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cfg Files Hilfe |
yildirim
5-Minuten-Ei

Dabei seit: 09.04.2006
Beiträge: 12

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Moin moin Leute,
ich hab mir den Admiral Mod installiert,
von der Opferlammseite auf COD 2.
Wenn wir spielen sind manchmal alle unverwundbar.
Sind aber keine Cheater, ist mir auch schon passiert.
Ich poste mal meine beiden Files.
Könnte die sich mal jemand anschauen???
Wäre nett.
Danke
Ich habe 2 cfg Files.
Kann ich nicht die XG1.cfg weglassen,
und alles mit der server.cfg steuern???
Meíne XG1.cfg:
set sv_hostname "Bonanza"
set scr_motd "powered by XG1.de"
sets _IRC "#xg1.de" // your IRC channel + server here (optional)
sets _Admin "|Admins|" // Make it your IRC or site nick maybe (optional)
sets _Email "info@xg1.de" // You're email address (optional)
sets _URL "www.xg1.de" // your website here (optional)
set net_ip "80.190.72.157" //IP to listen on
set net_port "28960" //Server Port
set sv_maxclients "24" //Max number of players
set g_password "" // Use Password for playing
set sv_minPing "0" //Disables minimum ping
set sv_maxPing "150" //Disables maximum ping
set sv_maxRate "20000"
set sv_fps "20"
set logfile "1" //0=no log 1=buffered 2=continuous 3=append
set g_log "games_mp.log"
set g_logsync "1" // 0 - buffered writes 1 - write immediately
set sv_log_damage "0"
seta sv_gamespy "0"
seta sv_master1 "cod2master.activision.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
seta sv_master4 "cod2authorize.activision.com"
seta sv_master5 "cod2master.infinityward.com"
seta sv_master6 ""
set rcon_password "*****"
set sv_privateclients "0"
seta sv_privatepassword ""
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"
set scr_allow_shotgun "1"
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"
set g_weaponAmmoPools "0"
set scr_killcam "0"
set scr_freelook "1"
set scr_spectateenemy "1"
set g_forceteamspectate "1"
set sv_kickBanTime "300"
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
set sv_floodProtect "1"
set sv_reconnectlimit "3"
set sv_disableClientConsole "0"
set cl_autocmd "1"
set sv_cheats "0"
set sv_pure "1"
set scr_allow_vote "1"
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "0"
set g_allowvotetypemap "0"
set g_allowvotemap "1"
set g_allowvotemaprotate "0"
set g_allowvotemaprestart "0"
set sv_voice "0"
set sv_voiceQuality "5" //Voice Quality Range: 0-9
set scr_friendlyfire "0" //0 - off 1 - on 2 - reflect damage 3 - Shared 4
set scr_teambalance "0"
set g_deadChat "1"
set scr_drawfriend "1"
set scr_forcerespawn "1"
set sv_invulnerabletime "3"
set g_teamswitchdelay "25"
//===== DM
set scr_dm_scorelimit "100"
set scr_dm_timelimit "15"
//===== TDM
set scr_tdm_scorelimit "250"
scr_tdm_timelimit "30"
//===== SD
set scr_sd_graceperiod "15"
set scr_sd_roundlimit "12"
set scr_sd_scorelimit "0"
set scr_sd_timelimit "0"
set scr_sd_bombtimer "60"
set scr_sd_roundlength "3"
//===== HQ
set scr_hq_timelimit "20"
set scr_hq_scorelimit "450"
//===== CTF
set scr_ctf_scorelimit "8"
set scr_ctf_timelimit "20"
set scr_ctf_roundlimit "0"
set scr_ctf_roundlength "5"
set scr_ctf_startrounddelay "10"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "10"
set g_gametype "DM"
//===== CoD2 Stock Maps:
//mp_breakout = Villers-Bocage, France
//mp_brecourt = Brecourt, France
//mp_burgundy = Burgundy, France
//mp_carentan = Carentan, France
//mp_dawnville = St. Mere Eglise, France
