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Opferlamm-Clan Board » Call of Duty 4 » Call of Duty 4 - Mapping » CoD4-Mapping-Hilfe » sound per trigger » Hallo Gast [Anmelden|Registrieren]
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 sound per trigger tschiggen 08.11.2010 22:11
 RE: sound per trigger tschiggen 08.11.2010 22:12

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tschiggen
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Dabei seit: 04.08.2010
Beiträge: 78


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Hali halo. Ich hab folgendes problem:
ich hab das tutorial "soundauslösen per trigger" ( hier im forum) genutz.
Ich hab die IWD file in main und die CVS file ind raw/Soundaliases kopiert.

wenn ich die fastfile bilden möchte sagt er irgendwas über sound. Wenn ich die map testen möchte gibt es nen Gamecrash und er sagt das zu viele sound assets geladen werden


Dos Box fast file:
ERROR: alias 'weap_degtyarev_rpd_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/rpd/weap_rpd_slst_1b.wav' not found ERROR: alias 'weap_deserteagle_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/de/weap_deserteagle_slst_2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_dragunov_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_dragunov_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_dragunov_reload_clipout_v2.wav' not found ERROR: alias 'weap_dragunovsniper_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/dragunov/weap_dragunov_slst_1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_dragunov_reload_lift_v1.wav' not found ERROR: Sound file 'sound/weapons/weap_dryfire_pistol.wav' not found ERROR: Sound file 'sound/weapons/weap_dryfire_rifle.wav' not found ERROR: Sound file 'sound/weapons/weap_dryfire_smg.wav' not found ERROR: alias 'weap_fnp90_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/p90/weap_p90_slst_1.wav' not found ERROR: alias 'weap_fnp90silenced_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/p90/weap_p90_silencer_slst_1.wav' not found ERROR: Sound file 'sound/weapons/grenade/grenade_toss.wav' not found ERROR: Sound file 'sound/weapons/grenade/us_grenade_pin.wav' not found ERROR: Sound file 'sound/foley/wpfoly_g36_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_g36_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_g36_reload_clipout_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_g36_reload_lift_v1.wav' not found ERROR: alias 'weap_g36c_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_g3_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_g3_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_g3_reload_clipout_v2.wav' not found ERROR: alias 'weap_g3_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/g3/weap_g3_slst_2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_g3_reload_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_ak47gp25_grnd_chamber_v1.wav' not found ERROR: alias 'weap_gp25_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_ak47gp25_grnd_lift_v1.wav' not found ERROR: Sound file 'sound/weapons/rocket_57mm/weap_57mm_rocket_fire1.wav' not found ERROR: Sound file 'sound/weapons/rocket_57mm/weap_57mm_rocket_fire2.wav' not found ERROR: Sound file 'sound/weapons/rocket_57mm/weap_57mm_rocket_fire3.wav' not found ERROR: Sound file 'sound/weapons/rocket_57mm/weap_57mm_rocket_trail_close.wav' not found ERROR: Sound file 'sound/weapons/rocket_57mm/weap_57mm_rocket_trail_dist.wav' not found ERROR: Sound file 'sound/foley/wpfoly_javelin_pickup_removecap_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_javelin_pickup_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_javelin_reload_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_javelin_reload_tube_v1.wav' not found ERROR: alias 'weap_m1014_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/shotgun/weap_m1014_slst_y1b.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m14_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m14_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m14_reload_clipin_tac_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m14_reload_clipout_v1.wav' not found ERROR: alias 'weap_m14sniper_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/m14/weap_m14_slst_5.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m14_reload_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m4_reload_chamber.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m4_reload_clipin.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m4_reload_clipout.wav' not found ERROR: alias 'weap_m16_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/m4/weap_m4_slst_1c4.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m4_reload_lift.wav' not found ERROR: alias 'weap_m1911colt45_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/colt45/weap_usp45_slst_y1b.wav' not found ERROR: Sound file 'sound/foley/wpfoly_colt1911_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_colt1911_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_colt1911_reload_clipout_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m203_chamber_close_v12.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m203_chamber_open_v12.wav' not found ERROR: alias 'weap_m203_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_m203_load_v12.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m249_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m249_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m249_reload_clipout_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m249_reload_close_v2.wav' not found ERROR: alias 'weap_m249saw_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_m249_reload_open_v1.wav' not found ERROR: alias 'weap_m249saw_turret_fire' already added - ignoring ERROR: alias 'weap_m249saw_turret_fire_npc' already added - ignoring ERROR: alias 'weap_m249saw_turret_fire_plr' already added - ignoring ERROR: alias 'weap_m2_50cal_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_m40a3_end_v1.wav' not found ERROR: alias 'weap_m40a3sniper_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/sniper/weap_762mm_sniper_slst_4.