 "cod2authorize.activision.com"
//seta sv_master5 "cod2master.infinityward.com"
//seta sv_master6 ""

//Waffen-Einstellungen
//0 = verboten, 1 = erlaubt

//Scharfschützengewehre
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"

//Gewehre
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"

//Schwere MGs
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"

//Leichte MGs
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"

//Schrotflinte
set scr_allow_shotgun "1"

//Granaten
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"

//***

//Spiel-Modi-Einstellungen


//TeamDeathMatch

//Punkte-Limit
seta scr_tdm_scorelimit 300

//Zeit-Limit
seta scr_tdm_timelimit 20

seta scr_sd_scorelimit 10
seta scr_dm_scorelimit 100
seta scr_dm_timelimit 20
seta scr_hq_scorelimit 50
seta scr_hq_timelimit 30
seta scr_sd_scorelimit 10
seta scr_sd_timelimit 0
seta scr_sd_graceperiod 15
seta scr_sd_roundlength 3
seta scr_ctf_scorelimit 7
seta scr_ctf_timelimit 30
seta scr_ctf_roundlimit 7
seta scr_ctf_roundlength 4
seta scr_ctf_showoncompass 15
seta scr_ctf_startrounddelay 15
seta scr_ctf_endrounddelay 15
seta scr_ctf_clearscoreeachround 0

//***
seta scr_sd_scorelimit 10
//Rotation

//in CoD2-enthaltene Maps:
//mp_breakout
//mp_brecourt
//mp_burgundy
//mp_carentan
//mp_dawnville
//mp_decoy
//mp_downtown
//mp_farmhouse
//mp_leningrad
//mp_matmata
//mp_railyard
//mp_toujane
//mp_trainstation

seta g_gametype "sd"
set sv_mapRotation "gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation"
set sv_mapRotationCurrent ""
wait 250
map_rotate

-----------------------------------------
die map-rotation ist nicht auf dm oder tdm prezisiert da es ursprünlich die config unseres public-server's war(und ich das rcon pw habe).
p.s. auf unserm clan-server ist grundsätzlich keine mod, da wir dort manchmal war's spielen nur da im moment keine vorgesehen sind hab ich den save-mod drauf gesetzt zum trainieren und zeigen von jumptricks.(lange rede kurzer sinn :es sind also sonst keine mods drauf)
yoda
Nur so ein Tip nebenbei: Die Map-Rotation sollte IMMER als letztes ausgeführt werden, weil sonst manchmal nicht alle Einstellungen übernommen werden.
CCL_DESTROYER
stimmt schon,aber da es sich ja um einen server handelt wo momentan nur jumptricks geübt werden ist es eigentlich egal ob die einstellungen für sd,hq und ctf nicht übernommen werden da ja eh nur dm gespielt wird.(für war's haben wir ne separate cfg die in der korrekten reihenfolge ist^^)
aber vorsichtshalber setz ich mal alles was unter "map_rotate" steht; darüber.
so auf unserm server läuft dann jetzt genau die config die oben steht
Acetyl
so bei sd läuft er aber sonst nicht
CCL_DESTROYER
hast du meine config probiert?
poste uns mal die .log
Acetyl
so ich hoffe du meinst die console log
logfile opened on Tue Mar 28 19:34:46 2006

dvar set g_log games_mp.log
dvar set g_logSync 1
dvar set sv_pure 1
dvar set sv_floodProtect 1
dvar set sv_allowAnonymous 0
dvar set sv_cheats 0
sv_cheats is write protected.
dvar set sv_allowDownload 1
dvar set scr_killcam 1
dvar set scr_spectatefree 0
dvar set scr_spectateenemy 0
dvar set scr_teambalance 0
dvar set scr_drawfriend 1
dvar set scr_forcerespawn 1
dvar set scr_friendlyfire 0
dvar set scr_allow_enfieldsniper 1
dvar set scr_allow_kar98ksniper 1
dvar set scr_allow_nagantsniper 1
dvar set scr_allow_springfield 1
dvar set scr_allow_svt40 1
dvar set scr_allow_enfield 1
dvar set scr_allow_kar98k 1
dvar set scr_allow_m1carbine 1
dvar set scr_allow_m1garand 1
dvar set scr_allow_nagant 1
dvar set scr_allow_g43 1
dvar set scr_allow_bar 1
dvar set scr_allow_bren 1
dvar set scr_allow_mp44 1
dvar set scr_allow_ppsh 1
dvar set scr_allow_sten 1
dvar set scr_allow_mp40 1
dvar set scr_allow_thompson 1
dvar set scr_allow_pps42 1
dvar set scr_allow_greasegun 1
dvar set scr_allow_shotgun 1
dvar set scr_allow_smokegrenades 1
dvar set scr_allow_fraggrenades 1
dvar set scr_tdm_scorelimit 300
dvar set scr_tdm_timelimit 20
dvar set scr_sd_scorelimit 10
dvar set scr_sd_scorelimit 10
dvar set g_gametype dm
dvar set sv_mapRotation gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
dvar set sv_mapRotationCurrent
dvar set ttycon 0
Hitch warning: 31648 msec frame time
map_rotate...

