Bekomm Pb net on !

Zoe23
Als Startoption ist folgendes eingeben:

D:\COD-Server\CoDUOMP.exe +set dedicated 2 +exec dedicated.cfg +pb_sv_enable

halt komando zurück

habe die dedicated.cfg mit dem generator hier von der page gemacht wenn ich sie aus dem main verzeichniss raus nehme geht der pb mit an aber die Einstellungen des server sind fürn Ars..
yoda
Was ist denn, wenn Du die dedicated.cfg mal anders benennst, z. B. test.cfg und die Verknüpfung mal so umstellst:

D:\COD-Server\CoDUOMP.exe +set dedicated 2 +pb_sv_enable +exec test.cfg
Zoe23
Also habe die dedicated.cfg komplett aus dem Ordner genommen und den Server gestartet PB ist dann AN dann habe ich sie wider zurückkopiert und jetzt sieht der Log so aus, der Pb scheind an zu sein warum weiss ich nicht.

CODUO MP 1.51 build win-x86 Dec 6 2004
----- FS_Startup -----
Current language: english
Current search path:
D:\COD-Server\uo\uomappack00.pk3 (143 files)
D:\COD-Server\uo\pakuo07.pk3 (157 files)
D:\COD-Server\uo\pakuo06.pk3 (12 files)
D:\COD-Server\uo\pakuo05.pk3 (3 files)
D:\COD-Server\uo\pakuo04.pk3 (7646 files)
D:\COD-Server\uo\pakuo03.pk3 (2275 files)
D:\COD-Server\uo\pakuo02.pk3 (790 files)
D:\COD-Server\uo\pakuo01.pk3 (1657 files)
D:\COD-Server\uo\pakuo00.pk3 (6233 files)
D:\COD-Server/uo
D:\COD-Server\main\pakb.pk3 (60 files)
D:\COD-Server\main\paka.pk3 (41 files)
D:\COD-Server\main\pak9.pk3 (149 files)
D:\COD-Server\main\pak8.pk3 (235 files)
D:\COD-Server\main\pak6.pk3 (3 files)
D:\COD-Server\main\pak5.pk3 (4858 files)
D:\COD-Server\main\pak4.pk3 (1668 files)
D:\COD-Server\main\pak3.pk3 (1992 files)
D:\COD-Server\main\pak2.pk3 (694 files)
D:\COD-Server\main\pak1.pk3 (2642 files)
D:\COD-Server\main\pak0.pk3 (12816 files)
D:\COD-Server\main\ARMORGEDDON_beta3.pk3 (12 files)
D:\COD-Server/main

File Handles:
----------------------
50468 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 3.00 GHz
System memory is 960 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: localhost:28960
Hostname: XXXXX
IP: XXX.XXX.XXX.XXX
--- Common Initialization Complete ---
Working directory: D:\CBC\COD-Server
PunkBuster Server: pb_sv_SsNext = 398500 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 5 (1 to 999999)
PunkBuster Server: 0 Power Players loaded from D:\COD-Server\pb\pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from D:\COD-Server\pb\pbrcon.dat
PunkBuster Server: 0 Map lines loaded from D:\COD-Server\pb\pbsvmaps.cfg
PunkBuster Server: PunkBuster Server (v1.135 | A1342 C1.130) Enabled
execing dedicated.cfg
logfile opened on Wed Feb 09 14:22:18 2005

g_gametype will be changed upon restarting.
map_rotate...

