***************************************************************************
************
// PunkBuster Server Startup
//*************************************************************************
**************
// When server starts PB will auto load this file and enable PB. If this file is placed in your pb folder
// Leave these settings uncommented. Let them load. If not needed it will not stop or fail.
// This is for redundantcy and ease of use.
pb_sv_Enable // Enables PunkBuster
wait // Required for proper PB Init prior to settings being enforced
set sv_punkbuster 1 // Required server cvar bit setting to enable PunkBuster
pb_sv_restrictions 1 // Kicking for PB Restrictions. 0 = disabled, 1 = enabled
//*************************************************************************
**************
// PunkBuster LAN Server Setup
//*************************************************************************
**************
pb_sv_lan 0 // Setting defaults to 0; when set to 1, PB will behave as though it has no
// Internet access
pb_sv_lanmask // This setting is used for Internet Servers that also have local LAN game
// clients connecting; it should be set to hold the subnet of the LAN;
// for example, if the LAN IP Addresses are 192.168.1.x, then set pb_sv_lanmask
// to 192.168.1
// If no players are connecting via LAN then leave blank.
//*************************************************************************
**************
// PB SERVER Sleep Timer - pb_sv_Sleep
//*************************************************************************
**************
pb_sv_Sleep 50 // number in milliseconds to command PB to sleep (20-100), default 60
//*************************************************************************
**************
// PB TASKS - pb_sv_task
//*************************************************************************
**************
// Empties list so tasks dont pile up, resets list.
// Must have a TaskDel line for every task listed
pb_sv_taskempty
//*****************************************//
//*********Task Cvar Checks****************//
//*****************************************//
pb_sv_task 10 600 "pb_sv_bindsrch aim"
pb_sv_task 30 600 "pb_sv_bindsrch wall"
pb_sv_task 50 600 "pb_sv_bindsrch rifle"
pb_sv_task 70 600 "pb_sv_bindsrch recoil"
pb_sv_task 90 600 "pb_sv_bindsrch radar"
pb_sv_task 150 600 "pb_sv_bindsrch stealth"
pb_sv_task 170 600 "pb_sv_bindsrch esp"
pb_sv_task 210 600 "pb_sv_bindsrch third"
pb_sv_task 230 600 "pb_sv_bindsrch bind1"
pb_sv_task 250 600 "pb_sv_bindsrch bind2"
pb_sv_task 270 600 "pb_sv_bindsrch exec"
pb_sv_task 290 600 "pb_sv_bindsrch wh"
pb_sv_task 310 600 "pb_sv_bindsrch vec"
pb_sv_task 330 600 "pb_sv_bindsrch neck"
pb_sv_task 350 600 "pb_sv_bindsrch bot"
pb_sv_task 370 600 "pb_sv_bindsrch iw_logo"
pb_sv_task 370 600 "pb_sv_bindsrch wait"
pb_sv_task 20 600 "pb_sv_cvarsrch aim"
pb_sv_task 40 600 "pb_sv_cvarsrch wall"
pb_sv_task 60 600 "pb_sv_cvarsrch rifle"
