1:
2:
3:
4:
5:
6:
7:
8:
9:
10:
11:
12:
13:
14:
15:
16:
17:
18:
19:
20:
21:
22:
23:
24:
25:
26:
27:
28:
29:
30:
31:
32:
33:
34:
35:
36:
37:
38:
39:
40:
41:
42:
43:
44:
45:
46:
47:
48:
49:
50:
51:
52:
53:
54:
55:
56:
57:
58:
59:
60:
61:
62:
63:
64:
65:
66:
67:
68:
69:
70:
71:
72:
73:
74:
75:
76:
77:
78:
79:
80:
81:
82:
83:
84:
85:
86:
87:
88:
89:
90:
91:
92:
93:
94:
95:
96:
97:
98:
99:
100:
101:
102:
103:
104:
105:
106:
107:
108:
109:
110:
111:
112:
113:
114:
115:
116:
117:
118:
119:
120:
121:
122:
123:
124:
125:
126:
127:
128:
129:
130:
131:
132:
133:
134:
135:
136:
137:
138:
139:
140:
141:
142:
143:
144:
145:
146:
147:
148:
149:
150:
151:
152:
153:
154:
155:
156:
157:
158:
159:
160:
161:
162:
163:
164:
165:
166:
167:
168:
169:
170:
171:
172:
173:
174:
175:
176:
177:
178:
179:
180:
181:
182:
183:
184:
185:
186:
187:
188:
189:
190:
191:
192:
193:
194:
195:
196:
197:
198:
199:
200:
201:
202:
203:
204:
205:
206:
207:
208:
209:
210:
211:
212:
213:
214:
215:
216:
217:
218:
219:
220:
221:
222:
223:
224:
225:
|
//SWAT dedicated server configuration
//=====================================
//VERSION DATE: april 25th 2006
//=====================================
//Start Punkbuster +pb_sv_load pbsv.cfg
pb_sv_enable // If you want PB disabled, use pb_sv_disable instead
wait // This is required for proper PB startup
set sv_punkbuster "1"
// Enter your server IP, port, pass, rcon pass, # of clients and private pass.
set g_net_ip "82.98.201.199"
set g_port "27000"
set g_password ""
set rconpassword ""
set sv_privateclients ""
set sv_privatepassword ""
// Hostname and Message of the Day
set sv_hostname "^1Absolut Hitman"
set scr_motd "^3SWAT Mod sponsered by http://www.InternationalOldStars.de"
sets .Admin "IOS Clan"
sets .Email "info@internationaloldstars.de"
sets .IRC ""
sets .Website "www.internationaloldstars.de"
sets .Location "Germany"
// General Settings
set pb_guidrelax 4
set sv_maxClients "24"
set sv_minPing "0"
set sv_maxPing "120"
set sv_pure "1"
set sv_allowAnonymous "0"
set sv_floodProtect "1"
set sv_allowDownload "0"
set sv_maxrate "25000"
set sv_cheats "0"
set sv_fps "20"
seta pb_guidrelax 4
// MASTER SERVERS TO REPORT TO
sets sv_master1 "codmaster.activision.com"
sets sv_master2 "master.gamespy.com:28960"
sets sv_master3 "master0.gamespy.com"
sets sv_master4 "clanservers.net"
sets sv_master5 "codauthorize.activision.com"
seta sv_gamespy "1"
// Advanced settings
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "1"
set g_allowvoteclientkick "1"
set g_allowvotegametype "1"
set g_allowvotetypemap "1"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
set g_allowVote "1"
set g_log "games_mp.log"
set logfile "1"
set scr_shellshock "1"
set scr_drophealth "1"
set scr_battlerank "1"
set scr_allow_vote "1"
set scr_showhit "0"
set scr_teambalance "1"
set scr_forcerespawn "0"
set scr_friendlyfire "1"
set scr_drawfriend "0"
set scr_freelook "0"
set scr_spectateenemy "0"
set scr_killcam "0"
// Download redirect settings
set sv_wwwdownload "0"
set sv_wwwbaseURL ""
set sv_wwwdldisconnected "0"
// Weapons Allowed
set scr_allow_ak47 "1"
set scr_allow_aug "1"
set scr_allow_bm12 "1"
set scr_allow_flashbang "1"
set scr_allow_g36 "1"
set scr_allow_m4 "1"
set scr_allow_mac11 "1"
set scr_allow_mp5 "1"
set scr_allow_remington700 "1"
set scr_allow_panzerfaust "1"
set scr_allow_sako "1"
set scr_allow_sig552 "1"
set scr_allow_smoke "1"
set scr_allow_teargas "1"
set scr_allow_ump "1"
set scr_allow_uzi "1"
// Global SWAT settings
//the amount of time adrenaline will regenerate your health
set swat_adren_life "20"
//the amount of time adrenaline item will respawn
set swat_adren_respawn "45"
//allow or disallow adrenaline item in map
set swat_allow_adrenaline "1"
//allow or disallow auto reset clients gamma, use only on nv maps if needed, changing clients cvar is not nice!