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m40a3_loop_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m40a3_loop_v2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m40a3_rechamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m40a3_start_v2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m4ben_reload_end_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m4ben_reload_loop_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m4ben_reload_lift_v1.wav' not found ERROR: alias 'weap_m4carbine_fire_npc' already added - ignoring ERROR: alias 'weap_m4silenced_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/m4/weap_m4_silencer_slst_1x.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_clipout_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_close_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_drop_v1.wav' not found ERROR: alias 'weap_m60_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/m60/weap_m60_slst_1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_hit_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_open_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m60_reload_raise_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m82_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m82_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m82_reload_clipout_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m82_reload_lift_v1.wav' not found ERROR: alias 'weap_m82sniper_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_beretta9mm_reload_chamber_v2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_beretta9mm_reload_clipin_v2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_beretta9mm_reload_clipout_v2.wav' not found ERROR: alias 'weap_m9_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/beretta/weap_beretta_slst_3c.wav' not found ERROR: alias 'weap_mark19_fire_npc' already added - ignoring ERROR: Sound file 'sound/ac130/ac130_40mm_fire_c2.wav' not found ERROR: alias 'weap_mg42_cooldown_npc' already added - ignoring ERROR: alias 'weap_mg42_loop_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_miniuzi_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_miniuzi_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_miniuzi_reload_clipout_v2.wav' not found ERROR: alias 'weap_miniuzi_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/miniuzi/weap_miniuzi_slst_2b.wav' not found ERROR: Sound file 'sound/foley/wpfoly_miniuzi_reload_lift_v1.wav' not found ERROR: alias 'weap_miniuzisd_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/colt45/weap_usp45sd_slst_y1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m44_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m44_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_m44_reload_clipout_v1.wav' not found ERROR: alias 'weap_mp44_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_m44_reload_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_mp5_reload_chamber_v3.wav' not found ERROR: Sound file 'sound/foley/wpfoly_mp5_reload_clipin_v4.wav' not found ERROR: Sound file 'sound/foley/wpfoly_mp5_reload_clipout_v4.wav' not found ERROR: alias 'weap_mp5_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/mp5/weap_mp5_slst_4.wav' not found ERROR: alias 'weap_mp5sd_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/mp5/weap_mp5_silencer_slst_2d.wav' not found ERROR: Sound file 'sound/foley/wpfoly_p90_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_p90_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_p90_reload_clipout_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_p90_pickup_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_p90_reload_hit_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_p90_reload_lift_v1.wav' not found ERROR: Sound file 'sound/misc/wpnarm_2.wav' not found ERROR: Sound file 'sound/misc/pu_weapon04.wav' not found ERROR: Sound file 'sound/foley/wpfoly_usp_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_usp_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_usp_reload_clipout_v2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_winchester_reload_loop_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_winchester_reload_pump_v1.wav' not found ERROR: alias 'weap_rem700sniper_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_rpd_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpd_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpd_reload_clipout_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpd_reload_close_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpd_reload_hit_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpd_reload_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpd_reload_open_v1.wav' not found ERROR: alias 'weap_rpd_turret_fire' already added - ignoring ERROR: alias 'weap_rpd_turret_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/at4/wpn_at4_drop_v1.wav' not found ERROR: alias 'weap_rpg_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/abrams_120/weap_abrams120mm_fire1v6.