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//_createfx generated. Do not touch!!
main()
{
ent = maps\mp\_createfx::createLoopSound();
ent.v[ "origin" ] = ( 623, -142, -35 );
ent.v[ "angles" ] = ( 0, 270, 0 );
ent.v[ "soundalias" ] = "emt_fly_loop";
ent = maps\mp\_createfx::createLoopSound();
ent.v[ "origin" ] = ( -519, -3177, 9 );
ent.v[ "angles" ] = ( 0, 270, 0 );
ent.v[ "soundalias" ] = "emt_powerline_hum";
ent = maps\mp\_createfx::createLoopSound();
ent.v[ "origin" ] = ( 737, 479, -16 );
ent.v[ "angles" ] = ( 0, 270, 0 );
ent.v[ "soundalias" ] = "emt_fan_large_close";
ent = maps\mp\_createfx::createLoopSound();
ent.v[ "origin" ] = ( 930, 220, 0 );
ent.v[ "angles" ] = ( 0, 270, 0 );
ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
ent = maps\mp\_createfx::createLoopSound();
ent.v[ "origin" ] = ( 644, 265, 131 );
ent.v[ "angles" ] = ( 0, 270, 0 );
ent.v[ "soundalias" ] = "emt_radio_static1_loop";
ent = maps\mp\_createfx::createLoopSound();
ent.v[ "origin" ] = ( 1116, 353, -110 );
ent.v[ "angles" ] = ( 0, 270, 0 );
ent.v[ "soundalias" ] = "emt_wood_creak_light1";
}
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