//mp_decoy = El Alamein, Egypt
//mp_downtown = Moscow, Russia
//mp_farmhouse = Beltot, France
//mp_leningrad = Leningrad, Russia
//mp_matmata = Matmata, Tunisia
//mp_railyard = Stalingrad, Russia
//mp_toujane = Toujane, Tunisia
//mp_trainstation = Caen, France
//===== Set the map rotation
set sv_mapRotation "gametype DM map mp_breakout map mp_brecourt map mp_burgundy map mp_carentan map mp_dawnville map mp_decoy map mp_downtown map mp_farmhouse map mp_leningrad map mp_matmata map mp_railyard map mp_toujane map mp_trainstation "
map_rotate
Meine Server.cfg:
// *** AdmiralMOD Einstellungen ***
// * Aktiviere/Deaktiviere den AdmiralMOD * (0/1)
set am_enabled "1"
// * Aktiviere/Deaktiviere Error-Log (in game_mp.log) * (0/1)
set am_error_logfile "0"
set am_error_bots "0"
// * Ohne Download-Zulassen kann der Client den Mod nicht spielen *
set am_only_with_autodownload "1"
// * Missions Pack *
set am_mission_pack_enabled "0"
// * Spieler-Klassen-System *
set am_use_player_class_system "0"
set am_class_medic_max_health_packs "5"
set am_class_tnt_max_bombs_packs "2"
set am_class_tnt_max_bombs_packs_on_map "5"
set am_class_artillerie_max_strikes "3"
// * Spieler-Klasse Sanitäter, zeigt einen Verletzten wenn dessen Gesundheit unter diesem Wert liegt * (0/100)
set am_class_show_medic_damage_heart_if_health_less_than "50"
// * Spieler-Klassen-Limitierung *
set am_player_class_limit "0"
set am_class_soldier_limit "-1"
set am_class_soldier_special_limit "-1"
set am_class_sniper_limit "2"
set am_class_medic_limit "4"
set am_class_tnt_limit "2"
set am_class_artillery_limit "2"
set am_class_spy_limit "2"
// * Willkommens Nachichten * (0/1)
set am_show_welcome "1"
set am_welcome_msg_0 "^7Willkommen beim Bonanza Server"
set am_welcome_msg_1 "^7Version v1.50 ^7Beta 11"
set am_welcome_msg_2 " "
set am_welcome_msg_3 "WAIT 3"
set am_welcome_msg_4 "^7Cheater fliegen raus"
// * Nachichten *
set am_show_roto_messages "0" (0/1)
set am_messages_0 "^7Admiral^1MOD v1.50 ^7Beta 11"
set am_messages_1 " "
set am_messages_2 "WAIT 45"
// * Aktiviere/Deaktiviere Anzeige Nächste Karte/Spieltyp * (0/1) (20/360)
set am_show_next_map "0"
set am_show_next_map_loop_wait_time "30"
// * Aktiviere/Deaktiviere zeige AdmiralMOD Features an * (0/1)
set am_show_mod_features "0"
// * Clan Logo Text *
set am_show_clan_logo_text "0"
set am_clan_logo_text_xpos "185"
set am_clan_logo_text_ypos "466"
set am_clan_logo_text_alpha "0.5"
// * Clan Logo Grafik *
set am_show_clan_logo_graphic "0"
set am_clan_logo_graphic_xpos "230"
set am_clan_logo_graphic_ypos "450"
set am_clan_logo_graphic_width "100"
set am_clan_logo_graphic_height "100"
set am_clan_logo_graphic_alpha "0.2"
// * Clan-Mitglieder Tag in Spieler-Namen *
set am_clanmember_tag "[clan]"
// * Zeige Teampunkte *
set am_show_team_score "1"
// * Zeige Spielzeit *
set am_show_time "1"
// * Aktiviere/Deaktiviere Kinobildschirm Effekt * (0/1)
set am_cinemascope "0"
// * Lebediganzeige zeigt wieviele Spieler noch am Leben sind * (0/1)
set am_player_life_board "0"
// * Aktiviere/Deaktiviere das alte Lebensanzeige System (CoD1) * (0/1)
set am_healthbar "0"
set am_health_regen "0"
set am_health_drop "1"
// * Aktiviere/Deaktiviere Spieler Bluten * (0/1), (1/80), (1/10)
set am_bleeding "0"
set am_bleeding_start_if_health_less_than "50"
set am_bleeding_speed "2"
// * Aktiviere/Deaktiviere Waffe fallen lassen nach Tod * (0/1)
set am_weapon_drop "1"
// * Aktiviere/Deaktiviere den Treffereffekt im Fadenkreuz * (0/1)