"sv_mapRotation" is:"gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation"

"sv_mapRotationCurrent" is:""

dvar set sv_mapRotationCurrent gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
dvar set sv_mapRotationCurrent dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
dvar set sv_mapRotationCurrent map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
Setting g_gametype: dm.
dvar set g_gametype dm
dvar set sv_mapRotationCurrent mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
dvar set sv_mapRotationCurrent gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
Setting map: mp_breakout.
dvar set g_gametype dm
dvar set g_gametype dm
dvar set mapname mp_breakout
------ Server Initialization ------
Server: mp_breakout
Current search path:
/home/trickjump/.callofduty2/main
/home/trickjump/cod/main/zzz_Save_position_mod_V1.0.iwd (6 files)
/home/trickjump/cod/main/iw_14.iwd (4038 files)
/home/trickjump/cod/main/iw_13.iwd (22624 files)
/home/trickjump/cod/main/iw_12.iwd (1016 files)
/home/trickjump/cod/main/iw_11.iwd (1462 files)
/home/trickjump/cod/main/iw_10.iwd (1936 files)
/home/trickjump/cod/main/iw_09.iwd (2142 files)
/home/trickjump/cod/main/iw_08.iwd (2723 files)
/home/trickjump/cod/main/iw_07.iwd (3384 files)
/home/trickjump/cod/main/iw_06.iwd (990 files)
/home/trickjump/cod/main/iw_05.iwd (928 files)
/home/trickjump/cod/main/iw_04.iwd (698 files)
/home/trickjump/cod/main/iw_03.iwd (26 files)
/home/trickjump/cod/main/iw_02.iwd (40 files)
/home/trickjump/cod/main/iw_01.iwd (16 files)
/home/trickjump/cod/main/iw_00.iwd (102 files)
/home/trickjump/cod/main
/home/trickjump/.callofduty2/raw
/home/trickjump/.callofduty2/raw_shared
/home/trickjump/.callofduty2/devraw
/home/trickjump/.callofduty2/devraw_shared
/home/trickjump/cod/raw
/home/trickjump/cod/raw_shared
/home/trickjump/cod/devraw
/home/trickjump/cod/devraw_shared

File Handles:
handle 1: console_mp_server.log
----------------------
42131 files in iwd files
dvar set com_expectedHunkUsage 103113568
dvar set nextmap map_restart
dvar set cl_paused 0
dvar set sv_serverid 16
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Oct 24 2005
dvar set g_gametype dm
dvar set sv_maxclients 10
dvar set dedicated 2
dvar set dedicated 2
dvar set g_useholdspawndelay 1
dvar set g_gravity 800
-----------------------------------
dvar set sv_hostname ^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server
dvar set g_allowVote 0
dvar set scr_friendlyfire 0
dvar set g_TeamName_Allies MPUI_BRITISH
dvar set g_TeamColor_Allies 0.25098 0.25098 0.74902 0
dvar set g_ScoresBanner_Allies mpflag_british
dvar set g_TeamName_Axis MPUI_GERMAN
dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
dvar set g_ScoresBanner_Axis mpflag_german
dvar set scr_killcam 1
=============================== DVAR DUMP ========================================

