MikeTNT
Zitat:
Original von Nightwing
So, Tally hat was neues rausgefunden, man muss nun die map.iwd NICHT mehr in den Modordner tun:
Öffne die map.iwd und lösche die evtl darin enthaltenen Ordner materials und mp und leg das .iwd File im Mapordner ab.
Quelle: IW Nation Forum
Zitat:
Tally wrote
Well, I was playing around with the maps last night, and found that you can run the IWD file in the 'usermaps' directory, without any errors.
Ive found the cause of the invlid IWD error message - map creators are putting crap in their IWD files that shouldn't be there.
As soon as you empty the IWD file of the crap, the IWD files redirect fine, and load up as you connect fine.
Ive tested this with 2 maps which have IWDs:
mp_subway (Amish)
mp_warehouse (drapen)
This is what the IWD looked like "out of the box":
The folders 'materials' and 'mp' are invalidating the IWD file (none of the contents of these folders can work in an IWD file - materials and arena files have to be compiled into fast file in order to work)
Empty out the IWD files so that only the 'images' and 'maps' folder are left:
Place this IWD into the directory structure:
usermaps/mp_subway/mp_subway.iwd
on both server and redirect space, and it should work as it was intended
I had these 2 custom maps in mixed rotations or just those 2, and I didnt have any bother with them.
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