set am_show_player_hit "1"
// * Aktiviere/Deaktiviere die Campermarkierung auf dem Kompass
* (0/1), (30/360), (40/360), (30/480)
set am_show_campers "0"
set am_warn_campers_after_sec "30"
set am_indicate_campers_after_sec "40"
set am_indicate_end_after_sec "60"
// * Aktiviere/Deaktiviere Spawnschutz * (0/1) , (1/30)
set am_player_spawn_protect "1"
set am_player_spawn_protect_time "6"
// * Aktiviere/Deaktiviere die Minenfelder * (0/1)
set am_minefields_disabled "1"
// * Aktiviere/Deaktiviere Fadenkreuz / Normal & Rot (0/1)
set am_crosshairs "1"
set am_crosshair_red "0"
// * Lasermarkierung in der Mitte des Bildschirms *
set am_laser_dot "1"
set am_laser_size "2"
set am_laser_alpha "1"
set am_laser_color_red "1"
set am_laser_color_green "0"
set am_laser_color_blue "0"
set am_laser_x_pos "319.5"
set am_laser_y_pos "241.5"
// * Aktiviere/Deaktiviere die Totensymbole * (0/1)
set am_deathicons "0"
// * Aktiviere/Deaktiviere Granaten Anzeige * (0/1)
set am_grenade_indicator "1"
// * Aktiviere/Deaktiviere Die Objektanzeige * (0/1)
set am_objective_indicator "1"
// * Aktiviere/Deaktiviere Spieler Rang * (0/1), (1/100), (1/100), (1/100), (1/100)
set am_enable_player_rank "1"
set am_rank_2_min_points "10"
set am_rank_3_min_points "20"
set am_rank_4_min_points "30"
set am_rank_5_min_points "40"
// * Bestimme Splittergranaten/Nebelgranaten je Rang * (0/10)
set am_if_rank_1_add_fraggrenades "0"
set am_if_rank_2_add_fraggrenades "1"
set am_if_rank_3_add_fraggrenades "2"
set am_if_rank_4_add_fraggrenades "3"
set am_if_rank_5_add_fraggrenades "3"
set am_if_rank_1_add_smokegrenades "0"
set am_if_rank_2_add_smokegrenades "0"
set am_if_rank_3_add_smokegrenades "1"
set am_if_rank_4_add_smokegrenades "2"
set am_if_rank_5_add_smokegrenades "2"
set am_give_artillery_by_rank_nr "5"
// * Am Wiedereintrittspunkt kannst du eine Zweitwaffe wählen * (0/1), (5/20)
set am_secondary_weapon "1"
set am_secondary_weapon_selection_wait "10"
// * Aktiviere/Deaktiviere Waffen Arsenal * (0/1), (3/10), (0/1)
set am_weapon_arsenal "0"
set am_max_weapon_slot_count "4"
set am_give_pistol "1"
// * Du kannst gewurfene Granaten aufheben um sie zurück zu werfen * (0/1)
set am_grenade_return_throw "0"
// * Aktiviere/Deaktiviere Treffer: Waffe verloren * (0/1)
set am_arm_hit_drop_weapon "0"
// * Artillerieschläge mit dem Feldstecher + Effekten * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)
set am_player_artillerie "1"
set am_player_artillerie_needed_score "40"
set am_player_artillerie_max_strikes "3"
set am_player_artillerie_delay_first_strike "45"
set am_player_artillerie_delay_next_strikes "75"
set am_player_artillerie_damage_range "600"
set am_player_artillerie_player_damage "70"
// * Waffenlimits für jede Waffe * (0/1)
set am_weapon_limit "0"
// Mögliche Angaben: (-1 = unlimitiert, 0-100 = Waffenanzahl) *
set am_weapon_mosin_nagant_sniper_mp_max_count "-1"
set am_weapon_enfieldsniper_mp_max_count "-1"
set am_weapon_kar98k_sniper_mp_max_count "-1"
set am_weapon_springfield_mp_max_count "-1"
set am_weapon_svt40_mp_max_count "-1"
set am_weapon_enfield_mp_max_count "-1"
set am_weapon_kar98k_mp_max_count "-1"
set am_weapon_m1carbine_mp_max_count "-1"
set am_weapon_m1garand_mp_max_count "-1"
set am_weapon_mosin_nagant_mp_max_count "-1"
set am_weapon_g43_mp_max_count "-1"
set am_weapon_bar_mp_max_count "-1"
set am_weapon_bren_mp_max_count "-1"
set am_weapon_mp44_mp_max_count "-1"
