|
|
Hi,
habe ein GameServer bei 4netPlayers, nehme an das es Linux ist.
Habe mich da nicht weiter beschäftigt, weil wir uns einen Root holen.
Habe einmal versucht die PK3 zu ändern und auch über cfg.
Hat beides nicht funktioniert.
Jetzt kommt auch noch das im pub mode zwar die Rotation funktioniert
aber ich es nicht hinkriege das er nur bis 7 spielt und nicht bis 10.
Alles schon versucht, keine Ahnung mehr.
Kannst Du mir die 3.01 schicken?
__________________ MFG
Hoevels / Michael
|
|
|
|
|
|
|
Danke schon einmal.
Hast PN.
Hättest aber auch auf den EMail Button klicken können, oder funktioniert der nicht?
__________________ MFG
Hoevels / Michael
|
|
|
|
|
|
|
Im pub mode spielt er bei mir immer bis 10.
Wo muss ich die beschi..... Begrenzung setzen?
Habe es mit half_score und mit end_score gemacht, beides hat nicht funktioniert.
Hat vielleicht irgendeiner eine Idee?
__________________ MFG
Hoevels / Michael
|
|
|
|
|
Private Paula
Turnbeutelvergesser
 
Dabei seit: 17.03.2005
Beiträge: 435

|
|
Hi,
so sieht meine CFG für nen LAN-Server aus. Und damit funktioniert das auch zumindest bei der Version 3.01
//.cfg-File für 1.51
//PAM Aktivierung
set svr_pamenable "1"
set pam_mode "pub"
g_gametype sd
rconpassword "XXXX"
set sv_hostname "winterzocker.de"
set scr_motd "Willkommen bei den Winterzockern."
sets .Admin "Private Paula und Numlock"
sets .Email ""
set g_log "coduosd.log"
set g_logsync "1"
set scr_teamscorepenalty "1" // Teamkills von Score abziehen
set scr_forcerespawn "0"
setdrawfriend "1"
setfriendlyfire "1"
set sv_maxClients "20"
set sv_pure "0"
set g_allowVote "0"
set scr_allow_vote "0"
set sv_allowDownload "0"
set sv_cheats "0"
set sv_allowAnonymous "0"
setkillcam "1"
set scr_freelook "0"
set scr_spectateenemy "0"
set sv_minPing "0"
set sv_maxPing "100"
set sv_maxRate "25000"
set sv_fps "20"
//ROTATIONS
set sv_mapRotation "g_gametype sd map mp_brecourt g_gametype sd map mp_uo_carentan g_gametype sd map carcasson_final g_gametype sd map mp_uo_dawnville g_gametype sd map mp_uo_depot g_gametype sd map mp_uo_harbor g_gametype sd map mp_bocage g_gametype sd map mp_neuville g_gametype sd map mp_stalingrad g_gametype sd map farm2 g_gametype sd map mp_bellicourt g_gametype sd map mp_falaisevilla g_gametype sd map uo_offensive g_gametype sd map mp_saint-lo g_gametype sd map mp_v2_ver3 g_gametype sd map nuenen_2 g_gametype sd map Outlaw_Bridge g_gametype sd map the_hunt g_gametype sd map mp_Cassino sd map mp_Sicily g_gametype sd map mp_uo_Stanjel g_gametype sd map outlaws_sfrance g_gametype sd map mosh_Berlin_Rus g_gametype sd map dniprov g_gametype sd map mp_tigertown g_gametype sd map uo_vikings_omaha"
//************************************************************************/
/
// //
// PAM Specific Settings //
// //
//************************************************************************/
/
set sv_noDropSniper "0" // Allow sniper drop (0 = allow, 1 = disallow)
set sv_noDropDMG "0" // Allow deployable MG drop (0 = allow, 1 = disallow)
set sv_alliedSniperLimit "1" // number of allied snipers permitted (0 = disable, 99 = no limit)
set sv_alliedSMGLimit "99" // number of allied SMG’s permitted (0 = disable, 99 = no limit)
set sv_alliedMGLimit "99" // number of allied MG’s permitted (0 = disable, 99 = no limit)
set sv_alliedDMGLimit "99" // number of allied deployable MG’s permitted (0 = disable, 99 = no limit)
set sv_axisSniperLimit "1" // number of Axis snipers permitted (0 = disable, 99 = no limit)
set sv_axisSMGLimit "99" // number of Axis SMG’s permitted (0 = disable, 99 = no limit)