set swat_allowgammareset "0"
//allow or disallow health pack transfer
set swat_drophealthpack "1"
//allow or disallow weapon drop
set swat_dropweapon "1"
//flashlight recharge factor, per second
set swat_flcharge "2"
//flashlight battery time in seconds
set swat_fltime "60.0"
//nightvision recharge factor, per second
set swat_nvcharge "2.0"
//nightvision battery time in seconds
set swat_nvtime "35.0"
//mark best and worst players in SDM and STDM using head icon
set swat_headmark "1"
//sprint recharge factor, <1 is slower, >1 is faster
set swat_runcharge "2"
//sprnit runtime factor, <1 is shorter, >1 is longer
set swat_runtime "1"
// Gametype Settings
// Got Money? (money)
//max amount of money player can carry, to disable stealing, set it to under 20
set scr_max_money "40"
//respawn cycle in seconds
set scr_money_respawndelay "20"
//score limit
set scr_money_scorelimit "400"
//spawn protection in seconds
set scr_money_sp "5"
//time limit
set scr_money_timelimit "15"
// VIP Escort settings (escort)
//score limit
set scr_escort_scorelimit "15"
//time limit
set scr_escort_timelimit "15"
//vip selection methods: 0=top score-er, 1=random, 2=random but not lowest score-er
set scr_escort_randomvip "0"
//respawn cycle in seconds
set scr_escort_respawndelay "35"
//mark VIP by head icon, on/off
set scr_escort_vipmark "0"
//spawn protection
set scr_escort_sp "3"
// Hitman settings (hm)
//score limit
set scr_hm_scorelimit "150"
//time limit
set scr_hm_timelimit "15"
//the number of seconds before a new hitman is drawn on the radar
set swat_hitmanhidden "30"
// Team arrest settings (ta)
set scr_ta_scorelimit "15"
set scr_ta_timelimit "15"
// Team Deathmatch Settings (stdm)
set scr_stdm_scorelimit "200"
set scr_stdm_timelimit "15"
// Deathmatch Settings (sdm)
set scr_sdm_scorelimit "50"
set scr_sdm_timelimit "15"
// Set starting game type
set g_gametype "hm" //gametype: sdm stdm escort hm ta money
//IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT
//IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT
//
// Below are map rotation examples, default using team arrest gametype
// If you want to use other gametype, you just "//" the previous one
// To make sure there is only one enabled at a time. IF YOU WANT TO
// HOST MULTIGAMETYPES ON YOUR SERVER, YOU HAVE TO COPY WHATS IN THE
// QUOTES OF OTHER GAMETYPES INTO THE CURRENT set sv_mapRotation "blahblah"!
