Hi,
ich schon wieder...also ich hab alles noch mal von vorne gemacht und bekomme das selbe Prob. wie oben schon beschrieben! ich hab jetzt mal das kopiert was die Console sagt, da weiß doch bestimmt einer was mit anzufangen!
CoD2 MP 1.0 build win-x86 Oct 9 2005
----- FS_Startup -----
Current language: english
Current search path:
D:\Programme\Activision\Call of Duty 2\back2uomod\z_back2uomod_msg.iwd (2 files)
D:\Programme\Activision\Call of Duty 2\back2uomod\z_back2uomod_2.0_01.iwd (20 files)
D:\Programme\Activision\Call of Duty 2\back2uomod\z_back2uomod_2.0_00.iwd (167 files)
D:\Programme\Activision\Call of Duty 2/back2uomod
D:\Programme\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
D:\Programme\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
D:\Programme\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
D:\Programme\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
D:\Programme\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
D:\Programme\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
D:\Programme\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
D:\Programme\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
D:\Programme\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
D:\Programme\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
D:\Programme\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
D:\Programme\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
D:\Programme\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
D:\Programme\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
D:\Programme\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
D:\Programme\Activision\Call of Duty 2/main
D:\Programme\Activision\Call of Duty 2/raw
D:\Programme\Activision\Call of Duty 2/raw_shared
D:\Programme\Activision\Call of Duty 2/devraw
D:\Programme\Activision\Call of Duty 2/devraw_shared
File Handles:
----------------------
80665 files in iwd files
execing default_localize_mp.cfg
couldn't exec language.cfg
execing players/Gonzales_78/config_mp.cfg
fs_game is write protected.
Measured CPU speed is 2.09 GHz
System memory is 512 MB (capped at 1 GB)
Video card is "RADEON X850 Series "
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: muchmambo
IP: 192.168.0.100
----- Initializing Renderer ----
-------------------------------
----- Client Initialization -----
----- Client Initialization Complete -----
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 2.0
Vertex shader version is 2.0
Direct3D 7 code path is available.
Direct3D 9 code path is available.
Using Direct3D 9 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 256 MB of video memory and 215 MB of available texture memory.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
------- sound system initialization -------
Attempting 44 kHz 16 bit stereo sound
available 3D providers:
Aureal A3D Interactive (TM)
Aureal A3D 2.0 (TM)
DirectSound3D Software Emulation
DirectSound3D Hardware Support
DirectSound3D 7+ Software - Pan and Volume
DirectSound3D 7+ Software - Light HRTF
DirectSound3D 7+ Software - Full HRTF
Creative Labs EAX 3 (TM)
Creative Labs EAX 2 (TM)
Creative Labs EAX (TM)
RAD Game Tools RSX 3D Audio
Dolby Surround
Miles Fast 2D Positional Audio
using 3D provider 'Miles Fast 2D Positional Audio'
32 max 3D channels
------- sound system successfully initialized -------
--- Common Initialization Complete ---
fs_game is write protected.
execing server.cfg
execing back2uomod_deutsch.cfg
Unknown command "pb_sv_enable"
net_ip will be changed upon restarting.
net_port will be changed upon restarting.
'0' is not a valid value for dvar 'sv_maxclients'
Domain is any integer from 1 to 64
logfile opened on Wed Jan 17 13:55:33 2007
sv_cheats is read only.
g_gametype will be changed upon restarting.
execing back2uomod_deutsch.cfg
execing rotation.cfg
map_rotate...
"sv_mapRotation" is:"map mp_harbor map mp_leningrad map mp_carentan map mp_rhine map mp_breakout map mp_decoy map mp_railyard map mp_burgundy map mp_farmhouse map mp_toujane map mp_matmata map mp_dawnville map mp_trainstation map mp_downtown map mp_brecourt"
"sv_mapRotationCurrent" is:""
Setting map: mp_harbor.
Can't find map maps/mp/mp_harbor.d3dbsp
map_rotate...
"sv_mapRotation" is:"map mp_harbor map mp_leningrad map mp_carentan map mp_rhine map mp_breakout map mp_decoy map mp_railyard map mp_burgundy map mp_farmhouse map mp_toujane map mp_matmata map mp_dawnville map mp_trainstation map mp_downtown map mp_brecourt"
"sv_mapRotationCurrent" is:" map mp_leningrad map mp_carentan map mp_rhine map mp_breakout map mp_decoy map mp_railyard map mp_burgundy map mp_farmhouse map mp_toujane map mp_matmata map mp_dawnville map mp_trainstation map mp_downtown map mp_brecourt"
Setting map: mp_leningrad.
