Matrixpro
Milupa-Fan
  
Dabei seit: 16.04.2006
Beiträge: 607

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| Server geht immer down script runtime error.. mit ace mod |
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Hi wir haben das prob das der server regelmäßig abschmiert in der log steht dann
Code angehängt. Klicke hier zum Ein-/Ausblenden
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******* script runtime error *******
material "hud_status_dead" not precached: (file 'ace/_ace_bodysearch.gsc', line 82)
self.ace_searchicon setShader("hud_status_dead",16,16);
*
Error: called from:
(file 'ace/_ace_main.gsc', line 85)
if(level.ace_bodysearch) self thread ace\_ace_bodysearch::SearchBody();
*
Error: started from:
(file 'ace/_ace_main.gsc', line 86)
wait 0.05;
*
Error: ************************************
Server: PB UCON Packet ignored "ggc_85.214.107.155"@85.214.107.155:4482 [...:....."]
Freeing Corpse 7 entnum 71 32668300 32789200
Cloning Player entnum 2 32789200
dvar set scr_selecting_location
******* script runtime error *******
material "hud_status_dead" not precached: (file 'ace/_ace_bodysearch.gsc', line 82)
self.ace_searchicon setShader("hud_status_dead",16,16);
*
Error: called from:
(file 'ace/_ace_main.gsc', line 85)
if(level.ace_bodysearch) self thread ace\_ace_bodysearch::SearchBody();
*
Error: started from:
(file 'ace/_ace_main.gsc', line 86)
wait 0.05;
*
Error: ************************************
******* script runtime error *******
material "hud_status_dead" not precached: (file 'ace/_ace_bodysearch.gsc', line 82)
self.ace_searchicon setShader("hud_status_dead",16,16);
*
Error: called from:
(file 'ace/_ace_main.gsc', line 85)
if(level.ace_bodysearch) self thread ace\_ace_bodysearch::SearchBody();
*
Error: started from:
(file 'ace/_ace_main.gsc', line 86)
wait 0.05;
*
Error: ************************************
Server: Running PB Scheduled Task (slot #4) "
Server: Running PB Scheduled Task (slot #5) "
Freeing Corpse 0 entnum 64 32677750 32804250
Cloning Player entnum 2 32804250
dvar set scr_selecting_location
Freeing Corpse 1 entnum 65 32714150 32807850
Cloning Player entnum 1 32807850
dvar set scr_selecting_location
******* script runtime error *******
material "hud_status_dead" not precached: (file 'ace/_ace_bodysearch.gsc', line 82)
self.ace_searchicon setShader("hud_status_dead",16,16);
*
Error: called from:
(file 'ace/_ace_main.gsc', line 85)
if(level.ace_bodysearch) self thread ace\_ace_bodysearch::SearchBody();
*
Error: started from:
(file 'ace/_ace_main.gsc', line 86)
wait 0.05;
*
Error: ************************************
Server: PB UCON Packet ignored "ggc_85.214.107.155"@85.214.107.155:4482 []
******* script runtime error *******
material "hud_status_dead" not precached: (file 'ace/_ace_bodysearch.gsc', line 82)
self.ace_searchicon setShader("hud_status_dead",16,16);
*
Error: called from:
(file 'ace/_ace_main.gsc', line 85)
if(
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weis einer was damit anzufangen? thx für jeden tipp . cu
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Matrixpro
Milupa-Fan
  
Dabei seit: 16.04.2006
Beiträge: 607

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Hi danke für den tipp aber ich denke das es sachon aus is einmal hier in der playercontrol
Code angehängt. Klicke hier zum Ein-/Ausblenden
| code: |
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//****************************************************************************************
// Parachuting
//****************************************************************************************
// 0 = disabled (default)
// 1 = once for each map
// 2 = roundbased: never parachute in after matchstarts
// 3 = always
set ace_parachutes "0"
// Only attackers parachute (0 = no, 1 = yes) (default 0)
//set ace_parachutes_only_attackers "0"
// Protect parachuters from damage?
// 0 = disabled
// 1 = protected while dropping down and weapons disabled
// 2 = weapons enabled and protected while dropping down until fire or bash button is pressed (default)
//set ace_parachutes_protection "2"
// Limit altitude (0 = no limit) (default 1700) (0 to 2500)
// Some maps have a really high sky and not using a limit could mean
// parachuting for 30 seconds or more before landing.
//set ace_parachutes_limit_altitude "2500"
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und hier das bodyserch in der healthcontrol
Code angehängt. Klicke hier zum Ein-/Ausblenden
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//***************************************************************************************************************************
// Body search, if set to 1 you can search bodies for weapons, grenades, health
// even more...if you set a weaponclass not to be allowed to be dropped on death you can carry 2 main weapons.
// You must be crouch or prone over a dead body before you can search by holding your MELEE key.
// Works best if you dont allow nades and weapons to be dropped.
// 0 = Off, 1 = on, 2 = on + gear rattling sound when bodysearch, default = 2.
//***************************************************************************************************************************
// set ace_bodysearch "2"
// Disabe/enable bodysearch hint icon (dogtags), 0 = off, 1 = on, default = 1.
// set ace_show_searchicon "1"
// Set the bodysearchtime, min = 1, max = 10, default = 3.
//set ace_search_time "5"
//bodysearch messages if no health or weapons are found (max = 20 messages leave blank ("") if you want them not to show)
set ace_searchmsg1 "You found nothing"
set ace_searchmsg2 "You found the meaning of life"
set ace_searchmsg3 "You found clean socks"
set ace_searchmsg4 "You found a beer"
set ace_searchmsg5 "You found a deck of cards"
set ace_searchmsg6 "You found a dirty magazine"
set ace_searchmsg7 "You found a bra..size 48DD"
set ace_searchmsg8 "You found panties"
set ace_searchmsg9 "You found a pack of smokes"
set ace_searchmsg10 "You found a cig lighter"
set ace_searchmsg11 "You found my broken pen"
set ace_searchmsg12 "You found the lint in your belly button"
set ace_searchmsg13 "You found my coffee cup"
set ace_searchmsg14 "You found a used condom"
set ace_searchmsg15 "You found ^1WilD^7CarD^4[NL]^7's dirty laundry"
set ace_searchmsg16 "You found a g-string"
set ace_searchmsg17 "You found a new lifeform"
set ace_searchmsg18 "You found Clintons cigar"
set ace_searchmsg19 "You found a puppy"
set ace_searchmsg20 "You found nothing"
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oder gibt es noch woanders einstellungen? cu
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So ist es nicht aus, du musst die // Zeichen entfernen und eine "0" setzen.
// set ace_bodysearch "0"
ToM
__________________

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Nicht immer. Bei Mods sind oftmals Defaulteinstellungen hinterlegt, die bei auskommentierter Variable ausgeführt werden.
ToM
__________________

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