//Start-Spiel-Modus
g_gametype tdm
//Map Rotation
set sv_mapRotation "gametype tdm map mp_warehouse gametype htf map mp_carentan_night gametype ctf map mp_uo_brjansk2 gametype dm map carcasson_final gametype sd map mp_cassino gametype bas map mp_uo_broadsword_lg_beta gametype tdm map mp_bazolles_final"
set sv_mapRotationCurrentmap "mp_warehouse"
map_rotate |