Normale Cfg:
// generated by Call of Duty, do not modify
seta cl_xmodelcheck "0"
seta cm_playerCurveClip "1"
seta com_hunkMegs "128"
seta com_introplayed "0"
seta com_maxfps "85"
seta com_recommendedSet "1"
seta g_allowVote "1"
seta g_allowVoteClientKick "0"
seta g_allowVoteDrawFriend "1"
seta g_allowVoteFriendlyFire "1"
seta g_allowVoteGameType "1"
seta g_allowVoteKick "0"
seta g_allowVoteKillCam "1"
seta g_allowVoteMap "1"
seta g_allowVoteMapRestart "1"
seta g_allowVoteMapRotate "1"
seta g_allowVoteTempBanClient "0"
seta g_allowVoteTempBanUser "0"
seta g_allowVoteTypeMap "1"
seta g_autodemo "0"
seta g_autoscreenshot "0"
exec "awe.cfg"
seta g_banIPs ""
seta g_complaintlimit "3"
seta g_deadChat "1"
seta g_log "games_mp.log"
seta g_logSync "0"
seta g_timeoutBank "180000"
seta g_timeoutlength "90000"
seta g_timeoutRecovery "10000"
seta g_timeoutsallowed "0"
seta g_useGear "1"
seta g_voiceChatsAllowed "4"
seta rconpassword "Hättet ihr wohl gerne

"
seta scr_drawfriend "1"
seta scr_drophealth "0"
seta scr_friendlyfire "1"
seta scr_killcam "1"
seta sv_allowDownload "1"
seta sv_floodProtect "1"
seta sv_hostname " ^1K^7iller^1P^7ikach^1u^7's Gameserver ^1|| ^7www.^1killerpikachu^7.de ^1||"
seta sv_maxclients "10"
seta sv_maxPing "0"
seta sv_maxRate "0"
seta sv_minPing "0"
seta sv_punkbuster "1"
seta sv_wwwBaseURL "http://terahost.de:8000/webcache/load.php/270/"
seta sv_wwwDlDisconnected "0"
seta sv_wwwDownload "1"
seta svr_pamenable "0"
Awe.cfg
/////////////
// General //
/////////////
// Disable AWE (0 = no, 1 = yes) (default 0)
// Setting this to 1 will disable AWE with a few exceptions:
// 1. Some minor modifications to the grenades. (take damage)
// 2. Some cvars that start with scr_. For example the tank capture time.
set awe_disable "0"
// Show bomb timer in Search & Destroy (0 = off, 1 = on) (default 0)
set awe_show_sd_timer "1"
// Number of random HQ radios to spawn for maps that normally do not support HQ (default
set awe_hq_spawn_radios "20"
// Force adding of new radios even if stock ones exists (0 = no, 1 = yes) (default 0)
set awe_hq_force_new_radios "1"
// Show AWE logo under healthbar (0 = off, 1 = on) (default 1)
set awe_show_logo "1"
// Show number of alive players in each team (0 = off, 1 = on, 2 = alternate setting) (default 0)
set awe_show_team_status "1"
// Automaticly try to fix errors in maprotation (0 = no, 1 = yes) (default 0)
// After this has been done the cvar will be set to "0" so that it will only run when you start the server
// or reload your config file.
set awe_fix_maprotation "1"
// Use random map rotation (0 = off, 1 = on) (default 0)
// See the readme file for an explanation how this works.
set awe_random_maprotation "1"
// Rotate map if server is empty for x minutes (0 = disable feature) (default 30)
set awe_rotate_if_empty "15"
// Show blip on hud when you hit another player (0 = off, 1 = on) (default 0)
set awe_showhit "1"
// Show bulletholes on hud (0 = no, 1 = only on headshots, 2 = always) (default 0)
set awe_bulletholes "1"
// Warmup round in roundbased gametypes (to allow players to connect) (0 = off, 1 = on) (default 0)
set awe_warmup_round "0"
// Disable minefields? (0 = no, 1 = yes) (default 0)
set awe_disable_minefields "0"
// Limit bases in Base Assault (0 = no, 1 = one base for each team, 2 = two bases for each team) (default 0)
//set awe_limit_bases "0"
// Player speed in percent of default speed (default 100)
//set awe_player_speed "100"
// Gravity in percent of the default gravity (default 100)
//set awe_gravity "100"
// Enable first aid kits (0 = no, 1 = yes) (default 0)
set awe_firstaid "1"
// Number of first aid kits to give to each player (default 1)
set awe_firstaid_kits "5"
// Amount of health that can be recovered with a first aid kit (default 25)
// A random value of 0 to 14 will be added to this value
set awe_firstaid_health "25"
// Delay in seconds between being able to use the next first aid kit (default 10)
set awe_firstaid_delay "4"
// Score to give to a player for succesfully patching up a teammate (default 1)
set awe_firstaid_score "3"
// Drop health on death (0 = no, 1 = yes) (default 1) (not for UO)
// I've commented this out since it uses the same cvar as the built in cvar in UO.
set scr_drophealth "0"
// Fix map exploits in some UO maps (0 = no, 1 = yes) (default 1)
//set awe_fix_map_exploits "1"
Die awe,cfg ist nicht komplett weil die Nachricht zu lang ist, das wichtigste müsste aber drin sein.