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problem mit custom maps |
Fuddel
Tele-Tubbie
Dabei seit: 04.05.2006
Beiträge: 103

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ja, die start cfg heisst server.cfg, sollte aber nicht machen
habe auch die leerzeichen hinter den "+" gelöscht, leider fehl anzeige
hier mal die server cfg: vielleicht sin da ja irgendwo fehler drin
//*************************************************************************
*****
// Call of Duty 4 - eXtreme+ modification
//*************************************************************************
*****
// author : eXtreme+ Support Crew
// email : admin@mycallofduty.com
// website : http://www.mycallofduty.com
//
// mod : X4 : eXtreme+ Warfare
// version : 1.0
// update : January 2008
//*************************************************************************
*****
//*************************************************************************
*****
// Color Codes
//*************************************************************************
*****
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black
//*************************************************************************
*****
// Public Information
//*************************************************************************
*****
sets sv_hostname "test"
sets _Admin "test"
sets _Email ""
sets _Website "xxx"
sets _Location "GER"
sets _Irc ""
sets _Mod "^3e^1X^3treme^2+^7"
sets _ModVer "v1.0"
sets _ModUpdate "Right Now"
sets _Maps "COD4 Custom"
sets scr_motd "xxx!"
set g_motd "xxx"
//*************************************************************************
*****
// Common Server Settings
//*************************************************************************
*****
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
//set net_ip "1.2.3.4" // Set your servers IP address
//set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "0" // 0 = Listen, 1 = LAN, 2 = Internet
set developer "0"
set loc_warnings "0"
// Master servers
set sv_master1 "cod4master.activision.com"
set sv_gamespy "1"
// Password Settings
set rcon_password "xxx" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Player slots setup
set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots
//ui_maxclients "32"
set sv_privateclients "0" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
//seta sv_wwwBaseURL "xxx"
seta sv_wwwBaseURL "xxx"
seta sv_wwwDlDisconnected "0"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "900"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set g_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
// Voting
set g_allowVote "1"
set g_voteAbstainWeight "0.5"
set g_oldVoting "1"
set scr_game_hardpoints "0"
// Hardpoints
set scr_hardpoint_allowartillery "0"
set scr_hardpoint_allowuav "0"
set scr_hardpoint_allowhelicopter "0"
//*************************************************************************
*****
// Misc
//*************************************************************************
*****
set sv_allowAnonymous "0"
set g_antilag "0"
set g_smoothClients "1"
set g_compassShowEnemies "1"
set scr_drawfriend "0"
set scr_forcerespawn "1"
set scr_game_allowkillcam "0"
// test bots (can crash the server on next map!)
set scr_testclients "0"
// freeze the bots to the ground?, easier when testing!
//set scr_botfreeze "1"
// HUD and Environmental Stuff
set scr_enable_music "1"
set scr_enable_scoretext "1"
set scr_fog_disable "0"
//*************************************************************************
*****
// Init & Exec CFG Files
//*************************************************************************
*****
wait
exec redirect.cfg
wait
exec monitoring.cfg
wait
exec playercontrol.cfg
wait
exec healthcontrol.cfg
wait
exec messages.cfg
wait
exec miscfeatures.cfg
wait
exec weaponcontrol.cfg
wait
exec wmdcontrol.cfg
wait
exec gametypes.cfg
wait
exec maprotation.cfg
und die maprotation.cfg
/**************************************************************************
****
// Map control settings
//*************************************************************************
*****
// automatically try to fix errors in maprotation. After this has been done the cvar will be set
// to "0" so that it will only run when you start the server or reload your configs.
// 0 = disabled, 1 = enable (once), default = 0
set ex_fix_maprotation "1"
// use random map rotation
// 0 = disabled, 1 = enable, default = 0
//set ex_random_maprotation "1"
// rotate map if server is empty for the set number of minutes
// 0 = disabled, max = 1440, default = 5
//set ex_rotate_if_empty "5"
//*************************************************************************
*****
// Map Rotation
//*************************************************************************
*****
// Clear the current map rotation (should one exist)
set sv_maprotationcurrent ""
//*************************************************************************
*****
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch
//*************************************************************************
*****
set g_gametype "war"
//*************************************************************************
*****
// DM -- FREE FOR ALL DEATHMATCH
//*************************************************************************
*****
set sv_mapRotation ""
//*************************************************************************
*****
// DOM -- DOMINATION
//*************************************************************************
*****
//set sv_mapRotation ""
//*************************************************************************
*****
// KOTH -- HEADQUARTERS
//*************************************************************************
*****
//set sv_mapRotation ""
//*************************************************************************
*****
// SAB -- SABOTAGE
//*************************************************************************
*****
//set sv_mapRotation ""
//*************************************************************************
*****
// SD -- SEARCH & DESTROY
//*************************************************************************
*****
//set sv_mapRotation ""
//*************************************************************************
*****
// WAR -- TEAM DEATH MATCH
//*************************************************************************
*****
//set sv_mapRotation "gametype war map mp_subway"
//*************************************************************************
*****
// MIXED GAMETYPES
//*************************************************************************
*****
//set sv_mapRotation ""
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In den Modordner? Bei mir liegen die Start-Dateien im COD-Ordner. Bei COD4 benötigt man das Paket von Ryan: CoD4 - Patch 1.5 - WINDOWS und Linux!
Dort sind cod4_lnxded-bin und cod4_lnxded drin sowie alle Zusatzdateien, die bei Patch 1.5 benötigt werden.
cu Mike
__________________ ++++ To Yoda: Jedi-Meister bekommt Auris zugeschickt. Unmöglich nichts ist ++++
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