267 total dvars
267 dvar indexes
=============================== END DVAR DUMP =====================================
dvar set sv_iwds -656770838 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151
dvar set sv_iwdNames zzz_Save_position_mod_V1.0 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
dvar set sv_referencedIwds -656770838 780394069 1101180720 1046874969 1053665859 1659111092
dvar set sv_referencedIwdNames main/zzz_Save_position_mod_V1.0 main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03
-----------------------------------
dvar set sv_cheats 0
dvar set scr_dm_scorelimit 100
dvar set scr_dm_timelimit 20
dvar set scr_hq_scorelimit 50
dvar set scr_hq_timelimit 30
dvar set scr_sd_scorelimit 10
dvar set scr_sd_timelimit 0
dvar set scr_sd_graceperiod 15
dvar set scr_sd_roundlength 3
dvar set scr_ctf_scorelimit 7
dvar set scr_ctf_timelimit 30
dvar set scr_ctf_roundlimit 7
dvar set scr_ctf_roundlength 4
dvar set scr_ctf_showoncompass 15
dvar set scr_ctf_startrounddelay 15
dvar set scr_ctf_endrounddelay 15
dvar set scr_ctf_clearscoreeachround 0
map_rotate...

"sv_mapRotation" is:"gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation"

"sv_mapRotationCurrent" is:" gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation"

dvar set sv_mapRotationCurrent dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
dvar set sv_mapRotationCurrent map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
Setting g_gametype: dm.
dvar set g_gametype dm
dvar set sv_mapRotationCurrent mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
dvar set sv_mapRotationCurrent gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation
Setting map: mp_brecourt.
dvar set g_gametype dm
dvar set g_gametype dm
dvar set mapname mp_brecourt
==== ShutdownGame ====
------ Server Initialization ------
Server: mp_brecourt
Current search path:
/home/trickjump/.callofduty2/main
/home/trickjump/cod/main/zzz_Save_position_mod_V1.0.iwd (6 files)
/home/trickjump/cod/main/iw_14.iwd (4038 files)
/home/trickjump/cod/main/iw_13.iwd (22624 files)
/home/trickjump/cod/main/iw_12.iwd (1016 files)
/home/trickjump/cod/main/iw_11.iwd (1462 files)
/home/trickjump/cod/main/iw_10.iwd (1936 files)
/home/trickjump/cod/main/iw_09.iwd (2142 files)
/home/trickjump/cod/main/iw_08.iwd (2723 files)
/home/trickjump/cod/main/iw_07.iwd (3384 files)
/home/trickjump/cod/main/iw_06.iwd (990 files)
/home/trickjump/cod/main/iw_05.iwd (928 files)
/home/trickjump/cod/main/iw_04.iwd (698 files)
/home/trickjump/cod/main/iw_03.iwd (26 files)
/home/trickjump/cod/main/iw_02.iwd (40 files)
/home/trickjump/cod/main/iw_01.iwd (16 files)
/home/trickjump/cod/main/iw_00.iwd (102 files)
/home/trickjump/cod/main
/home/trickjump/.callofduty2/raw
/home/trickjump/.callofduty2/raw_shared
/home/trickjump/.callofduty2/devraw
/home/trickjump/.callofduty2/devraw_shared
/home/trickjump/cod/raw
/home/trickjump/cod/raw_shared
/home/trickjump/cod/devraw
/home/trickjump/cod/devraw_shared