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpg_reload_insert_v2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpg_reload_lift_v1.wav' not found ERROR: Sound file 'sound/weapons/rpg7/weap_rpg_trail_loop_whippigwhistle3.wav' not found ERROR: Sound file 'sound/weapons/rpg7/weap_rpg_trail_loop_flamehiss2.wav' not found ERROR: Sound file 'sound/weapons/at4/wpn_at4_raise_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_rpg_reload_twist_v2.wav' not found ERROR: alias 'weap_shotgun_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_skorpion_reload_chamber_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_skorpion_reload_clipin_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_skorpion_reload_clipout_v1.wav' not found ERROR: alias 'weap_skorpion_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/skorpion/weap_skorpion_slst_2.wav' not found ERROR: Sound file 'sound/foley/wpfoly_skorpion_reload_lift_v1.wav' not found ERROR: alias 'weap_skorpionsd_fire_npc' already added - ignoring ERROR: Sound file 'sound/weapons/foley/mrk_breathout_03.wav' not found ERROR: Sound file 'sound/weapons/foley/mrk_breathout_04.wav' not found ERROR: Sound file 'sound/weapons/foley/mrk_breathin_01.wav' not found ERROR: Sound file 'sound/weapons/foley/mrk_breathout_05.wav' not found ERROR: alias 'weap_special_turret' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_stinger_pickup_lift_v1.wav' not found ERROR: Sound file 'sound/foley/wpfoly_stinger_pickup_open_v1.wav' not found ERROR: alias 'weap_usp45_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_usp_reload_lift_v1.wav' not found ERROR: alias 'weap_usp45sd_fire_npc' already added - ignoring ERROR: alias 'weap_winch1200_fire_npc' already added - ignoring ERROR: Sound file 'sound/foley/wpfoly_winchester_reload_lift_v1.wav' not found ERROR: alias 'weapons_rocket_explosion' already added - ignoring ERROR: Sound file 'sound/whizbys/mrk_whyzby2b.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby3b.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby4b.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby5b.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby6b.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby7b.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby8b.wav' not found ERROR: Sound file 'sound/whizbys/whizby09.wav' not found ERROR: Sound file 'sound/whizbys/whizby10.wav' not found ERROR: Sound file 'sound/whizbys/whizby11.wav' not found ERROR: Sound file 'sound/whizbys/whizby12.wav' not found ERROR: Sound file 'sound/whizbys/whizby13.wav' not found ERROR: Sound file 'sound/whizbys/whizby14.wav' not found ERROR: Sound file 'sound/whizbys/whizby15.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby1b.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby22.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby23.wav' not found ERROR: Sound file 'sound/whizbys/mrk_whyzby24.wav' not found ERROR: Sound file 'sound/explosions/wood_crate_brk_med1.wav' not found ERROR: Sound file 'sound/explosions/wood_crate_brk_med2.wav' not found ERROR: Sound file 'sound/explosions/wood_crate_brk_med3.wav' not found ERROR: Sound file 'sound/explosions/wood_crate_brk_med4.wav' not found ERROR: Sound file 'sound/explosions/wood_crate_brk_debris1.wav' not found ERROR: Sound file 'sound/explosions/wood_crate_brk_debris2.wav' not found ERROR: Sound file 'sound/explosions/wood_crate_brk_debris3.wav' not found ERROR: Sound file 'sound/explosions/wood_crate_brk_debris4.wav' not found ERROR: alias 'wood_door_kick' already added - ignoring ERROR: alias 'wood_door_kick' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_4' already added - ignoring ERROR: alias 'generic_death_arab_5' already added - ignoring ERROR: alias 'generic_death_arab_5' already added - ignoring ERROR: alias 'generic_death_arab_5' already added - ignoring ERROR: alias 'generic_death_arab_5' already added - ignoring ERROR: alias 'generic_death_arab_5' already added - ignoring ERROR: alias 'generic_death_arab_5' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_7' already added - ignoring ERROR: alias 'generic_death_arab_8' already added - ignoring ERROR: alias 'generic_death_arab_8' already added - ignoring ERROR: alias 'generic_death_arab_8' already added - ignoring ERROR: alias 'generic_death_arab_8' already added - ignoring ERROR: alias 'generic_death_arab_8' already added - ignoring ERROR: alias 'generic_death_arab_8' already added - ignoring ERROR: alias 'generic_death_russian_2' already added - ignoring ERROR: alias 'generic_death_russian_2' already added - ignoring ERROR: alias 'generic_death_russian_2' already added - ignoring ERROR: alias 'generic_death_russian_2' already added - ignoring ERROR: alias 'generic_death_russian_3' already added - ignoring ERROR: alias 'generic_death_russian_3' already added - ignoring ERROR: alias 'generic_death_russian_3' already added - ignoring ERROR: alias 'generic_death_russian_3' already added - ignoring ERROR: alias 'generic_death_russian_3' already added - ignoring ERROR: alias 'generic_death_russian_3' already added - ignoring ERROR: alias 'generic_death_russian_3' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_4' already added - ignoring ERROR: alias 'generic_death_russian_5' already added - ignoring ERROR: alias 'generic_death_russian_5' already added - ignoring ERROR: alias 'generic_death_russian_5' already added - ignoring ERROR: alias 'generic_death_russian_5' already added - ignoring ERROR: alias 'generic_death_russian_5' already added - ignoring ERROR: alias 'generic_death_russian_5' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_7' already added - ignoring ERROR: alias 'generic_death_russian_8' already added - ignoring ERROR: alias 'generic_death_russian_8' already added - ignoring ERROR: alias 'generic_death_russian_8' already added - ignoring ERROR: alias 'generic_death_russian_8' already added - ignoring ERROR: alias 'generic_death_russian_8' already added - ignoring ERROR: alias 'generic_death_russian_8' already added - ignoring link...compress...save...done. 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Dabei seit: 04.08.2010
Beiträge: 78


