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Cod4 awe4 auf Hardcore einstellen |
Attila
5-Minuten-Ei

Dabei seit: 12.03.2008
Beiträge: 10

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das habe ich schon gemacht aber nichts ging hud und das waren auch noch da
AWE GAME MODE SWITCHES
//*************************************************************************
*******************************
//=========================================================================
===============================
// AWE Ranking
//=========================================================================
===============================
set awe_rankup 1 //default = 1
//=========================================================================
================================
// AWE FORCE WEAPONS
//=========================================================================
================================
set awe_force_weapons "0"
//Seperate Loadout for Allies & Axis
set awe_force_weapons_perteam "0"
//Allies
set awe_forceweapons_primary_allies "skorpion_mp" //valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_secondary_allies "colt45_mp" //valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_inventory_allies "c4_mp" // valid entries: "claymore_mp"; "c4_mp"; "rpg_mp"
set awe_forceweapons_inventory_allies_count 1 //max of 4
//Axis
set awe_forceweapons_primary_axis "m4_mp" //valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_secondary_axis "beretta_mp" //valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_inventory_axis "claymore_mp" // valid entries: "claymore_mp"; "c4_mp"; "rpg_mp"
set awe_forceweapons_inventory_axis_count 2 //max of 3
//Loadout for Both Teams
set awe_forceweapons_primary "barrett_acog_mp" //valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_secondary "colt45_mp" //valid names: any weapon from the mp weapon file list at foot of config
set awe_forceweapons_inventory "claymore_mp" // valid entries: "claymore_mp"; "c4_mp"; "rpg_mp"
set awe_forceweapons_inventory_count 1
set awe_forceweapons_grenadeprimary "frag" //grenade types: "", "frag", "smoke", "flash"
set awe_forceweapons_grenadeprimary_count "1" //max: 4
set awe_forceweapons_grenadesecondary "flash" //grenade types: "", "smoke", "flash"
set awe_forceweapons_grenadesecondary_count "1" //max: 3
//=========================================================================
================================
// AWE Hardcore
//=========================================================================
================================
set awe_hardcore "1"
set awe_hardcore_show_minimap "0"
//=========================================================================
================================
// AWE Oldschool Mode
//=========================================================================
================================
set awe_oldschool "0"
//loadout for oldschool
set awe_oldschool_primary "m4_mp" //valid names: any weapon from the mp weapon file list at foot of config
set awe_oldschool_secondary "uzi_mp" //valid names: any weapon from the mp weapon file list at foot of config
set awe_oldschool_grenadeprimary "frag" //grenade types: "", "frag", "smoke", "flash"
set awe_oldschool_grenadeprimary_count 1 //max: 4
set awe_oldschool_grenadesecondary "smoke" //grenade types: "", "smoke", "flash"
set awe_oldshcool_grenadesecondary_count 1 //max: 3
set awe_oldschool_perks "1" //turns perk pickups on/off. 1 = on; 0 = off.
set awe_oldschool_weapon_respawntime 15 //max: 120
set awe_oldschool_perk_respawntime 25 //max: 120
Dieser Beitrag wurde 1 mal editiert, zum letzten Mal von Attila: 12.03.2008 22:36.
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