// For example:
// set sv_mapRotation "gametype sdm map swat_blah gametype ta map swat_blah2"
//
// DUE to problems with "SV_SetConfigValueForKey: overflow" error
// We do not recommand a server hosting more than two different SWAT gametypes
// on its rotation, more different gametypes in the rotation will increase the
// chance of crashing with "SV_SetConfigValueForKey: overflow". - oraco
//
//IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT
//IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!IMPORTANT
// SERVER ROTATION: SDM
//set sv_mapRotation "gametype sdm map swat_atb gametype sdm map swat_toybox_bloodbath gametype sdm map swat_chopshop gametype sdm map swat_bloodbath gametype sdm map swat_bunkermay_n gametype sdm map swat_duel gametype sdm map swat_ghetto gametype sdm map swat_valley_night_v3 gametype sdm map swat_industrial gametype sdm map swat_adlerstein gametype sdm map swat_medusacorp gametype sdm map swat_methlab gametype sdm map swat_amberville_2 gametype sdm map swat_suburbia gametype sdm map swat_subway gametype sdm map swat_trainingarea gametype sdm map swat_zspad gametype sdm map swat_cargo gametype sdm map swat_edgeofnowhere gametype sdm map swat_midnight gametype sdm map swat_carrier gametype sdm map swat_rural_rumble_d gametype sdm map swat_highrise gametype sdm map swat_stcomedumont gametype sdm map swat_hotchkiss gametype sdm map swat_thunderville gametype sdm map swat_valley_day_v3 gametype sdm map swat_garreton gametype sdm map swat_Daybreak2.0 gametype sdm map swat_mayan gametype sdm map swat_bash"
// SERVER ROTATION: STDM [Default SELECTED]
//set sv_mapRotation "gametype stdm map swat_atb gametype stdm map swat_chopshop gametype stdm map swat_bunkermay_n gametype stdm map swat_duel gametype stdm map swat_ghetto gametype stdm map swat_valley_night_v3 gametype stdm map swat_industrial gametype stdm map swat_adlerstein gametype stdm map swat_medusacorp gametype stdm map swat_methlab gametype stdm map swat_amberville_2 gametype stdm map swat_suburbia gametype stdm map swat_subway gametype stdm map swat_trainingarea gametype stdm map swat_zspad gametype stdm map swat_bunkermay_d gametype stdm map swat_cargo gametype stdm map swat_edgeofnowhere gametype stdm map swat_midnight gametype stdm map swat_carrier gametype stdm map swat_rural_rumble_d gametype stdm map swat_highrise gametype stdm map swat_stcomedumont gametype stdm map swat_hotchkiss gametype stdm map swat_thunderville gametype stdm map swat_valley_day_v3 gametype stdm map swat_garreton gametype stdm map swat_Daybreak2.0 gametype stdm map swat_mayan"
// SERVER ROTATION: hm
//set sv_mapRotation "gametype hm map swat_atb gametype hm map swat_chopshop gametype hm map swat_bunkermay_n gametype hm map swat_duel gametype hm map swat_ghetto gametype hm map swat_valley_night_v3 gametype hm map swat_industrial gametype hm map swat_adlerstein gametype hm map swat_medusacorp gametype hm map swat_methlab gametype hm map swat_amberville_2 gametype hm map swat_suburbia gametype hm map swat_subway gametype hm map swat_trainingarea gametype hm map swat_zspad gametype hm map swat_bunkermay_d gametype hm map swat_cargo gametype hm map swat_edgeofnowhere gametype hm map swat_midnight gametype hm map swat_carrier gametype hm map swat_rural_rumble_d gametype hm map swat_highrise gametype hm map swat_stcomedumont gametype hm map swat_hotchkiss gametype hm map swat_thunderville gametype hm map swat_valley_day_v3 gametype hm map swat_garreton gametype hm map swat_Daybreak2.0 gametype hm map swat_mayan"