File Handles:
handle 1: console_mp_server.log
----------------------
42131 files in iwd files
dvar set com_expectedHunkUsage 88820736
dvar set nextmap map_restart
dvar set cl_paused 0
dvar set sv_serverid 32
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Oct 24 2005
dvar set g_gametype dm
dvar set sv_maxclients 10
dvar set dedicated 2
dvar set dedicated 2
dvar set g_debugDamage 0
dvar set g_debugBullets 0
dvar set g_debugLocDamage 0
dvar set g_friendlyfireDist 256
dvar set g_friendlyNameDist 15000
dvar set player_meleeRange 64
dvar set player_meleeWidth 10
dvar set player_meleeHeight 10
dvar set g_dumpAnims -1
dvar set g_useholdspawndelay 1
dvar set g_mantleBlockTimeBuffer 500
dvar set player_view_pitch_up 85
dvar set player_view_pitch_down 85
dvar set bg_ladder_yawcap 100
dvar set bg_prone_yawcap 85
dvar set bg_foliagesnd_minspeed 40
dvar set bg_foliagesnd_maxspeed 180
dvar set bg_foliagesnd_slowinterval 1500
dvar set bg_foliagesnd_fastinterval 500
dvar set bg_foliagesnd_resetinterval 500
dvar set bg_fallDamageMinHeight 256
dvar set bg_fallDamageMaxHeight 480
dvar set inertiaMax 50
dvar set inertiaDebug 0
dvar set inertiaAngle 0
dvar set friction 5.5
dvar set stopspeed 100
dvar set bg_swingSpeed 0.2
dvar set bg_bobAmplitudeStanding 0.007
dvar set bg_bobAmplitudeDucked 0.0075
dvar set bg_bobAmplitudeProne 0.03
dvar set bg_bobMax 8
dvar set bg_aimSpreadMoveSpeedThreshold 11
dvar set player_breath_hold_time 4.5
dvar set player_breath_gasp_time 1
dvar set player_breath_fire_delay 0
dvar set player_breath_gasp_scale 4.5
dvar set player_breath_hold_lerp 4
dvar set player_breath_gasp_lerp 6
dvar set player_breath_snd_lerp 2
dvar set player_breath_snd_delay 1
dvar set player_scopeExitOnDamage 0
dvar set player_adsExitDelay 0
dvar set player_moveThreshhold 10
dvar set player_footstepsThreshhold 0
dvar set player_strafeSpeedScale 0.8
dvar set player_backSpeedScale 0.7
dvar set player_spectateSpeedScale 2
dvar set player_turnAnims 0
dvar set player_dmgtimer_timePerPoint 100
dvar set player_dmgtimer_maxTime 750
dvar set player_dmgtimer_minScale 0
dvar set player_dmgtimer_stumbleTime 500
dvar set player_dmgtimer_flinchTime 500
dvar set jump_height 39
dvar set jump_stepSize 18
dvar set jump_slowdownEnable 1
dvar set jump_ladderPushVel 128
dvar set jump_spreadAdd 64
dvar set mantle_enable 1
dvar set mantle_debug 0
dvar set mantle_check_range 20
dvar set mantle_check_radius 0.1
dvar set mantle_check_angle 60
dvar set mantle_view_yawcap 60
dvar set g_gravity 800
-----------------------------------
dvar set r_glowbloomintensity0 1
dvar set r_glowbloomintensity1 1
dvar set r_glowskybleedintensity0 .25
dvar set sv_hostname ^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server
dvar set ui_hostname ^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server
dvar set scr_motd
dvar set ui_motd
dvar set g_allowVote 0
dvar set ui_allowvote 0
dvar set scr_friendlyfire 0
dvar set ui_friendlyfire 0
dvar set g_TeamName_Allies MPUI_AMERICAN
dvar set g_TeamColor_Allies 0.25098 0.74902 0.25098 0
dvar set g_ScoresBanner_Allies mpflag_american
dvar set g_TeamName_Axis MPUI_GERMAN
dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
dvar set g_ScoresBanner_Axis mpflag_german
dvar set scr_killcam 1
dvar set ui_dm_timelimit 20
dvar set ui_dm_scorelimit 100
=============================== DVAR DUMP ========================================