"sv_mapRotation" is:"g_gametype tdm map mp_uo_powcamp g_gametype tdm map mp_streets g_gametype tdm map mp_tigertown g_gametype tdm map mp_uo_depot g_gametype tdm map mp_sicily g_gametype tdm map mp_stalingrad g_gametype tdm map mp_cassino g_gametype tdm map mp_berlin g_gametype tdm map mp_foy g_gametype tdm map mp_italy g_gametype g_gametype tdm map mp_uo_stanjel "

"sv_mapRotationCurrent" is:""

Unknown keyword 'g_gametype' in sv_mapRotation.
Unknown keyword 'tdm' in sv_mapRotation.
Setting map: mp_uo_powcamp.
couldn't exec mp_uo_powcamp_dm.cfg
------ Server Initialization ------
Server: mp_uo_powcamp
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: german
Current search path:
D:\COD-Server\uo\uomappack00.pk3 (143 files)
D:\COD-Server\uo\pakuo07.pk3 (157 files)
D:\COD-Server\uo\pakuo06.pk3 (12 files)
D:\COD-Server\uo\pakuo05.pk3 (3 files)
D:\COD-Server\uo\pakuo04.pk3 (7646 files)
D:\COD-Server\uo\pakuo03.pk3 (2275 files)
D:\COD-Server\uo\pakuo02.pk3 (790 files)
D:\COD-Server\uo\pakuo01.pk3 (1657 files)
D:\COD-Server\uo\pakuo00.pk3 (6233 files)
D:\COD-Server/uo
D:\COD-Server\main\pakb.pk3 (60 files)
D:\COD-Server\main\paka.pk3 (41 files)
D:\COD-Server\main\pak9.pk3 (149 files)
D:\COD-Server\main\pak8.pk3 (235 files)
D:\COD-Server\main\pak6.pk3 (3 files)
D:\COD-Server\main\pak5.pk3 (4858 files)
D:\COD-Server\main\pak4.pk3 (1668 files)
D:\COD-Server\main\pak3.pk3 (1992 files)
D:\COD-Server\main\pak2.pk3 (694 files)
D:\COD-Server\main\pak1.pk3 (2642 files)
D:\COD-Server\main\pak0.pk3 (12816 files)
D:\COD-Server\main\ARMORGEDDON_beta3.pk3 (12 files)
D:\COD-Server/main
D:\COD-Server\uo\localized_german_pakuo02.pk3 (12 files)
localized assets pak file for german
D:\COD-Server\uo\localized_german_pakuo01.pk3 (41 files)
localized assets pak file for german
D:\COD-Server\uo\localized_german_pakuo00.pk3 (1304 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak5.pk3 (49 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak4.pk3 (3 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak3.pk3 (7 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak2.pk3 (20 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak1.pk3 (3658 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak0.pk3 (1288 files)
localized assets pak file for german

File Handles:
handle 1: console_mp.log
----------------------
50468 files in pk3 files
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 6 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
PunkBuster Server: Game Version [CODUO MP 1.51 build 1463 Dec 6 2004 20:33:18 win-x86]
PunkBuster Server: This edition of PunkBuster Server cannot be disabled while the game server is running.
PunkBuster Server: This edition of PunkBuster Server cannot be enabled while the game server is running.
Hitch warning: 5772 msec frame time
yoda
Dafür hast Du aber wieder den drin:
Unknown keyword 'g_gametype' in sv_mapRotation.

Alle g_gametype in der Rotation auf gametype ändern... Dann hoffen wir mal, daß es läuft, was?

Das die rotmarkierte Meldung kommt, liegt daran, daß Du in der Startverknüpfung +pb_sv_enable stehen hast, in Deiner Server-cfg aber wahrscheinlich
set sv_punkbuster "0"
pb_sv_disable
(oder eins von beidem)

Muss aber so aussehen:

//Punkbuster
set sv_punkbuster "1"
pb_sv_enable
wait
Zoe23
in der Server-cfg :

//Punkbuster
set sv_punkbuster "1"
pb_sv_enable
wait
in der Verknüpfung:
D:\COD-Server\CoDUOMP.exe +set dedicated 2 +exec dedicated.cfg +pb_sv_enable

und im Log Kommt :


