Opferlamm-Clan Board
www.opferlamm-clan.de
Verantwortlich für diese bösen Machenschaften: siehe Impressum

Registrierung Kalender Mitgliederliste Suche Häufig gestellte Fragen Zur Startseite

Opferlamm-Clan Board » Call of Duty: World at War » Fix-Dateien, Modding-Fragen, Scripting » RGN Vietnam-Mod Releasenotes Patch 1.2 » Hallo Gast [Anmelden|Registrieren]
Letzter Beitrag | Erster ungelesener Beitrag Druckvorschau | An Freund senden | Thema zu Favoriten hinzufügen
Neues Thema erstellen Antwort erstellen
Zum Ende der Seite springen RGN Vietnam-Mod Releasenotes Patch 1.2 1 Bewertungen - Durchschnitt: 10,001 Bewertungen - Durchschnitt: 10,001 Bewertungen - Durchschnitt: 10,001 Bewertungen - Durchschnitt: 10,001 Bewertungen - Durchschnitt: 10,00
Beiträge zu diesem Thema Autor Datum
 RGN Vietnam-Mod Releasenotes Patch 1.2 Deichgraf 26.09.2010 14:47
 RE: RGN Vietnam-Mod Releasenotes Patch 1.2 bangingbernie 10.10.2010 17:56

Autor
Beitrag « Vorheriges Thema | Nächstes Thema »
Deichgraf
Prof. Dr. D. Drüsendieb


images/avatars/avatar-1472.jpg


Dabei seit: 08.04.2006
Beiträge: 1.581


RGN Vietnam-Mod Releasenotes Patch 1.2 Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden       Zum Anfang der Seite springen

Hallo zusammen,

ZeRoy hat endlich die Patchnotes veröffentlicht. In der Version 1.2 erwarten uns:

Zitat:

Patch 1.2 Log

[F] : Fixes
[A] : Additions
[C] : Changes

[A] Added AK47 Scoped + M16 Scoped for Assault
[A] Added Military Crossbow for Special Ops
[A] Added FN-FAL for Rifleman
[A] Added SPAS12 and Remington 870 for Engineer
[A] Added Skorpion for NVA SpecOps
[A] Added Spotting function (when using Binoculars)
[A] Added Dynamic foliage support for maps
[A] Added Vehicle support for maps (T34/M8/T55)

[F] Fixed some animation issues
[F] Fixed a problem with Melee in WDM
[F] Fixed a problem with 3D Icons not showing correctly on some gametypes
[F] Fixed animation for M72
[F] Fixed Sounds for Booby-Traps / Claymore

[C] Renamed bazooka to M72
[C] Replaced all player models on both Teams
[C] Replaced all hats/helmet models
[C] Replaced Thumper M79 Model
[C] New skins for some weapon, items
[C] Replaced some 2D icons on Menus/HUD


Ein Releasedatum ist noch nicht bekannt...

__________________
Windows 10 kann alles! Dank 64 Bit!
Wenn ich nur 32 Bit hatte, meine ich auch immer ich kann alles...
Deichgraf ist offline E-Mail an Deichgraf senden Homepage von Deichgraf Beiträge von Deichgraf suchen Nehmen Sie Deichgraf in Ihre Freundesliste auf
bangingbernie
Alter Sack ;-)


images/avatars/avatar-1034.jpg


Dabei seit: 20.05.2005
Beiträge: 2.370


Auf diesen Beitrag antworten Zitatantwort auf diesen Beitrag erstellen Diesen Beitrag editieren/löschen Diesen Beitrag einem Moderator melden       Zum Anfang der Seite springen

Zeroy hat die Version 1.2 releast. Verneig mich!



RGN Vietnam Mod Version 1.2 Public Release
Copyright: RGN, Raiders Game Net 2009-2010

After a few months of patching/testing/addition thanks to YOUR feedback and to great modders in the community RGN is pleased to release RGN Vietnam Mod Patch 1.2!

