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Games_mp.log Geht nicht (Log-Datei wird nicht geschrieben / ist nicht zu finden) |
disjan
Weichei
Dabei seit: 19.02.2008
Beiträge: 3

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disjan
Weichei
Dabei seit: 19.02.2008
Beiträge: 3

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// Call of Duty 4: Modern Warfare - Dedicated Server generated (UNRANKED) Config File
// Config Generator made by Jack. ICQ:447987892 MSN: jack@hyperized.net Email: jack@hyperized.net Homepage: http://jack.hyperized.net
// Server Informationen
sets sv_hostname "^4www.a-o-e.info ^7CoD 4 ^4Back to CoD/CoD2 Maps"
sets _Admin "mYst1c & DarkBaer"
sets _Email "admin@email.de"
sets _Website "http://www.a-o-e.info"
sets _Location "Germany"
sets _Irc "#channel"
// Log Einstellungen
set g_synclog "2"
set logfile "1"
set g_log "games_mp.log"
// Passwort Einstellungen
set rcon_password ""
set sv_privatePassword ""
set g_password ""
// Spieler Anzahl
set sv_maxclients "24"
set sv_privateclients "0"
// Ping
set sv_minping "0"
set sv_maxping "100"
// Client Download Einstellungen
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwDlDisconnected "0"
set sv_wwwBaseURL "http://www.a-o-e.info/cod4/"
// Rate
set sv_maxRate "25000"
// FPS
set sv_fps "20"
// Kickt inaktive Spieler
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlood Einstellungen
set sv_floodProtect "1"
set sv_reconnectlimit "3"
set g_no_script_spam "1"
// Anti Cheat Einstellungen
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_pure "1"
set g_banIPs ""
// Temporärer Bann, in Sekunden
set sv_kickBanTime "3600"
// In-Game Sprachkommunikation
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
// Team-Balance und Voting
set scr_teambalance "1"
set g_allowvote "0"
// Andere Gameplay Einstellungen
// General
set scr_game_allowkillcam "1"
set scr_game_onlyheadshots "0"
set scr_game_deathpointloss "0"
set scr_game_suicidepointloss "0"
set scr_team_teamkillpointloss "1"
set scr_game_spectatetype "1"
set scr_game_forceuav "0"
set scr_game_hardpoints "1"
// Hardpoints
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowuav "1"
set scr_hardpoint_allowhelicopter "1"
// Teams
set scr_team_fftype "2"
set scr_team_teamkillspawndelay "20"
set scr_team_kickteamkillers "3"
// Spieler
set scr_player_maxhealth "100"
set scr_player_suicidespawndelay "0"
set scr_player_healthregentime "5"
set scr_player_forcerespawn "1"
set scr_player_sprinttime "4"
// UI
set scr_hardcore "1"
set scr_oldschool_mw "0"
set ui_hud_obituaries "1"
set ui_hud_showobjicons "1"
// Andere Einstellungen
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
// Map Rotation
set sv_mapRotation "gametype sd map mp_dhc_carentan map mp_dawn_beta2 map mp_pk_harbor map mp_qmx_matmata gametype war map mp_gob_rats"
// Spieltyp Einstellungen
set g_gametype "sd"
// Deathmatch
set scr_dm_scorelimit "150"
set scr_dm_timelimit "10"
set scr_dm_roundlimit "1"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_waverespawndelay "0"
// Domination
set scr_dom_scorelimit "200"
set scr_dom_timelimit "0"
set scr_dom_roundlimit "1"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "0"
set scr_dom_waverespawndelay "0"
// Team Deathmatch
set scr_war_scorelimit "500"
set scr_war_timelimit "60"
set scr_war_roundlimit "2"
set scr_war_numlives "0"
set scr_war_playerrespawndelay "0"
set scr_war_waverespawndelay "0"
// Sabotage
set scr_sab_scorelimit "1"
set scr_sab_timelimit "20"
set scr_sab_roundlimit "0"
set scr_sab_numlives "0"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_waverespawndelay "0"
set scr_sab_roundswitch "1"
set scr_sab_bombtimer "30"
set scr_sab_planttime "2.5"
set scr_sab_defusetime "5"
set scr_sab_hotpotato "0"
// Hauptquatier
set scr_koth_scorelimit "1500"
set scr_koth_timelimit "60"
set scr_koth_roundlimit "1"
set scr_koth_numlives "0"
set scr_koth_roundswitch "1"
set scr_koth_playerrespawndelay "0"
set scr_koth_waverespawndelay "0"
set koth_autodestroytime "60"
set koth_spawntime "0"
set koth_kothmode "0"
set koth_capturetime "20"
set koth_destroytime "10"
set koth_delayPlayer "0"
set koth_spawnDelay "60"
// Suchen & Zerstören
set scr_sd_scorelimit "10"
set scr_sd_timelimit "4"
set scr_sd_roundlimit "0"
set scr_sd_numlives "1"
set scr_sd_playerrespawndelay "1"
set scr_sd_waverespawndelay "0"
set scr_sd_roundswitch "10"
set scr_sd_bombtimer "50"
set scr_sd_planttime "5"
set scr_sd_defusetime "5"
set scr_sd_multibomb "0"
// Unranked Einstellungen
// Klassen, Waffen & Extras
// Limitierung der Klassentypen nach Spieleranzahl
set class_assault_limit "99"
set class_specops_limit "99"
set class_heavygunner_limit "0"
set class_demolitions_limit "99"
set class_sniper_limit "99"
// Wechsel der spezifizierten Waffenklasse erlaubt
set class_assault_allowdrop "1"
set class_specops_allowdrop "1"
set class_heavygunner_allowdrop "1"
set class_demolitions_allowdrop "1"
set class_sniper_allowdrop "1"
// Sturmgewehre (Klasse: Soldat)
// M16, AK47, M4, G3, G36c, M14, MP44
set weap_allow_m16 "1"
set weap_allow_ak47 "1"
set weap_allow_m4 "1"
set weap_allow_g3 "1"
set weap_allow_g36c "1"
set weap_allow_m14 "1"
set weap_allow_mp44 "1"
// Sturmgewehre Zusatzausrüstung
set attach_allow_assault_none "1"
set attach_allow_assault_gl "0"
set attach_allow_assault_reflex "1"
set attach_allow_assault_silencer "1"
set attach_allow_assault_acog "1"
// Maschinenpistolen (Klasse: Spezialeinheit)
// MP5, Skorpion, UZI, AK74u, P90
set weap_allow_mp5 "1"
set weap_allow_skorpion "1"