pb_sv_task 80 600 "pb_sv_cvarsrch recoil"
pb_sv_task 100 600 "pb_sv_cvarsrch radar"
pb_sv_task 140 600 "pb_sv_cvarsrch pbss"
pb_sv_task 160 600 "pb_sv_cvarsrch stealth"
pb_sv_task 180 600 "pb_sv_cvarsrch esp"
pb_sv_task 220 600 "pb_sv_cvarsrch third"
pb_sv_task 240 600 "pb_sv_cvarsrch bind1"
pb_sv_task 260 600 "pb_sv_cvarsrch bind2"
pb_sv_task 280 600 "pb_sv_cvarsrch wh"
pb_sv_task 300 600 "pb_sv_cvarsrch vec"
pb_sv_task 320 600 "pb_sv_cvarsrch neck"
pb_sv_task 340 600 "pb_sv_cvarsrch bot"
pb_sv_task 360 600 "pb_sv_cvarsrch iw_logo"
pb_sv_task 380 600 "pb_sv_cvarsrch wait"
pb_sv_task 45 430 "pb_sv_bindsrch updatescreen" // Looking for sound shutdown
pb_sv_task 55 440 "pb_sv_bindsrch +lookdown" // Actual CMD used
pb_sv_task 65 450 "pb_sv_bindsrch vstr recoil" // Mabus's Anti-Recoil v1.0
pb_sv_task 75 460 "pb_sv_bindsrch wallhack"
pb_sv_task 85 470 "PB_SV_BindSrch recoil"
pb_sv_task 95 480 "PB_SV_BindSrch chams"
pb_sv_task 105 490 "PB_SV_BindSrch wall"
pb_sv_task 115 500 "PB_SV_BindSrch abot"
pb_sv_task 125 510 "PB_SV_BindSrch aim"
pb_sv_task 135 520 "pb_sv_bindsrch aaim"
pb_sv_task 145 530 "pb_sv_bindsrch afire"
pb_sv_task 155 540 "pb_sv_bindsrch pesp"
pb_sv_task 165 550 "pb_sv_bindsrch box"
pb_sv_task 175 560 "pb_sv_bindsrch tree"
pb_sv_task 185 570 "pb_sv_bindsrch foliagehack"
pb_sv_task 45 430 "pb_sv_cvarsrch updatescreen" // Looking for sound shutdown
pb_sv_task 55 440 "pb_sv_cvarsrch +lookdown" // Actual CMD used
pb_sv_task 65 450 "pb_sv_cvarsrch vstr recoil" // Mabus's Anti-Recoil v1.0
pb_sv_task 75 460 "pb_sv_cvarsrch wallhack"
pb_sv_task 85 470 "pb_sv_cvarsrch recoil"
pb_sv_task 95 480 "pb_sv_cvarsrch chams"
pb_sv_task 105 490 "pb_sv_cvarsrch wall"
pb_sv_task 115 500 "pb_sv_cvarsrch abot"
pb_sv_task 125 510 "pb_sv_cvarsrch aim"
pb_sv_task 135 520 "pb_sv_cvarsrch aaim"
pb_sv_task 145 530 "pb_sv_cvarsrch afire"
pb_sv_task 155 540 "pb_sv_cvarsrch pesp"
pb_sv_task 165 550 "pb_sv_cvarsrch box"
pb_sv_task 175 560 "pb_sv_cvarsrch tree"
pb_sv_task 185 570 "pb_sv_cvarsrch foliagehack"
//Task setup for PunkBuster
pb_sv_task 20 300 "say ^1P^7UN^1K B^7USTE^1R ^2E^7NABLE^2D^1!!"
//pb_sv_task 20 330 "say ^2Email Server Admin: ^5highcrime^5@^9gmx^1.^9de"
//pb_sv_task 100 660 "say ^1Powered by German Elite Division"
//pb_sv_task 750 790 "say ^2Bitte nicht "
pb_sv_task 350 320 "say ^1P^7UN^1K B^7USTE^1R ^2E^7NABLE^2D ^5MD5 Tools Support"
//*************************************************************************
**************
// PB SERVER Permannent Stream
//*************************************************************************
**************
// Task for 24/7 streaming (important for match server) ,it does not cause any lag
// and the stream will never stop
//pb_sv_task 1 86400 pb_sv_ver
//*************************************************************************
**************
// PB SERVER SNAP SHOTS
//*************************************************************************
**************
// PunkBuster screen shot setup.