set am_weapon_ppsh_mp_max_count "-1"
set am_weapon_sten_mp_max_count "-1"
set am_weapon_mp40_mp_max_count "-1"
set am_weapon_thompson_mp_max_count "-1"
set am_weapon_pps42_mp_max_count "-1"
set am_weapon_greasegun_mp_max_count "-1"
set am_weapon_shotgun_mp_max_count "-1"
set am_weapon_smokegrenade_max_count "-1"
set am_weapon_fraggrenade_max_count "-1"
set am_weapon_colt_mp_max_count "-1"
set am_weapon_luger_mp_max_count "-1"
set am_weapon_webley_mp_max_count "-1"
set am_weapon_TT30_mp_max_count "-1"
// * Waffen Schaden Einstellungen * (0/1), (0/500)
set am_weapon_damage_modifiers "1"
// * Niedrigere Zahlen = Niedrigerer Schaden ! *
set am_weapon_damage_luger_mp "45"
set am_weapon_damage_webley_mp "45"
set am_weapon_damage_TT30_mp "45"
set am_weapon_damage_colt_mp "45"
set am_weapon_damage_mp40_mp "45"
set am_weapon_damage_mp44_mp "40"
set am_weapon_damage_thompson_mp "35"
set am_weapon_damage_bren_mp "40"
set am_weapon_damage_PPS42_mp "35"
set am_weapon_damage_ppsh_mp "35"
set am_weapon_damage_sten_mp "35"
set am_weapon_damage_m1carbine_mp "45"
set am_weapon_damage_g43_mp "45"
set am_weapon_damage_mosin_nagant_mp "90"
set am_weapon_damage_m1garand_mp "90"
set am_weapon_damage_enfield_mp "90"
set am_weapon_damage_kar98k_mp "90"
set am_weapon_damage_kar98k_sniper_mp "135"
set am_weapon_damage_mosin_nagant_sniper_mp "135"
set am_weapon_damage_enfield_scope_mp "135"
set am_weapon_damage_springfield_sniper_mp "135"
set am_weapon_damage_shotgun_mp "50"
set am_weapon_damage_frag_grenade_british_mp "195"
set am_weapon_damage_frag_grenade_german_mp "195"
set am_weapon_damage_frag_grenade_american_mp "195"
set am_weapon_damage_frag_grenade_russian_mp "195"
// * Kommandotruppen System * (0/1),(2/6),(500/2000),(5/120),(0/1)
set am_squads "0"
set am_max_players_in_squad "3"
set am_max_dist_from_squad "1200"
set am_squad_respawn_time "5"
set am_clanmember_squads_enabled "0"
set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"
set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"
set am_squadnames_allies_0 "PEACE"
set am_squadnames_allies_1 "ZULU"
set am_squadnames_allies_2 "DROID"
set am_squadnames_allies_3 "GAMMA"
set am_squadnames_allies_4 "TIGER"
set am_squadnames_allies_5 "EARTH"
set am_squadnames_allies_6 "TARGET"
set am_squadnames_allies_7 "COMMIT"
set am_squadnames_allies_8 "DRONE"
set am_squadnames_allies_9 "PATH"
set am_squadnames_axis_0 "ADLER"
set am_squadnames_axis_1 "STURM"
set am_squadnames_axis_2 "FUCHS"
set am_squadnames_axis_3 "WIND"
set am_squadnames_axis_4 "WUESTE"
set am_squadnames_axis_5 "BORKE"
set am_squadnames_axis_6 "EICHE"
set am_squadnames_axis_7 "SIEG"
set am_squadnames_axis_8 "EISEN"
set am_squadnames_axis_9 "STAHL"
// * Abstimmungen *
set am_vote_map "1"
set am_vote_gametype "0"
set am_vote_time "15"
set am_vote_only_clanmembers "0"
set am_vote_maps_0 "breakout"
set am_vote_maps_1 "brecourt"
set am_vote_maps_2 "burgundy"
set am_vote_maps_3 "carentan"
set am_vote_maps_4 "dawnville"
set am_vote_maps_5 "decoy"
set am_vote_maps_6 "downtown"
set am_vote_maps_7 "farmhouse"
set am_vote_maps_8 "leningrad"
set am_vote_maps_9 "matmata"
set am_vote_maps_10 "railyard"
set am_vote_maps_11 "toujane"
set am_vote_maps_12 "trainstation"
set am_vote_gametypes_0 "dm"
set am_vote_gametypes_1 "ctf"
set am_vote_gametypes_2 "hq"
set am_vote_gametypes_3 "sd"
set am_vote_gametypes_4 "tdm"
// * Mörserbeschuss als Kulisse * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1)