set sv_mapRotation "gametype hm map swat_atb gametype hm map swat_chopshop gametype hm map swat_bunkermay_n gametype hm map swat_duel gametype hm map swat_ghetto gametype hm map swat_valley_night_v3 gametype hm map swat_industrial gametype hm map swat_adlerstein gametype hm map swat_medusacorp gametype hm map swat_methlab gametype hm map swat_amberville_2 gametype hm map swat_suburbia gametype hm map swat_subway gametype hm map swat_trainingarea gametype hm map swat_zspad gametype hm map swat_bunkermay_d gametype hm map swat_cargo gametype hm map swat_edgeofnowhere gametype hm map swat_midnight gametype hm map swat_carrier gametype hm map swat_rural_rumble_d gametype hm map swat_highrise gametype hm map swat_stcomedumont gametype hm map swat_hotchkiss gametype hm map swat_thunderville gametype hm map swat_valley_day_v3 gametype hm map swat_garreton gametype hm map swat_Daybreak2.0 gametype hm map swat_mayan"
// SERVER ROTATION: escort
//set sv_mapRotation "gametype escort map swat_chopshop gametype escort map swat_duel gametype escort map swat_garreton gametype escort map swat_mayan gametype escort map swat_suburbia gametype escort map swat_medusacorp gametype escort map swat_hotchkiss gametype escort map swat_industrial gametype escort map swat_methlab gametype escort map swat_subway gametype escort map swat_zspad"
// SERVER ROTATION: money
//set sv_mapRotation "gametype money map swat_chopshop gametype money map swat_garreton gametype money map swat_hotchkiss gametype money map swat_suburbia gametype money map swat_medusacorp gametype money map swat_carrier gametype money map swat_duel gametype money map swat_industrial gametype money map swat_methlab gametype money map swat_subway gametype money map swat_mayan gametype money map swat_zspad"
// SERVER ROTATION: SWAT S & D .
//set sv_mapRotation "gametype ssd map swat_trainingarea gametype ssd map swat_chopshop gametype ssd map swat_carrier gametype ssd map swat_duel gametype ssd map swat_mayan gametype ssd map swat_garreton gametype ssd map swat_zspad"
// SERVER ROTATION: ta
//set sv_mapRotation "gametype ta map swat_atb gametype ta map swat_chopshop gametype ta map swat_bunkermay_n gametype ta map swat_duel gametype ta map swat_ghetto gametype ta map swat_valley_night_v3 gametype ta map swat_industrial gametype ta map swat_adlerstein gametype ta map swat_medusacorp gametype ta map swat_methlab gametype ta map swat_amberville_2 gametype ta map swat_suburbia gametype ta map swat_subway gametype ta map swat_trainingarea gametype ta map swat_zspad gametype ta map swat_bunkermay_d gametype ta map swat_cargo gametype ta map swat_edgeofnowhere gametype ta map swat_midnight gametype ta map swat_carrier gametype ta map swat_rural_rumble_d gametype ta map swat_highrise gametype ta map swat_stcomedumont gametype ta map swat_hotchkiss gametype ta map swat_thunderville gametype ta map swat_valley_day_v3 gametype ta map swat_garreton gametype ta map swat_Daybreak2.0 gametype ta map swat_mayan"
// SERVER ROTATION: te
//set sv_mapRotation "gametype te map swat_atb gametype te map swat_chopshop gametype te map swat_bunkermay_n gametype te map swat_duel gametype te map swat_ghetto gametype te map swat_valley_night_v3 gametype te map swat_industrial gametype te map swat_adlerstein gametype te map swat_medusacorp gametype te map swat_methlab gametype te map swat_amberville_2 gametype te map swat_suburbia gametype te map swat_subway gametype te map swat_trainingarea gametype te map swat_zspad gametype te map swat_bunkermay_d gametype te map swat_cargo gametype te map swat_edgeofnowhere gametype te map swat_midnight gametype te map swat_carrier gametype te map swat_rural_rumble_d gametype te map swat_highrise gametype te map swat_stcomedumont gametype te map swat_hotchkiss gametype te map swat_thunderville gametype te map swat_valley_day_v3 gametype te map swat_garreton gametype te map swat_Daybreak2.0 gametype te map swat_mayan" |