------ Server Initialization ------
Server: mp_leningrad
----- FS_Startup -----
Current language: german
Current search path:
D:\Programme\Activision\Call of Duty 2\back2uomod\z_back2uomod_msg.iwd (2 files)
D:\Programme\Activision\Call of Duty 2\back2uomod\z_back2uomod_2.0_01.iwd (20 files)
D:\Programme\Activision\Call of Duty 2\back2uomod\z_back2uomod_2.0_00.iwd (167 files)
D:\Programme\Activision\Call of Duty 2/back2uomod
D:\Programme\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
D:\Programme\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
D:\Programme\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
D:\Programme\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
D:\Programme\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
D:\Programme\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
D:\Programme\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
D:\Programme\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
D:\Programme\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
D:\Programme\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
D:\Programme\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
D:\Programme\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
D:\Programme\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
D:\Programme\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
D:\Programme\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
D:\Programme\Activision\Call of Duty 2/main
D:\Programme\Activision\Call of Duty 2/raw
D:\Programme\Activision\Call of Duty 2/raw_shared
D:\Programme\Activision\Call of Duty 2/devraw
D:\Programme\Activision\Call of Duty 2/devraw_shared
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw10.iwd (416 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw09.iwd (49 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw08.iwd (8 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw07.iwd (1084 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw06.iwd (2822 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw05.iwd (5672 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw04.iwd (6084 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw03.iwd (6270 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw02.iwd (5924 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw01.iwd (4622 files)
localized assets iwd file for german
D:\Programme\Activision\Call of Duty 2\main\localized_german_iw00.iwd (5400 files)
localized assets iwd file for german
File Handles:
handle 1: console_mp.log
----------------------
161330 files in iwd files
----- R_Init -----
DirectX reports 256 MB of video memory and 215 MB of available texture memory.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
ERROR: Couldn't find material 'loadscreen_mp_harbor'
WARNING: Could not find material 'loadscreen_mp_harbor'
ERROR: Couldn't find material 'loadscreen_mp_rhine'
WARNING: Could not find material 'loadscreen_mp_rhine'
Loading 'ui_mp/main.menu'...
ERROR: Couldn't find material 'ui/assets/gradientbar2.tga'
WARNING: Could not find material 'ui/assets/gradientbar2.tga'
Error: file ui_mp/main.menu, line 919: can't read token
Loading 'ui_mp/options.menu'...
Loading 'ui/options_look.menu'...
Loading 'ui/options_move.menu'...
Loading 'ui/options_shoot.menu'...
Loading 'ui/options_misc.menu'...
Loading 'ui/options_graphics.menu'...
Loading 'ui/options_game.menu'...
Loading 'ui/options_sound.menu'...
Loading 'ui/options_view.menu'...
Loading 'ui_mp/options_voice.menu'...
Loading 'ui/options_defaults.menu'...
Loading 'ui/options_credits.menu'...
Loading 'ui/options_control_defaults.menu'...
Loading 'ui/options_graphics_defaults.menu'...
Loading 'ui_mp/options_multi.menu'...
Loading 'ui/playerprofile.menu'...
Loading 'ui_mp/vid_restart.menu'...
Loading 'ui/language_restart.menu'...
Loading 'ui/snd_restart.menu'...
Loading 'ui/rec_restart.menu'...
Loading 'ui/quit.menu'...
Loading 'ui/error.menu'...
Loading 'ui_mp/multi.menu'...
ERROR: Couldn't find material 'ui/assets/fadebox.tga'
WARNING: Could not find material 'ui/assets/fadebox.tga'
Loading 'ui_mp/joinserver.menu'...
Loading 'ui_mp/createserver.menu'...
Loading 'ui_mp/cdkey.menu'...
Loading 'ui_mp/mods.menu'...
Loading 'ui_mp/connect.menu'...
WARNING: Could not find material '$levelbriefing'
Loading 'ui_mp/password.menu'...
Loading 'ui_mp/single_player.menu'...
Loading 'ui_mp/serverinfo.menu'...
Loading 'ui_mp/createfavorite.menu'...
Loading 'ui_mp/filter.menu'...
Loading 'ui_mp/in_rec_restart.menu'...
Loading 'ui_mp/auto_update.menu'...
Loading 'ui_mp/settings_dm.menu'...
Menu load error: ui_mp/settings_dm.menu, line 83: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_dm.menu, line 84: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_dm.menu, line 105: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_dm.menu, line 106: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Loading 'ui_mp/settings_tdm.menu'...
Menu load error: ui_mp/settings_tdm.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_tdm.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_tdm.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_tdm.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Loading 'ui_mp/settings_ctf.menu'...
Menu load error: ui_mp/settings_ctf.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_ctf.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_ctf.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_ctf.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Loading 'ui_mp/settings_hq.menu'...
Menu load error: ui_mp/settings_hq.menu, line 79: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_hq.menu, line 80: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_hq.menu, line 101: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Menu load error: ui_mp/settings_hq.menu, line 102: Attempting to change type from 0 to 9.
Move the type definition higher up in the itemDef.
Loading 'ui_mp/settings_sd.menu'...
Loading 'ui_mp/settings_sw.menu'...
Loading 'ui_mp/background.menu'...
Loading 'ui_mp/ingame.menu'...
Loading 'ui_mp/ingame_controls.menu'...
Loading 'ui_mp/ingame_options.menu'...
Loading 'ui_mp/ingame_system.menu'...
Loading 'ui_mp/ingame_leave.menu'...
Loading 'ui_mp/ingame_callvote.menu'...
Loading 'ui_mp/wm_quickmessage.menu'...
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Oct 9 2005
******* script compile error *******
unknown function: (file 'maps/mp/gametypes/_menus.gsc', line 133)
endparty();
*
************************************
Error during initialization:
script compile error
(see console for details)
Kann mir jemand helfen??? büdde!!!