set am_mortar_attacks "0"
set am_mortar_attacks_at_same_time "2"
set am_mortar_attacks_formation "random"
set am_mortar_attacks_strength "random"
set am_mortar_attacks_min_wait "20"
set am_mortar_attacks_max_wait "45"
set am_mortar_attacks_damage_range "400"
set am_mortar_attacks_player_damage "50"
set am_mortar_attacks_target "random"
set am_mortar_explosion_silent "1"
// * Trefferschock nach Verletzung * (0/1)
set am_player_shell_shock "1"
// * Aktiviere/Deaktiviere BattleChatter System * (0/1), (0/100)
set am_battlechatter "1"
set am_battlechatter_comments_probability "40"
// * Aktiviere/Deaktiviere die Sprintfunktion * (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90)
set am_player_sprinting "1"
set am_sprinting_time "10"
set am_player_sprint_key "1"
set am_deny_sprinting_health "30"
// * Aktiviere/Deaktiviere Klettern (Benutzen-Taste) * (0/1)
set am_climbing "0"
set am_climbing_key "1" (0=MeleeButton, 1=UseButton)
// * Aktiviere/Deaktiviere Boote (brecourt) * (0/1)
set am_boats "1"
// * Aktiviere/Deaktiviere Halbzeit Modus für S&D * (0/1), (5/30)
set am_haftime_mode "0"
set am_haftime_teamchange_waittime "10"
// * Anti-Teamkiller Funktion * (0/1)
set am_anti_teamkill "1"
// * Teamkill Optionen: 1 = Selbstmord, 2 = Zuschauen, 3 = Trefferschock, 4 = Kick, 5 = Bann *
set am_if_teamkill_1_then_option "1"
set am_if_teamkill_2_then_option "2"
set am_if_teamkill_3_then_option "3"
set am_if_teamkill_4_then_option "4"
set am_if_teamkill_5_then_option "5"
// * Andere COD2 Spieler können deinen AM Server finden * (0/1)
// setst ein (AM) hinter deinen Servernamen
set am_admiral_mod_server_search_option "1"
// * Unknown Soldier Handhabung (ändert den Namen eines Unknown Soldier in...)*
set am_change_unknown_soldier_names "1" (0/1)
set am_unknown_soldier_names_0 "ihren Penis"
set am_unknown_soldier_names_1 "Eierbecher"
set am_unknown_soldier_names_2 "den Heini"
set am_unknown_soldier_names_3 "Luke Skywalker"
set am_unknown_soldier_names_4 "Edgar"
set am_unknown_soldier_names_5 "Garfield"
set am_unknown_soldier_names_6 "Arnold Schwarzenegger"
set am_unknown_soldier_names_7 "Grisu der kleine Drache"
set am_unknown_soldier_names_8 "Frankenstein"
set am_unknown_soldier_names_9 "Rumpelstilzchen"
set am_unknown_soldier_names_10 "Donald Duck"
set am_unknown_soldier_names_11 "Frodo"
Dieser Beitrag wurde 1 mal editiert, zum letzten Mal von yildirim: 14.05.2006 11:51.
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yoda
Böser Admin
Dabei seit: 21.01.2004
Beiträge: 12.269

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Welche CoD2-Version ist auf dem Server installiert?
Und welche Version des AdmiralMODs genau? Solltet es vielleicht mal mit der aktuellen Version versuchen.
Und wenn Du alle Einstellungen in einer einzigen cfg hast, sollte es eigentlich funktionieren.
Aber man sollte mit zwei cfg´s arbeiten, der Übersicht halber.
Eine cfg, die zum Start aufgerufen wird mit den reinen Spiel-Einstellungen zu CoD2 (als ob kein MOD installiert ist) - in dieser dann mit dem Befehl exec name_der_cfg.cfg die zweite cfg mit den MOD-spezifischen Befehlen ausführen.
__________________ "Fürs Internet sollte das Baumhaus-Prinzip gelten:
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Diskutiere nie mit einem Idioten - zuerst zwingt er Dich auf sein Niveau herab und dann schlägt er Dich mit Erfahrung...
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