set sv_axisMGLimit "99" // number of Axis MG’s permitted (0 = disable, 99 = no limit)
set sv_axisDMGLimit "99" // number of Axis deployable MG’s permitted (0 = disable, 99 = no limit)
set scr_half_round "8" // number of rounds before switching for halftime
set scr_end_round "16" // end map when this number of rounds has been reached
set scr_half_score "0" // team score before switching for halftime
set scr_end_half2score "0" // team score to end 2nd half on
set scr_end_score "0" // end map when this team score has been reached
set scr_count_draws "1" // 0 = off (round draws are replayed), 1 = on (round draws are ok)
set g_matchwarmuptime "25" // number of seconds for warming up after map load/restart
set g_roundwarmuptime "5" // number of seconds for warming next round
set g_matchintermission "10" // length of match intermission
set g_ot "0" // Over time mode (0 = no, 1 = yes)
set g_allowtie "0" // Self explanatory (0 = no, 1 = yes)
set sv_showshots "1" // shot player hit shots (0 = off, 1 = on)
set sv_showstats "1" // shot stats (0 = off, 1 = on)
set sv_playersleft "1" // 0 = off, 1 = on (This shows the players left scoreboard)
set sv_scoreboard “tiny” // Size of Hud display at end of round/half/map (options are “tiny”, “small”, or “big”)
set sv_pamsounds "0" // Enable PAM sounds (0 = no, 1 = yes)
set sv_axisgoat "1" // Enable Goat sound when bashed (0 = no, 1 = yes)
set sv_messagecenter "0" // Enable or Disable PAM’s Message Center (0 = disable, 1 = Enable)
//*************************************************************************
**********//
// //
// Settings Possibly Altered by PAM After Matches //
// //
//*************************************************************************
**********//
//General Server Settings
set scr_teambalance "0" // Teambalance (0 = off, 1 = on)
//Weapons Settings Possibly Altered by PAM
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_fg42 "1"
set scr_allow_panzerfaust "1"
set scr_allow_grenade "1"
set scr_allow_smoke "1"
set scr_allow_satchel "1"
set scr_allow_bazooka "1"
set scr_allow_flamethrower "1"
set scr_allow_mg30cal "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_svt40 "1"
set scr_allow_gewehr43 "1"
//Vehicle Settings Possibly Altered by PAM
set scr_allow_t34 "1"
set scr_allow_Sherman "1"
set scr_allow_panzeriv "1"
set scr_allow_elefant "1"
set scr_allow_su152 "1"
set scr_allow_horch "1"
set scr_allow_gaz67b "1"
set scr_allow_willyjeep "1"
//Man kann jetzt festlegen wieviele Jeeps und Panzer es gibt. Die Zahlen sind ein Beispiel.
set scr_vehicle_limit_jeep "2"
set scr_vehicle_limit_medium_tank "2"
set scr_vehicle_limit_heavy_tank "0"
set scr_vehicle_spawn_limit "1"
//Flak Canon Settings Possibly Altered by PAM
set scr_allow_flak88 "1"
//Artillery Strike Settings Possibly Altered by PAM
set scr_artillery_first "30"
set scr_artillery_interval "120"
//Search and Destroy Settings Possibly Altered by PAM
set scr_sd_clearscoreeachhalf "1" // Reset all player scores at halftime switching
set scr_sd_graceperiod "15"
set scr_sd_roundlength "6"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "0"
set scr_sd_timelimit "0"
set sv_BombPlantTime "10" // Amount of time (in seconds) to set a bomb.
set sv_BombDefuseTime "15" // Amount of time (in seconds) to defuse a bomb.
set sv_BombTimer "90" // Amount of time (in seconds) for the bomb to explode
//Restart the map for PAM changes to take effect
//map mp_stalingrad
//map_restart
map_rotate
|
|
|
|
|
|
|
 |
Impressum ||Datenschutzerklärung
|