pb_sv_AutoSs 1 // 1 = on, 0 = off, Regularly retrieve screen shots from connected players
pb_sv_AutoSsFrom 300 // Minimum number of seconds PB will wait before requesting screen shot, (30 to 300)
pb_sv_AutoSsTo 1200 // Maximum number of seconds PB will wait before requesting screen shot, (300 to 1500)
pb_sv_SsFloor 1 // Low screenshot filename serial # (1 to 999999)
pb_sv_SsCeiling 9999 // High screenshot filename serial # (1 to 999999)
pb_sv_SsWidth 320 // Requested pixel width of remote screenshots, default 320, (10 to 4096)
pb_sv_SsHeight 240 // Requested pixel height of remote screenshots, default 240, (10 to 4096)
pb_sv_SsXpct 50 // Percentage across screen for remote screenshots, 50 = center of screen, (-1 to 100)
pb_sv_SsYpct 50 // Percentage down screen for remote screenshots, 50 = center of screen, (-1 to 100)
pb_sv_SsSrate 1 // Sample Rate for remote screenshots, 1 = best. default 1, (0 to 4)
pb_sv_SsDelay 0 // Maximum delay client waits before capturing screenshot, (0 to 60)
pb_sv_SsCmd "" // Filename of system command to run after screenshots
pb_sv_sspath "" // Path where remote screenshots are saved, if left blank "" then
// the ss will be saved to the pb/pbss folder
//*************************************************************************
**************
// PB SERVER CVAR SETTINGS
//*************************************************************************
**************
//Cvar Abfrage Einstellungen
pb_sv_CvarFreq 2 //[# of range checks per minute]
pb_sv_CvarLogging 2 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]
pb_sv_CvarWalk 4 //[0=disabled, 1-4=Walk through obtained Cvar lists]
pb_sv_CvarUserPulse 1 //[How often (in min.) to auto-send CvarUser command]
pb_sv_CvarChangedPulse 7 //[How often (in min.) to auto-send CvarChanged command]
//*************************************************************************
**************
// PB SERVER UPDATES
//*************************************************************************
**************
//pb_sv_MaxConDls 3 // Max number of PB updates will attempt to DL at same time, default 3, (1 to 6)
//pb_sv_MaxConUpdates 12 // Max number of PB clients that PB will attempt to update at saem time, default 12, (2 to 64)
//pb_sv_MaxDlRate 4 // kb's per sec per file for PB update downloads, default 1, (1 to 4)
//*************************************************************************
**************
// PB SERVER NAME MANAGEMENT
//*************************************************************************
**************
// Empties list so names dont pile up, resets list.
// Bad name slots
pb_sv_badnameempty
//Bad Names
pb_sv_badname 10
www.
pb_sv_badname 10
http://
pb_sv_badname 10 .com
pb_sv_badname 10 .de
pb_sv_badname 10 .net
pb_sv_badname 10 .org
pb_sv_badname 10 .co.uk
pb_sv_badname 10 UnnamedPlayer
pb_sv_badname 10 noskill
pb_sv_badname 10 noname
pb_sv_badname 10 arse
pb_sv_badname 10 fuck
pb_sv_badname 10 bitch
pb_sv_badname 10 moron
pb_sv_badname 10 dick
pb_sv_badname 10 hitler
pb_sv_badname 10 himmler
pb_sv_badname 10 goebbels
pb_sv_badname 10 nazi
pb_sv_badname 10 console
pb_sv_badname 10 wixxer
pb_sv_badname 10 arschloch
// Player Checking
pb_sv_changePeriod 30 // Seconds between allowed name changes, (1 to 999)
pb_sv_changeMax 7 // Max name changes allowed, (1 to 50)
pb_sv_dupNameGrace 45 // Seconds to change duped name, (0 to 90)
pb_sv_extChar 1 // 0=No, 1=Yes allow symboled name
pb_sv_emptyname 0 // 0 = disallow no name 1 = allow no name
pb_sv_minName 3 // Must have at least 3 character in name, (0 to 4)
//*************************************************************************
**************
// PB SERVER NAME LOCK MANAGEMENT
//*************************************************************************
**************
// Name locking and protect feature
// Input the name and guid as shown below.
// Can be used to protect clan tag and or name.
// pb_sv_NameLock [PBGUID or partial match] [Name to Lock]
// Empties list so names dont pile up, resets list.
pb_sv_namelockempty
// EXAMPLE NAME AND HOW TO INPUT IT, Once filled in uncomment the next line ( remove the // ) //pb_sv_NameLock INPUTPBGUIDHERE "INPUTEXACTNAMEHERE"
//*************************************************************************
**************
// PB SERVER NAME ALIAS SETTINGS
//*************************************************************************
**************
pb_sv_aliasfn // Path to where the pbalias.dat is located. Blank is default location/pb/
pb_sv_AliasAutoload 0 // 0 = no, 1 = yes - PB will load from Alias database after each map change ( pbalias.dat )
pb_sv_AliasMax 20 // Max number of alias per GUID that is tracked. (0 to 99)
pb_sv_AliasMaxEnforce 1 // If set to 1 then PB will kick players who execeed the pb_sv_AliasMax number.
