smilie128
Hallo zusammen!
Seit ein paar Tagen habe ich ein Problem mit meinem COD4 Server.
Bisher habe ich eine Standard-Maprotation verwendet. Nun will ich aber, dass auch verschiedene Spielmodi verwendet werden. Also habe ich die sv_mapRotation entsprechend angepasst.
Ich starte den Server mit folgender Zeile:
Wenn ich den Server jetzt starte kommt unter anderem folgende Ausgabe:
Meine Server-Config sieht wie folgt aus:
mmlsrc.cfg
Wie man sieht, weicht die Mapliste, die der Server lädt (oben) völlig anders aus, wie die, die ich haben will.
Kann mir da jemand weiterhelfen ?
Ich muss zugeben, dass ich nicht übermäßig viel wissen über die Config habe, aber ich dachte, für eine Maplist sollte es reichen :)
Gruß
smilie128
Seit ein paar Tagen habe ich ein Problem mit meinem COD4 Server.
Bisher habe ich eine Standard-Maprotation verwendet. Nun will ich aber, dass auch verschiedene Spielmodi verwendet werden. Also habe ich die sv_mapRotation entsprechend angepasst.
Ich starte den Server mit folgender Zeile:
Zitat:
screen -A -m -d -S COD4 ./cod4_lnxded +set loc_language 2 +set dedicated 2 +set sv_punkbuster 0 +set net_port 28111 +set net_ip 192.168.0.130 +map_rotate +exec mmlsrv.cfg
Wenn ich den Server jetzt starte kommt unter anderem folgende Ausgabe:
Zitat:
--- Common Initialization Complete ---
dedicated is read only.
sv_punkbuster is write protected.
map_rotate...
"sv_mapRotation" is:"map mp_backlot map mp_bloc map mp_bog map mp_cargoship map mp_citystreets map mp_convoy map mp_countdown map mp_crash map mp_crossfire map mp_farm map mp_overgrown map mp_pipeline map mp_showdown map mp_strike map mp_vacant"
"sv_mapRotationCurrent" is:""
Setting map: mp_backlot.
------ Server Initialization ------
Meine Server-Config sieht wie folgt aus:
mmlsrc.cfg
Zitat:
//*************************************************************************
*****
// Call of Duty 4: Modern Warfare - Dedicated Server Config File
//*************************************************************************
*****
// Autor:
// Website:
// Datum: Nov, 2007
// Config-Typ: standard mode, ranked
// Version: 0.9 BETA
//*************************************************************************
*****
//=========================================================================
========
// Server Information
//=========================================================================
========
//sets sv_hostname "[EB] CoD4 Server RANKED :-)"
sets sv_hostname "[EB] CoD4 HOME"
sets _Admin ""
sets _Email ""
sets _Website "http://www.evilboyz.de,.de"
sets _Location "Germany"
sets _Irc ""
sets _Mod ""
sets _ModVer ""
sets _ModUpdate ""
sets _Maps ""
set scr_motd "Willkommen sterblicher"
//=========================================================================
========
// General Settings
//=========================================================================
========
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
set net_ip "85.214.36.98" // Set your servers IP address
set net_port "28128" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
se,t sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Password Settings
set rcon_password " ;)" // RCON must supply pw to use
set sv_privatePassword " ;)" // Private slots, non-public slots
set g_password "" //Server password
// Player slots setup
set sv_maxclients "20" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "4" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings (0=off/1=on)
set sv_allowdownload "1"
seta sv_wwwDownload "0"
//seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "1"
// Rate
set sv_maxRate "20000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "1"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
// Team-Balance and Voting
set scr_teambalance "1"
set g_allowvote "1"
//=========================================================================
========
// Other Gameplay Settings
//=========================================================================
========
// General
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1 // (0-2) Disabled, Team/Players Only, Free
set scr_game_forceuav 0
set scr_game_hardpoints 1 // (0-1) i.e. artillery, uav, helicopter
// Hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// Teams
set scr_team_fftype 1 // (0-3) Disabled, Enabled, Reflect, Shared
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 3
// Player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 0
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
//=========================================================================
========
// Other Settings
//=========================================================================
========
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
//ui_maxclients 32
//=========================================================================
========
// Gametype Settings
//=========================================================================
========
// First gametype to load...
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch
set g_gametype ""
// Deathmatch
set scr_dm_scorelimit 150
set scr_dm_timelimit 20
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
// Domination
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
// Teamdeath Match
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0
// Sabotoge
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
// King of the Hill
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
// The following class/perk-settings might not be needed in the default-config!
//=========================================================================
========
// Class/Perk Settings
//=========================================================================
========
// limits the number of players that can choose each class type
set class_assault_limit 99
set class_specops_limit 99
set class_heavygunner_limit 99
set class_demolitions_limit 99
set class_sniper_limit 99
// perks
set perk_allow_specialty_parabolic 1
set perk_allow_specialty_gpsjammer 1
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 1
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 1
set perk_allow_specialty_explosivedamage 1
set perk_allow_specialty_pistoldeath 1
set perk_allow_specialty_grenadepulldeath 1
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 1
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 1
set perk_allow_specialty_fraggrenade 1
set perk_allow_specialty_specialgrenade 1
set perk_allow_c4_mp 1
set perk_allow_claymore_mp 1
set perk_allow_rpg_mp 1
// assault class default loadout
set class_assault_primary m16
set class_assault_primary_attachment gl
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
// specops class default loadout
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
// heavygunner class default loadout
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_armorvest
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
// demolitions class default loadout
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
// sniper class default loadout
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_specialgrenade
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 1
set scr_enable_music 1
set scr_enable_hiticon 1
// MAPROTATION
set sv_mapRotation "gametype dom map mp_backlot gametype koth map mp_bog gametype sd map mp_crash gametype war map mp_bloc gametype sab map mp_overgrown gametype dm map mp_showdown gametype dom map mp_pipeline gametype koth map mp_farm gametype sd map mp_strike gametype war map mp_vacant gametype sab map mp_backlot gametype dm map mp_shipment gametype dom map mp_citystreets gametype koth map mp_convoy gametype sd map mp_crossfire gametype war map mp_cargoship gametype sab map mp_pipeline gametype dm map mp_countdown"
//=========================================================================
========
// Execute other Config-Files
//=========================================================================
========
// The following execute-command might not be needed in the default-config!
exec mp_weapons.cfg
Wie man sieht, weicht die Mapliste, die der Server lädt (oben) völlig anders aus, wie die, die ich haben will.
Kann mir da jemand weiterhelfen ?
Ich muss zugeben, dass ich nicht übermäßig viel wissen über die Config habe, aber ich dachte, für eine Maplist sollte es reichen :)
Gruß
smilie128
Zitat:
.