267 total dvars
267 dvar indexes
=============================== END DVAR DUMP =====================================
dvar set sv_iwds -656770838 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151
dvar set sv_iwdNames zzz_Save_position_mod_V1.0 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
dvar set sv_referencedIwds -656770838 780394069 1101180720 1046874969 1053665859 1659111092
dvar set sv_referencedIwdNames main/zzz_Save_position_mod_V1.0 main/iw_13 main/iw_08 main/iw_07 main/iw_06
Acetyl
hm... die andere log habe ich auch... wenn ihr die braucht
CCL_DESTROYER
schick sie mal kann nix schaden.
Acetyl
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^2TDM ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^2TDM ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
1:11 ShutdownGame:
1:11 ------------------------------------------------------------
1:11 ------------------------------------------------------------
1:11 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_burgundy\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
1:53 ShutdownGame:
1:53 ------------------------------------------------------------
1:53 ------------------------------------------------------------
1:53 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_carentan\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
3:01 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
3:16 Q;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
4:41 ShutdownGame:
4:41 ------------------------------------------------------------
4:41 ------------------------------------------------------------
4:41 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_dawnville\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortv
ersion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|
^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
5:08 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
5:59 Q;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
7:31 ShutdownGame:
7:31 ------------------------------------------------------------
7:31 ------------------------------------------------------------
7:31 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_decoy\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortversi
on\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
7:56 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
3:12 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:32 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:39 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
1:13 Q;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
1:45 ShutdownGame:
1:45 ------------------------------------------------------------
1:45 ------------------------------------------------------------
1:45 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_burgundy\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
2:10 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
1:09 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
1:57 Q;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
5:23 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
5:42 say;145472;0;]|DFG|[$kw@!k3r;QUICKMESSAGE_FOLLOW_ME
6:05 Q;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
7:04 ShutdownGame:
7:04 ------------------------------------------------------------
7:04 ------------------------------------------------------------
7:04 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_burgundy\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
7:29 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:24 J;145472;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@k!k3r\_Email\skywalker@division-fun-gamers.de\_IRC\#\_Website\
http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\150\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\1
0:46 J;0;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@!k3r\_Email\dfgclan@division-fun-gamers.de\_IRC\#\_Location\De
utschland\_Website\http://www.division-fun-gamers.de\g_anti...d\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\200\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\0
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@!k3r\_Email\dfgclan@division-fun-gamers.de\_IRC\#\_Location\De
utschland\_Website\http://www.division-fun-gamers.de\g_anti...d\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\200\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\0
0:34 J;0;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:51 Q;0;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
3:04 ShutdownGame:
3:04 ------------------------------------------------------------
3:04 ------------------------------------------------------------
3:04 InitGame: \_Admin\$kyw@!k3r\_Email\dfgclan@division-fun-gamers.de\_IRC\#\_Location\De
utschland\_Website\http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\200\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\0
3:51 J;0;0;^2]^7|D^2F^7G|^2[^7$k¥w^2@!k3r
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@!k3r\_Email\dfgclan@division-fun-gamers.de\_IRC\#\_Location\De
utschland\_Website\http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_breakout\protocol\115\shortversion\1.0\sv_allowAnonymous\0\sv_
floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\200\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\0
0:00 ShutdownGame:
0:00 ------------------------------------------------------------
0:00 ------------------------------------------------------------
0:00 InitGame: \_Admin\$kyw@!k3r\_Email\dfgclan@division-fun-gamers.de\_IRC\#\_Location\De
utschland\_Website\http://www.division-fun-gamers.de\g_anti...m\gamename\Call of Duty 2\mapname\mp_brecourt\protocol\115\scr_friendlyfire\0\scr_killcam\1\shortve
rsion\1.0\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostname\^2]^7|D^2F^7G|^
2[ ^7CoD2 ^3Trickjump ^7Public ^2Server\sv_maxclients\10\sv_maxPing\200\sv_maxRate\20000\sv_minPing\0\sv_p
rivateClients\0\sv_pure\1\sv_voice\0
1:37 J;0;0;^2]^7|D^2F^7G|^2[^7Ac^2etyl
CCL_DESTROYER
was passiert denn genau wenn du im dm drauf connecten willst?
stürtzt der server ab oder wechselt die map?
mach mal 'n paar screenshots wenn du willst(kannst sie auf meinen ftp-server laden: ftp://ccldestroyer.de.vu/incoming)
Acetyl
ich komme ins spiel die map wird geladen.. alles super bis ich auf ein team klicke... dann passiert nichts mehr. die waffen kann ich mir schon gar nicht aussuchen.... das bild steht. und das ist der server down.

das ist bei dm und tdm.

und das mit dem sd war falsch da habe ich mich versehen..

hast du einen windows server oder einen linux?

wir haben einen linux vieleicht ist es das..
yoda
Hm, andere MODs sind scheinbar nicht drauf...

Habt ihr auch die aktuellen Linux Binaries (1.0a) installiert?
CCL_DESTROYER
ich weiss nicht welches betriebssystem unsere server hat.
hab im webinterface gesucht dort steht aber nix.
kann mann das nicht über ne internetseite herausfinden?
eigentlich glaube ich aber dass es keinen unterschied macht ob linux oder windows, cod2 ist ja immer cod2 oder irre ich mich da?

habt ihr developer aktiviert(speichert script-fehler in der log)?*dumme frage du benutzt ja meine config*
setze die einstellung:
set developer "0"

auf:
set developer "1"

server nochmal starten;neu connecten und dann die neue log nochmal posten.
dann werden wir vielleicht eher etwas herausfinden.
Acetyl
hm... ich komme gerade nicht an unseren admin ran..(rechner schrott) deswegen dauert die antwort noch etwas... wegen den einstellungen.. und so... da bin ich nicht so fit was das angeht... aber wir geben nicht auf.. es muß ja gehn... glaube ich
CCL_DESTROYER
gehen muss es auf JEDEN fall.
ist halt machmal etwas arbeit das problem zu finden.