RE: sound per trigger Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden       Zum Anfang der Seite springen

GSC:
#include maps\_utility;
#include maps\_anim;
#include animscripts\utility;

#using_animtree("generic_human");
main()
{

//Haupt
maps\_load::main();
maps\_nightvision::main();

//---------------------------------------------
//Main Characters
//---------------------------------------------
// Definiert den NPC
level.sniper = getent("sniper", "script_noteworthy");
// Definiert seine Animation
level.sniper.animname = "sniper";
// Macht ihn unsterblich
level.sniper thread maps\_utility::magic_bullet_shield();


// Definiert den NPC
level.Sawyer = getent("Sawyer", "script_noteworthy");
// Definiert seine Animation
level.Sawyer.animname = "Sawyer";
// Macht ihn unsterblich
level.Sawyer thread maps\_utility::magic_bullet_shield();


// Playersetup
thread spielerwaffen();

}

spielerwaffen()
{

//Player Weapon Setup Start
level.player giveWeapon( "fraggrenade" );
level.player giveWeapon( "flash_grenade" );
level.player setOffhandSecondaryClass( "flash" );
level.player giveWeapon( "m4_grenadier" );
level.player givemaxammo( "m4_grenadier" );
level.player switchToWeapon( "m4_grenadier" );
level.player setViewmodel( "viewmodel_base_viewhands" );
level.player giveWeapon( "c4" );
level.player SetActionSlot( 2, "weapon", "c4" );
level.player giveWeapon( "colt45" );
//Spielerwaffen setup ende
}



trigger_sound()
{
self.wait_for_retrigger = false;
soundpos = getent( self.target, "targetname" );

while( 1 )
{
if( !self.wait_for_retrigger )
{
self waittill( "trigger" );
self.wait_for_retrigger = true;
soundpos thread play_the_sound( self, soundpos.script_noteworthy );
}
wait 0.1;
}
}

play_the_sound( used_trigger, sound )
{
self playsound( sound );
wait 30;
used_trigger.wait_for_retrigger = false;
}

zonefile:
ignore,code_post_gfx
ignore,common
col_map_sp,maps/Jericho.d3dbsp
rawfile,maps/Jericho.gsc
localize,Jericho
sound,common,Jericho,!all_sp
sound,generic,Jericho,!all_sp
sound,voiceovers,Jericho,!all_sp
sound,requests,Jericho,!all_sp
weapon,sp/mp5
weapon,sp/m203_m4
weapon,sp/m203
xmodel,viewmodel_base_viewhands
weapon,sp/c4
rawfile,maps/_nightvision.gsc
rawfile,shock/nightvision.shock
rawfile,shock/nightvision.shock
material,nightvision_overlay_goggles
material,hud_icon_nvg
xmodel,viewmodel_NVG
weapon,sp/m4_grenadier
sound,ru_battlechatter,jericho,all_sp
sound,ab_battlechatter,jericho,all_sp
sound,us_battlechatter,jericho,all_sp
sound,uk_battlechatter,jericho,all_sp
sound,common,jericho,all_sp
sound,generic,jericho,all_sp
sound,voiceovers,jericho,all_sp
sound,singleplayer,mp_deinmapname,!all_mp
sound,jericho,jericho,all_sp


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Opferlamm-Clan Board » Call of Duty 4 » Call of Duty 4 - Mapping » CoD4-Mapping-Hilfe » sound per trigger

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