File Handles:
----------------------
50468 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 3.00 GHz
System memory is 960 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: localhost:28960
Hostname: XXXXX
IP: XXX.XXX.XXX.XXX
--- Common Initialization Complete ---
Working directory: D:\COD-Server
PunkBuster Server: pb_sv_SsNext = 398500 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 9 (1 to 999999)
PunkBuster Server: 0 Power Players loaded from D:\COD-Server\pb\pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from D:\COD-Server\pb\pbrcon.dat
PunkBuster Server: 0 Map lines loaded from D:\COD-Server\pb\pbsvmaps.cfg
PunkBuster Server: PunkBuster Server (v1.135 | A1342 C1.130) Enabled
execing dedicated.cfg
logfile opened on Wed Feb 09 17:08:23 2005

-----------------------------------
-----------------------------------
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
PunkBuster Server: Game Version [CODUO MP 1.51 build 1463 Dec 6 2004 20:33:18 win-x86]
PunkBuster Server: This edition of PunkBuster Server cannot be enabled while the game server is running.
PunkBuster Server: This edition of PunkBuster Server cannot be enabled while the game server is running.
Hitch warning: 3931 msec frame time
Hitch warning: 50902 msec frame time


nehme ich in der Verknüpfung das+pb_sv_enable raus kommt das :


CODUO MP 1.51 build win-x86 Dec 6 2004
----- FS_Startup -----
Current language: english
Current search path:
D:\COD-Server\uo\uomappack00.pk3 (143 files)
D:\COD-Server\uo\pakuo07.pk3 (157 files)
D:\COD-Server\uo\pakuo06.pk3 (12 files)
D:\COD-Server\uo\pakuo05.pk3 (3 files)
D:\COD-Server\uo\pakuo04.pk3 (7646 files)
D:\COD-Server\uo\pakuo03.pk3 (2275 files)
D:\COD-Server\uo\pakuo02.pk3 (790 files)
D:\COD-Server\uo\pakuo01.pk3 (1657 files)
D:\COD-Server\uo\pakuo00.pk3 (6233 files)
D:\COD-Server/uo
D:\COD-Server\main\pakb.pk3 (60 files)
D:\COD-Server\main\paka.pk3 (41 files)
D:\COD-Server\main\pak9.pk3 (149 files)
D:\COD-Server\main\pak8.pk3 (235 files)
D:\COD-Server\main\pak6.pk3 (3 files)
D:\COD-Server\main\pak5.pk3 (4858 files)
D:\COD-Server\main\pak4.pk3 (1668 files)
D:\COD-Server\main\pak3.pk3 (1992 files)
D:\COD-Server\main\pak2.pk3 (694 files)
D:\COD-Server\main\pak1.pk3 (2642 files)
D:\COD-Server\main\pak0.pk3 (12816 files)
D:\COD-Server\main\ARMORGEDDON_beta3.pk3 (12 files)
D:\COD-Server/main

File Handles:
----------------------
50468 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 3.00 GHz
System memory is 960 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: localhost:28960
Hostname: XXXXX
IP: XXX.XXX.XXX.XXX
--- Common Initialization Complete ---
Working directory: D:\COD-Server
PunkBuster Server: pb_sv_SsNext = 398500 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 10 (1 to 999999)
PunkBuster Server: 0 Power Players loaded from D:\COD-Server\pb\pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from D:\COD-Server\pb\pbrcon.dat
PunkBuster Server: 0 Map lines loaded from D:\COD-Server\pb\pbsvmaps.cfg
PunkBuster Server: PunkBuster Server (v1.135 | A1342 C1.130) Enabled
execing dedicated.cfg
logfile opened on Wed Feb 09 17:15:28 2005

g_gametype will be changed upon restarting.
map_rotate...

