Da du meine Frage nicht beantwortet hast, gehe ich davon aus, dass du keine Ahnung davon hast, dass es unterschiedliche Versionen des eXtreme+ Mod gibt.
Da du keine Angaben zu deinem Mod gemacht hast, werde ich deine Frage auf den aktuellen extreme+ 2.1 beziehen, den es hier zum Downloaden gibt:
http://www.extremecod2.com/index.php
Bezüglich sprinten:
Die Einstellung liegt im Ordner "scriptdata" in der Datei "playercontrol.cfg":
//*************************************************************************
*****
// Sprinting
//*************************************************************************
*****
// enable sprinting, enabled by moving and pressing the USE key, if you don't like having
// the use key set for sprinting, you can mimmick the old CODUO ALT key for sprinting by
// setting you ALT key as an alternative key for USE, it does work!
// 0 = disabled (default)
// 1 = while standing only
// 2 = standing and crouching
// 3 = standing, crouching and while prone
set ex_sprint "1"
// disable sprinting while carrying panzerschreck
// 0 = enable sprint, 1 = disable sprint, default = 1
//set ex_sprint_heavy_panzer "1"
// disable sprinting while carrying MG42's and 30 cals
// 0 = enable sprint, 1 = disable sprint, default = 1
//set ex_sprint_heavy_mg "1"
// no sprinting if a flag is carried, is for all flagbased games
// 1 = sprint disabled, 0 = enabled, default = 0
set ex_sprint_heavy_flag "1"
// enable sprint hud, graphical representation of how much sprinting you have left
// 0 = disable, 1 = enable, default = 0
set ex_sprint_hud "1"
// enable hud hint, when moving this shows the player that sprinting is available
// 0 = disable, 1 = enable, default = 0
set ex_sprint_hud_hint "1"
// max sprint time in seconds
// min = 1, max = 999, default = 3
set ex_sprint_time "10"
// max recover time in seconds, total recover time for a full recover will be this time + the
// maximum sprint time!
// min = 0, max = 999, default = 2
set ex_sprint_recover_time "5"
Bezüglich Zweitwaffe:
Die Einstellung liegt im Ordner "scriptdata" in der Datei "weaponcontrol.cfg":
//*************************************************************************
*****
// Secondary weapon system
//*************************************************************************
*****
// You may wish to use another weapon as secondary rather than COD2's default pistol,
// by enabling this system you will have an additional menu for to choose a secondary
// weapon from, you can even still have the pistol! making that 3 weapons at any one time!
// NB: when enabling a weapon only based setting, this option is automatically disabled.
// Allow secondary weapon system
// 0 = disable
// 1 = enable (same team weapon menu only displayed)
// 2 = enable (enemy team weapon menu displayed)
set ex_wepo_secondary "2"
Bezüglich Sprengfallen:
Die Einstellung liegt ebenfalls im Ordner "scriptdata" in der Datei "weaponcontrol.cfg":
//*************************************************************************
*****
// Tripwires
//*************************************************************************
*****
// if enabled, by going prone and holding down the melee key, you can cycle through frag
// and smoke grenades then, release the melee key, you will then be able to hold down the
// melee key again and place the tripwire, you can also defuse any tripwire but take extra
// care, you might just blow yourself up!
// set tripwire options
// 0 = disabled (default)
// 1 = enabled
// 2 = enabled - don't count teamkills
// 3 = enabled - don't trigger on teammates)
set ex_tripwire "1"
// tripwire for each team (in DM this number will be doubled)
// min = 1, max = 10, default = 5
set ex_tripwire_limit "4"
// display warning for teammates
// 0 = disable, 1 = enable, default = 0
set ex_tripwire_warning "1"
// tripwire explosion damage radius (in feet)
// min = 1, max = 999 (lots of damage), default = 12
set ex_tripwire_radius "20"
cu Mike