Summary:

* 14 Maps
* 38 Weapons
* More than 300 Dvars (Server options)
* All new Player Models
* Custom Menus
* Custom Sounds/FXs
* New Ranks


Changelog from 1.1:


[F] : Fixes
[A] : Additions
[C] : Changes


[A] Added AK47 Scoped + M16 Scoped for Assault
[A] Added Military Crossbow for Special Ops
[A] Added FN-FAL for Rifleman
[A] Added SPAS12 and Remington 870 for Engineer
[A] Added Skorpion for NVA SpecOps
[A] Added Spotting function (when using Binoculars)
[A] Added Dynamic foliage support for maps
[A] Added Vehicle support for maps (T34/M8/T55)
[F] Fixed some animation issues
[F] Fixed a problem with Melee in WDM
[F] Fixed a problem with 3D Icons not showing correctly on some gametypes
[F] Fixed animation for M72
[F] Fixed Sounds for Booby-Traps / Claymore
[C] Renamed bazooka to M72
[C] Replaced all player models on both Teams
[C] Replaced all hats/helmet models
[C] Replaced Thumper M79 Model
[C] New skins for some weapon, items
[C] Replaced some 2D icons on Menus/HUD

Map changes log

[A] Added Firstblood Night Map By Coldair
[A] Added Vietnam Airfield Map by ZeRoY
[A] Added River Map by Freddy & Jeason

mp_vm_vietcong: Vehicles added, clipping redone, dynamic foliage added, some stuff removed/changed to accomodate vehicles
mp_vm_stream : Vehicles added, clipping redone, dynamic foliage added, some stuff removed/changed to accomodate vehicles
mp_vm_firstblood: dynamic foliage added, other minor changes


Installation notes

This is a patch so it requires the mod to be at version 1.1 files for both client & server. Client just download and run the executable without removing 1.0/1.1 installed files. Server admins get the Zip file and overwrite any existing files (most .cfg have been updated).

A Full Install will be uploaded soon for those who dont yet have the mod installed.

Downloads (will add mirror as they appear)

For Clients (Installer .EXE)

FILEFRONT

For Server Admins (Zip file)

FILEFRONT

Credits

ZeRoY (Founder/Mapper/Scripter)
Paulo88 (Level Designer)
Wakka (Level Designer)
Mr.Ray (Level Designer)
Narcozz (Level Designer)
Carcass26 (Level Designer)
Coldair (Level Designer)
Atomicelvis (Level Designer)
|[FR]|FOX (Level Designer)
Veserius (Level Designer)
Maquina (Level Designer)
Arachnofang (Level Designer)
Freddy & Jeason – (Level Designer)
Buster (Skinner)
Oneshot & BengalSniper (Researchers)

Additional content by:

Xiao (Skinner)
Mapicted (Modelling)
Robbo (scripting help)
Lonewolf - 509th (scripting help)
Number7 (scripting help)
NovemberDobby (scripting help)
xHolyx (scripting help)
CodemanX (scripting help)
Deavius (scripting help)
Marc - AKA Wildcard (scripting help)
{PST} Joker (scripting help)
OMWG (scripting help)
OpenWarfare Team (scripting)
RGN Dev Team (Past and current members)
Bell, Ravir, Worm, Nedgerblansky (legacy scripting)
Michel S. Boonstra (Knokploeg Sound Mod)
Regolith (For his awesome Xmodel Exporter tool!)

Thanks to:

Mike_Nomad, Wizz, Mr.Ray for the support and advice
SevenSniff, Spacepig, Redskull, Busterking (support)
GamingDeluxe.co.uk (Beta testing/Server)
RGN VIP Members (testing, support)
Cornrow Wallace for his help and support
Blackmonkeys (support, testing)
B2Z Goucho + NFO CrazyCro + [DED] Tooth and their Clan members, 509th, Metal and ={dBb}= Clan, themadcappr and his Clan, Stufz, Jackson, DragonFly, Soldat Ryan & EU Clan for Beta testing.
Treyarch/InfinityWard for the superb maps/assets used in this Modification

Quelle: RGN

__________________

bangingbernie ist offline E-Mail an bangingbernie senden Homepage von bangingbernie Beiträge von bangingbernie suchen Nehmen Sie bangingbernie in Ihre Freundesliste auf
Baumstruktur | Brettstruktur
Gehe zu:
Neues Thema erstellen Antwort erstellen
Opferlamm-Clan Board » Call of Duty: World at War » Fix-Dateien, Modding-Fragen, Scripting » RGN Vietnam-Mod Releasenotes Patch 1.2

Impressum ||Datenschutzerklärung

Forensoftware: Wbb - WoltLab GmbH || zum Archiv