set weap_allow_uzi "1"
set weap_allow_ak74u "1"
set weap_allow_p90 "1"
// Maschinenpistolen Zusatzausrüstung
set attach_allow_smg_none "1"
set attach_allow_smg_reflex "1"
set attach_allow_smg_silencer "1"
set attach_allow_smg_acog "1"
// Schrotflinten (Klasse: Sprengmeister)
// M1014, Winchester 1200
set weap_allow_m1014 "1"
set weap_allow_winchester1200 "1"
// Schrotflinten Zusatzausrüstung
set attach_allow_shotgun_none "1"
set attach_allow_shotgun_reflex "1"
set attach_allow_shotgun_grip "1"
// Maschinengewehre (Klasse: Schütze)
// SAW, RPD, M60e4
set weap_allow_saw "1"
set weap_allow_rpd "1"
set weap_allow_m60e4 "1"
// Maschinengewehre Zusatzausrüstung
set attach_allow_lmg_none "1"
set attach_allow_lmg_reflex "1"
set attach_allow_lmg_grip "1"
set attach_allow_lmg_acog "1"
// Scharfschützengewehre (Klasse: Scharfschütze)
// Dragunov, M40a3, Barrett, Remington 700, M21
set weap_allow_dragunov "1"
set weap_allow_m40a3 "1"
set weap_allow_barrett "1"
set weap_allow_remington700 "1"
set weap_allow_m21 "1"
// Scharfschützengewehre Zusatzausrüstung
set attach_allow_sniper_none "1"
set attach_allow_sniper_acog "1"
// Pistolen
// Beretta, Colt 45, USP, Desert Eagle, Desert Eagle Gold Version
set weap_allow_beretta "1"
set weap_allow_colt45 "1"
set weap_allow_usp "1"
set weap_allow_deserteagle "1"
set weap_allow_deserteaglegold "1"
// Pistolen Zusatzausrüstung
set attach_allow_pistol_none "1"
set attach_allow_pistol_silencer "1"
// Granaten
// Sprenggranate, Betäubungsgranate, Blendgranate, Rauchgranate
set weap_allow_frag_grenade "1"
set weap_allow_concussion_grenade "1"
set weap_allow_flash_grenade "1"
set weap_allow_smoke_grenade "1"
// Perks (Extras)
set perk_allow_specialty_parabolic "1"
set perk_allow_specialty_gpsjammer "1"
set perk_allow_specialty_holdbreath "1"
set perk_allow_specialty_quieter "1"
set perk_allow_specialty_longersprint "1"
set perk_allow_specialty_detectexplosive "1"
set perk_allow_specialty_explosivedamage "1"
set perk_allow_specialty_pistoldeath "0"
set perk_allow_specialty_grenadepulldeath "0"
set perk_allow_specialty_bulletdamage "1"
set perk_allow_specialty_bulletpenetration "1"
set perk_allow_specialty_bulletaccuracy "1"
set perk_allow_specialty_rof "1"
set perk_allow_specialty_fastreload "1"
set perk_allow_specialty_extraammo "1"
set perk_allow_specialty_armorvest "0"
set perk_allow_specialty_fraggrenade "1"
set perk_allow_specialty_specialgrenade "1"
set perk_allow_c4_mp "1"
set perk_allow_claymore_mp "1"
set perk_allow_rpg_mp "0"
// Soldat - Standardausrüstung
set class_assault_primary "m16"
set class_assault_primary_attachment "none"
set class_assault_secondary "beretta"
set class_assault_secondary_attachment "none"
set class_assault_perk1 "specialty_null"
set class_assault_perk2 "specialty_bulletdamage"
set class_assault_perk3 "specialty_longersprint"
set class_assault_grenade "concussion_grenade"
set class_assault_camo "camo_none"
set class_assault_frags "1"
set class_assault_special "1"
// Spezialeinheit - Standardausrüstung
set class_specops_primary "mp5"
set class_specops_primary_attachment "none"
set class_specops_secondary "usp"
set class_specops_secondary_attachment "silencer"
set class_specops_perk1 "c4_mp"
set class_specops_perk2 "specialty_explosivedamage"
set class_specops_perk3 "specialty_bulletaccuracy"
set class_specops_grenade "flash_grenade"
set class_specops_camo "camo_none"
set class_specops_frags "1"
set class_specops_special "1"
// Schütze - Standardausrüstung
set class_heavygunner_primary "saw"
set class_heavygunner_primary_attachment "none"
set class_heavygunner_secondary "usp"
set class_heavygunner_secondary_attachment "none"
set class_heavygunner_perk1 "specialty_specialgrenade"
set class_heavygunner_perk2 "specialty_armorvest"
set class_heavygunner_perk3 "specialty_bulletpenetration"
set class_heavygunner_grenade "concussion_grenade"
set class_heavygunner_camo "camo_none"
set class_heavygunner_frags "1"
set class_heavygunner_special "1"
// Sprengmeister - Standardausrüstung
set class_demolitions_primary "winchester1200"
set class_demolitions_primary_attachment "none"
set class_demolitions_secondary "beretta"
set class_demolitions_secondary_attachment "none"
set class_demolitions_perk1 "rpg_mp"
set class_demolitions_perk2 "specialty_explosivedamage"
set class_demolitions_perk3 "specialty_longersprint"
set class_demolitions_grenade "smoke_grenade"
set class_demolitions_camo "camo_none"
set class_demolitions_frags "1"
set class_demolitions_special "1"
// Scharfschütze - Standardausrüstung
set class_sniper_primary "m40a3"
set class_sniper_primary_attachment "none"
set class_sniper_secondary "beretta"
set class_sniper_secondary_attachment "silencer"
set class_sniper_perk1 "specialty_specialgrenade"
set class_sniper_perk2 "specialty_bulletdamage"
set class_sniper_perk3 "specialty_bulletpenetration"
set class_sniper_grenade "flash_grenade"
set class_sniper_camo "camo_none"
set class_sniper_frags "1"
set class_sniper_special "1"
// Bewegungsgeschwindigkeit der verschiedenen Klassen
// Soldat, Spezialeinheit, Schütze,Sprengmeister, Scharfschütze
set class_assault_movespeed "0.95"
set class_specops_movespeed "1.00"
set class_heavygunner_movespeed "0.875"
set class_demolitions_movespeed "1.00"
set class_sniper_movespeed "1.00"
// Nachtsicht
set scr_enable_nightvision "1"
// Musik
set scr_enable_music "1"
// Treffersymbol
set scr_enable_hiticon "1"
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disjan
Weichei
Dabei seit: 19.02.2008
Beiträge: 3

