So noch ein paar probleme mehr *Heul*
meine map Rotation will nicht starten oder geladen werden:
//*************************************************************************
******
// Call of Duty 2 - eXtreme+ modification
//*************************************************************************
******
// author : Astoroth
// email :
astoroth@gom.me.uk
// website :
http://www.extremecod.com
//
// mod : eXtreme+
// version : 1.6
// update : March 2007
//*************************************************************************
******
//*************************************************************************
***************
// IF YOU ARE GOING TO USE A DEFAULT SETTING ITS BEST TO LEAVE IT COMMENTED OUT.
// (e.g. leave the // in front of the set command)
// COD2 has a max dvar limit (1280), and to avoid reaching this limit all settings that
// have a default setting you were going to use anyway should be best left commented out.
//*************************************************************************
***************
//*************************************************************************
**************************
// Map control settings
//*************************************************************************
**************************
// automaticly try to fix errors in maprotation, after this has been done the cvar will be set
// to "0" so that it will only run when you start the server or reload your configs.
// 0 = disabled, 1 = enable (once), default = 0
set ex_fix_maprotation "0"
// use random map rotation
// 0 = disabled, 1 = enable, default = 0
//set ex_random_maprotation "1"
// rotate map if server is empty for the set number of minutes
// 0 = disabled, max = 1440, default = 15
//set ex_rotate_if_empty "10"
// map voting, at the end of a match players can vote for the next gametype/map from a
// choice of up to 50 random candidates
// 0 = disable, 1 = enable, default = 0
set ex_map_vote "0"
// maximum number of maps allowed in voting system/ min = 5, max = 50 (default = 10)
set ex_map_vote_max "20"
// the way maps are¨presented in map voting system
// unchanged = 0, random = 1, player based unchanged = 2, player based random = 3 (default = 0)
// For options 2 and 3, see related settings below and in gametypes.cfg
set ex_map_vote_mode "0"
// time allowed for voting in seconds
// min = 10, max = 180, default = 30
set ex_map_vote_time "45"
// make last candidate an option to replay the same map
// 0 = disabled, 1 = enabled, default = 0
//set ex_map_vote_replay "0"
//*************************************************************************
**************************
// Map enviroment settings
//*************************************************************************
**************************
// gravity in percent, worked from the default gravity 100, eg setting this to 90 makes
// the gravity 10% less
//set ex_gravity "100"
// game speed in percent, worked from the default game speed 100, eg setting this to 90
// makes the game speed 10% less
//set ex_speed "140"
//*************************************************************************
***************************************************************************
******************
// Player number based map rotation controller
//*************************************************************************
***************************************************************************
******************
// here you can set your server to use custom map rotations based on the ammount of players on the server at that time, as more people
// join the server, the game will use a different rotation is you set it too. If enabled this will kick in after the first gametype/map and is checked
// again at the end of a map to ensure the amount of players is detected before the next map begins.
// player based rotation global
// 0 = disable, 1 = enable, default = 0
//set ex_pbrotate "0"
// this is the maximum number of players before your server 'outgrows' the SMALL map rotation. It will automatically use this if the amount of players
// falls below this number too.
// min = 0, max = 64, default = 0;
//set ex_pbrsmall "30"
// this is the maximum number of players before your server 'outgrows' the MEDIUM map rotation. It will automatically uses this if the amount of players
// outgrows the small rotation or if the amount of players drops to this after using the large player based rotation. scr_small_rotation_limit will cause the
// medium map rotation to be used.
// min = 0, max = 64, default = 0;
//set ex_pbrmedium "30"
Und er will generell keine Einstellung mehr Über nehmen... Wenn ich den Rauch aus Schalte ist er trotzdem an .....