//*************************************************************************
**************
// PB SERVER GUID SETTINGS
//*************************************************************************
**************
// We reccomend kicking for at least UNKN guids. Below are the possible combinations:
// 0 = Kick for UNKN guid, wrong ip guid and duplicate guid.
// 1 = Kick for wrong ip guid and duplicate guid.
// 2 = Kick for UNKN guid, and duplicate guid.
// 3 = Kick for duplicate guid.
// 4 = Kick for UNKN guid and wrong ip guid.
// 5 = Kick for wrong ip guid.
// 6 = Kick for UNKN guid
// 7 = Don't kick for UNKN guid, wrong ip guid and duplicate guid.
pb_sv_guidrelax 2 // kicks for UNKN guid and duplicate guids
pb_sv_noguidgrace 30 // kick a player with no guid in seconds (0-300)
pb_sv_updategrace 300 // kicks a player with no updated status (300-1200)
//*************************************************************************
**************
// PB SERVER BAN SETTINGS
//*************************************************************************
**************
// Empties bans from memory to start fresh pb_sv_banempty
// pb_sv_AutoUpdBan [0=no, 1=yes]
// Set to 1 (defaults to 0) if you want PB to automatically update the permanent ban // file (pbbans.dat) after each change to the banlist in memory
pb_sv_autoUpdBan 1 // 0=No, 1=Yes auto update ban list
// pb_sv_BanLoad [optional filename]
// Loads a PB Ban List from the specified file; if no filename specified, then // pbbans.dat is loaded
// load ban list, Leave blank to loadup the default pb/pbbans.dat file
pb_sv_banload ""
//*************************************************************************
**************
// PB SERVER LOGFILE SETTINGS
//*************************************************************************
**************
pb_sv_logceiling 9999 // (10 to 999999)
pb_sv_lognext "" // (1 to 999999)
pb_sv_logpw ""
pb_sv_logsync 1 // (0=No, 1=Yes)
//*************************************************************************
**************
// PB SERVER COD PsB Repository Settings
//*************************************************************************
**************
// If your are not a member of the AMBL contributor's at punksbusted.com // DO NOT uncomment these lines. Please goto the following link and apply for membership // Follow the instructions exactly. This will help speedup the process. Also read all the // comments. It will explain on how to setup streaming and the AMBL bans updater software.
// Once your application is approved and accepted input your CLAN ID in the XXXX spot and // uncomment the below lines //
http://www.punksbusted.com/modules.php?name=Member_App
// COD:UO, United Offensive repository settings
// pb_sv_logaddr rep.punksbusted.com // Repository
// pb_sv_logport 24412 // Repository Port
// pb_sv_loguser XXXX // Add your ClanID, replace the XXXX with your clan id.
//*************************************************************************
**************
// PB SERVER ET - PBbans Repository Settings
//*************************************************************************
**************
// ****{ LOGFILE SETTINGS }****
// pb_sv_logceiling 9999
// pb_sv_lognext ""
// pb_sv_logpw ""
// pb_sv_logsync 1
// ****{ COD Repository Settings }****
// Contact the Site Admin at PBBans.com to set your server up to stream.
//*************************************************************************
**************
// PB SERVER HTTP SETTINGS
//*************************************************************************
**************
// For more information please see the WEBTOOL section at:
//
http://www.evenbalance.com/publications/...ndex.htm#remote
// pb_sv_httpAddr "INPUTSERVERIPHERE" // external IP Address
// pb_sv_httpPort "PORTHERE" // port #, (0 to 65535)
// pb_sv_httpRefresh 30 // seconds, (10 to 999)
// pb_sv_httpKey "PASSWORDHERE" // key
// pb_sv_httpMaps "" // map list (separate by spaces)
//*************************************************************************
**************
pb_sv_scoreKick 0 // minimum score (negative), (-20 to 0)
pb_sv_load pbsvcvar.cfg
wait 20
pb_sv_load pbsvuser.cfg
wait 30
pb_sv_load pbsvlog.cfg
wait 10
say "Punkbuster Dateien v1.0 (25.11.2007) geladen, Punkbuster einsatzbereit"
set sv_punkbuster "1"
pb_sv_enable
//END FILE