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Ergänzung: Wenn im unsichbaren Ordner nichts liegt, dann kann es auch an PB liegen (müßte die Einstellung pb_sv_LogSync sein, wenn ich mich recht entsinne).
Seltsamerweise nimmt diese PB-Einstellung Einfluss auf das Logverhalten des Gamelogs.
cu Mike
PS: Um die Geschichte mit dem unsichtbaren Ordner zu umgehen, definiere ich im Startparameter homepath und basepath:
screen -A -m -d -S cod43 /home/Spiele/cod4/cod4_lnxded +set loc_language 2 +set fs_homepath /home/Spiele/cod4 +set fs_basepath /home/Spiele/cod4 +set fs_game "mods/modwarfare" +set dedicated 2 +exec care.cfg +set sv_punkbuster 1 +set net_ip "87.106.219.198" +set net_port "32423" +map_rotate
__________________ ++++ To Yoda: Jedi-Meister bekommt Auris zugeschickt. Unmöglich nichts ist ++++
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crossshooter
Tastatur-Vernichter

Dabei seit: 22.04.2006
Beiträge: 1.638

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Original von MikeTNT
Ergänzung: Wenn im unsichbaren Ordner nichts liegt, dann kann es auch an PB liegen (müßte die Einstellung pb_sv_LogSync sein, wenn ich mich recht entsinne).
Seltsamerweise nimmt diese PB-Einstellung Einfluss auf das Logverhalten des Gamelogs.
Gut möglich... Bei CoD2 wars so, dass es dann mehrere nummerierte Logdatein anstatt einer einzigen gab. (0000001.log, 000000002.log....)
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Impressum ||Datenschutzerklärung
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