// limits the number of players that can choose each class type set class_assault_limit 0 set class_specops_limit 0 set class_heavygunner_limit 0 set class_demolitions_limit 0 set class_sniper_limit 99 // enables dropping of specified weapon class set class_assault_allowdrop 0 set class_specops_allowdrop 0 set class_heavygunner_allowdrop 0 set class_demolitions_allowdrop 0 set class_sniper_allowdrop 1 // assault rifles set weap_allow_m16 0 set weap_allow_ak47 0 set weap_allow_m4 0 set weap_allow_g3 0 set weap_allow_g36c 0 set weap_allow_m04 0 set weap_allow_mp44 0 // assault attachments 0 set attach_allow_assault_none 0 set attach_allow_assault_gl 0 set attach_allow_assault_reflex 0 set attach_allow_assault_silencer 0 set attach_allow_assault_acog 0 // smgs set weap_allow_mp5 0 set weap_allow_skorpion 0 set weap_allow_uzi 0 set weap_allow_ak74u 0 set weap_allow_p90 0 // smg attachments set attach_allow_smg_none 0 set attach_allow_smg_reflex 0 set attach_allow_smg_silencer 0 set attach_allow_smg_acog 0 // shotguns set weap_allow_m1014 0 set weap_allow_winchester1200 0 // shotgun attachments set attach_allow_shotgun_none 0 set attach_allow_shotgun_reflex 0 set attach_allow_shotgun_grip 0 // light machine guns set weap_allow_saw 0 set weap_allow_rpd 0 set weap_allow_m60e4 0 // lmg attachments set attach_allow_lmg_none 0 set attach_allow_lmg_reflex 0 set attach_allow_lmg_grip 0 set attach_allow_lmg_acog 0 // sniper rifles set weap_allow_dragunov 1 set weap_allow_m40a3 1 set weap_allow_barrett 1 set weap_allow_remington700 1 set weap_allow_m21 1 // sniper attachments set attach_allow_sniper_none 1 set attach_allow_sniper_acog 1 // pistols set weap_allow_beretta 0 set weap_allow_colt45 0 set weap_allow_usp 0 set weap_allow_deserteagle 0 set weap_allow_deserteaglegold 0 // pistol attachments set attach_allow_pistol_none 0 set attach_allow_pistol_silencer 0 // grenades set weap_allow_frag_grenade 0 set weap_allow_concussion_grenade 0 set weap_allow_flash_grenade 0 set weap_allow_smoke_grenade 0 // perks set perk_allow_specialty_parabolic 0 set perk_allow_specialty_gpsjammer 0 set perk_allow_specialty_holdbreath 0 set perk_allow_specialty_quieter 0 set perk_allow_specialty_longersprint 0 set perk_allow_specialty_detectexplosive 0 set perk_allow_specialty_explosivedamage 0 set perk_allow_specialty_pistoldeath 0 set perk_allow_specialty_grenadepulldeath 0 set perk_allow_specialty_bulletdamage 0 set perk_allow_specialty_bulletpenetration 0 set perk_allow_specialty_bulletaccuracy 0 set perk_allow_specialty_rof 0 set perk_allow_specialty_fastreload 0 set perk_allow_specialty_extraammo 0 set perk_allow_specialty_armorvest 0 set perk_allow_specialty_fraggrenade 0 set perk_allow_specialty_specialgrenade 0 set perk_allow_c4_mp 0 set perk_allow_claymore_mp 0 set perk_allow_rpg_mp 0 // assault class default loadout set class_assault_primary m16 set class_assault_primary_attachment gl set class_assault_secondary beretta set class_assault_secondary_attachment none set class_assault_perk1 specialty_null set class_assault_perk2 specialty_bulletdamage set class_assault_perk3 specialty_longersprint set class_assault_grenade concussion_grenade set class_assault_camo camo_none set class_assault_frags 1 set class_assault_special 1 // specops class default loadout set class_specops_primary mp5 set class_specops_primary_attachment none set class_specops_secondary usp set class_specops_secondary_attachment silencer set class_specops_perk1 c4_mp set class_specops_perk2 specialty_explosivedamage set class_specops_perk3 specialty_bulletaccuracy set class_specops_grenade flash_grenade set class_specops_camo camo_none set class_specops_frags 1 set class_specops_special 1 // heavygunner class default loadout set class_heavygunner_primary saw set class_heavygunner_primary_attachment none set class_heavygunner_secondary usp set class_heavygunner_secondary_attachment none set class_heavygunner_perk1 specialty_specialgrenade set class_heavygunner_perk2 specialty_armorvest set class_heavygunner_perk3 specialty_bulletpenetration set class_heavygunner_grenade concussion_grenade set class_heavygunner_camo camo_none set class_heavygunner_frags 1 set class_heavygunner_special 1 // demolitions class default loadout set class_demolitions_primary winchester1200 set class_demolitions_primary_attachment none set class_demolitions_secondary beretta set class_demolitions_secondary_attachment none set class_demolitions_perk1 rpg_mp set class_demolitions_perk2 specialty_explosivedamage set class_demolitions_perk3 specialty_longersprint set class_demolitions_grenade smoke_grenade set class_demolitions_camo camo_none set class_demolitions_frags 1 set class_demolitions_special 1 // sniper class default loadout set class_sniper_primary m40a3 set class_sniper_primary_attachment none set class_sniper_secondary none set class_sniper_secondary_attachment none set class_sniper_perk1 none set class_sniper_perk2 none set class_sniper_perk3 none set class_sniper_grenade none set class_sniper_camo camo_none set class_sniper_frags 0 set class_sniper_special 0 set class_assault_movespeed 0.95 set class_specops_movespeed 1.00 set class_heavygunner_movespeed 0.875 set class_demolitions_movespeed 1.00 set class_sniper_movespeed 1.00 set scr_enable_nightvision 1 set scr_enable_music 1 set scr_enable_hiticon 1 // gameplay set scr_game_allowkillcam 1 set scr_game_onlyheadshots 0 set scr_game_deathpointloss 0 set scr_game_suicidepointloss 0 set scr_team_teamkillpointloss 1 set scr_game_spectatetype 1 set scr_game_forceuav 0 set scr_game_hardpoints 1 // hardpoints set scr_hardpoint_allowartillery 1 set scr_hardpoint_allowuav 1 set scr_hardpoint_allowhelicopter 1 // teams set scr_team_fftype 0 set scr_team_teamkillspawndelay 20 set scr_team_kickteamkillers 0 // player set scr_player_maxhealth 100 set scr_player_suicidespawndelay 0 set scr_player_healthregentime 5 set scr_player_forcerespawn 1 set scr_player_sprinttime 4 // UI set scr_hardcore 0 set scr_oldschool_mw 0 set ui_hud_obituaries 1 set ui_hud_showobjicons 1 |