"sv_mapRotation" is:"gametype tdm map mp_uo_powcamp gametype tdm map mp_streets gametype tdm map mp_tigertown gametype tdm map mp_uo_depot gametype tdm map mp_sicily gametype tdm map mp_stalingrad gametype tdm map mp_cassino gametype tdm map mp_berlin gametype tdm map mp_foy gametype tdm map mp_italy gametype tdm map mp_uo_stanjel "

"sv_mapRotationCurrent" is:""

Setting g_gametype: tdm.
Setting map: mp_uo_powcamp.
couldn't exec mp_uo_powcamp_tdm.cfg
------ Server Initialization ------
Server: mp_uo_powcamp
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: german
Current search path:
D:\COD-Server\uo\uomappack00.pk3 (143 files)
D:\COD-Server\uo\pakuo07.pk3 (157 files)
D:\COD-Server\uo\pakuo06.pk3 (12 files)
D:\COD-Server\uo\pakuo05.pk3 (3 files)
D:\COD-Server\uo\pakuo04.pk3 (7646 files)
D:\COD-Server\uo\pakuo03.pk3 (2275 files)
D:\COD-Server\uo\pakuo02.pk3 (790 files)
D:\COD-Server\uo\pakuo01.pk3 (1657 files)
D:\COD-Server\uo\pakuo00.pk3 (6233 files)
D:\COD-Server/uo
D:\COD-Server\main\pakb.pk3 (60 files)
D:\COD-Server\main\paka.pk3 (41 files)
D:\COD-Server\main\pak9.pk3 (149 files)
D:\COD-Server\main\pak8.pk3 (235 files)
D:\COD-Server\main\pak6.pk3 (3 files)
D:\COD-Server\main\pak5.pk3 (4858 files)
D:\COD-Server\main\pak4.pk3 (1668 files)
D:\COD-Server\main\pak3.pk3 (1992 files)
D:\COD-Server\main\pak2.pk3 (694 files)
D:\COD-Server\main\pak1.pk3 (2642 files)
D:\COD-Server\main\pak0.pk3 (12816 files)
D:\COD-Server\main\ARMORGEDDON_beta3.pk3 (12 files)
D:\COD-Server/main
D:\COD-Server\uo\localized_german_pakuo02.pk3 (12 files)
localized assets pak file for german
D:\COD-Server\uo\localized_german_pakuo01.pk3 (41 files)
localized assets pak file for german
D:\COD-Server\uo\localized_german_pakuo00.pk3 (1304 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak5.pk3 (49 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak4.pk3 (3 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak3.pk3 (7 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak2.pk3 (20 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak1.pk3 (3658 files)
localized assets pak file for german
D:\COD-Server\main\localized_german_pak0.pk3 (1288 files)
localized assets pak file for german

File Handles:
handle 1: console_mp.log
----------------------
50468 files in pk3 files
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 6 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
PunkBuster Server: Game Version [CODUO MP 1.51 build 1463 Dec 6 2004 20:33:18 win-x86]
PunkBuster Server: This edition of PunkBuster Server cannot be enabled while the game server is running.
Hitch warning: 4079 msec frame time
yoda
Stell Deine Startverknüpfung mal um:

D:\COD-Server\CoDUOMP.exe +set dedicated 2 +pb_sv_enable +exec dedicated.cfg

Wenn das nix bringt, dann lass die Einträge in der cfg weg und lass nur die umgestellte Verknüpfung.
schmo_O
musst du den nich auch in der cfg im versteckten ".callofduty" Verzeichnis anmachen ,wenn er erstmal aus war??

Aber das pb_enable muss nich in die startzeile rein Augenzwinkern Sollte auch ohne funzen ,da du es ja eh in die cfg schreiben musst!

hehe und die ip und den port hätteste nich auskommentieren muessen ^^ da können wir nix mit anfangen Augenzwinkern

yoda
PST... Windows-Server, kein Linux... Augenzwinkern

Und unter Windows klappt das mit dem PB komischerweise bei manchen erst, wenn das in der Startverknüpfung steht, frag mich nich, wieso das so is...
Zoe23
Danke erst mal jetzt ist er an und rennt

die xxx sind deswegen weil ich ja keine webung hier machen will
yoda
Na, das is ja mal was smile

Und solange es sich im Rahmen hält, is Werbung schon ok Augenzwinkern