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COD2 geht nimmer (Create2DTexture( devfonts, 256, 256, 0, 894720068 ) failed) |
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| COD2 geht nimmer (Create2DTexture( devfonts, 256, 256, 0, 894720068 ) failed) |
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Hallo Leute.
Ich hab folgendes problem.
Ich starte COD2 egal ob Multi oder Single Player, es kommt der ladebildschrim vom game,dann werd ich auf den Desktop zurückgeworfen,es kommt ne fehlermeldung
Und dann die Console mir fehlermeldung.
Habe das Game neu Installiert,geupdatet aber nix geht mehr
Neuer ATI Treiber is auch drauf.
FEHLERMELDUNG.:
www.corpsegrinders.de/cssserver/downloads/ou.JPG
Create2DTexture( devfonts, 256, 256, 0, 894720068 ) failed: 8876086c = Invalid call
"CoD2 MP 1.3 build win-x86 May 1 2006
----- FS_Startup -----
Current language: english
Current search path:
D:\Programme\COD2\Call of Duty 2\main\iw_15.iwd (85 files)
D:\Programme\COD2\Call of Duty 2\main\iw_14.iwd (4038 files)
D:\Programme\COD2\Call of Duty 2\main\iw_13.iwd (22624 files)
D:\Programme\COD2\Call of Duty 2\main\iw_12.iwd (1016 files)
D:\Programme\COD2\Call of Duty 2\main\iw_11.iwd (1462 files)
D:\Programme\COD2\Call of Duty 2\main\iw_10.iwd (1936 files)
D:\Programme\COD2\Call of Duty 2\main\iw_09.iwd (2142 files)
D:\Programme\COD2\Call of Duty 2\main\iw_08.iwd (2723 files)
D:\Programme\COD2\Call of Duty 2\main\iw_07.iwd (3384 files)
D:\Programme\COD2\Call of Duty 2\main\iw_06.iwd (990 files)
D:\Programme\COD2\Call of Duty 2\main\iw_05.iwd (928 files)
D:\Programme\COD2\Call of Duty 2\main\iw_04.iwd (698 files)
D:\Programme\COD2\Call of Duty 2\main\iw_03.iwd (26 files)
D:\Programme\COD2\Call of Duty 2\main\iw_02.iwd (40 files)
D:\Programme\COD2\Call of Duty 2\main\iw_01.iwd (16 files)
D:\Programme\COD2\Call of Duty 2\main\iw_00.iwd (102 files)
D:\Programme\COD2\Call of Duty 2/main
D:\Programme\COD2\Call of Duty 2/raw
D:\Programme\COD2\Call of Duty 2/raw_shared
D:\Programme\COD2\Call of Duty 2/devraw
D:\Programme\COD2\Call of Duty 2/devraw_shared
File Handles:
----------------------
80563 files in iwd files
execing default_localize_mp.cfg
couldn't exec language.cfg
========= autoconfigure
configure_mp.csv: using CPU configuration 2 GHz 512 MB
execing configure_mp.cfg
configure_mp.csv: using GPU configuration "Radeon 8*"
Measured CPU speed is 2.06 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "RADEON X800GT "
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: xp64
IP: 192.168.0.36
----- Initializing Renderer ----
-------------------------------
----- Client Initialization -----
----- Client Initialization Complete -----
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 2.0
Vertex shader version is 2.0
Direct3D 7 code path is available.
Direct3D 9 code path is available.
Using Direct3D 9 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 512 MB of video memory and 474 MB of available texture memory.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Error during initialization:
Create2DTexture( devfonts, 256, 256, 0, 894720068 ) failed: 8876086c = Invalid call
--- edited by yoda: Thema angepasst ---
Dieser Beitrag wurde 2 mal editiert, zum letzten Mal von yoda: 07.02.2007 19:02.
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