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[gelöst] Patch 1.5 und fehlerhaftes Auslesen per UDP |
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| [gelöst] Patch 1.5 und fehlerhaftes Auslesen per UDP |
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Moin!
Ich lasse auf meiner Webseite eine Ministatistik für Cod:UO, CoD:AWE und CoD:WaW anzeigen. Das ganze passiert per PHP. Für CoD:WaW sieht der PHP Quellcode so aus:
Code angehängt. Klicke hier zum Ein-/Ausblenden
| code: |
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$server_ip = "udp://$a[0]";
$server_port5 = "28968"; // CoD:WaW
$serverip = substr($server_ip, 6);
[...]
// Call of Duty 5 ----------------------------------------------------------------------------------------------------
$connect = fsockopen($server_ip, $server_port5, $errno, $errstr, 5);
if ($connect)
{
socket_set_timeout ($connect, 1, 000000);
$send = "ÿÿÿÿ" . chr (0x02) . "getstatus";
$debug1 = fputs($connect, $send);
$debug2 = fwrite ($connect, $send);
$output = fread ($connect, 1);
if (! empty ($output))
{
do
{
$status_pre = socket_get_status ($connect);
$output = $output . fread ($connect, 1);
$status_post = socket_get_status ($connect);
}
while ($status_pre['unread_bytes'] != $status_post['unread_bytes']);
};
fclose($connect);
$output = explode ("\\", $output);
$max_index = array_search ("sv_maxclients", $output);$max_clients5 = $output[$max_index+1];
$max_index = array_search ("sv_privateClients", $output);$privat5 = $output[$max_index+1];
$max_index = array_search ("mapname", $output);$mapname5 = $output[$max_index+1];
$max_index = array_search ("sv_hostname", $output);$hostname5 = $output[$max_index+1];
$max_index = array_search ("g_gametype", $output);$gametype5 = $output[$max_index+1];
$max_index = array_search ("sv_punkbuster", $output);$punkbuster5 = $output[$max_index+1];
$max_index = array_search ("sv_pure", $output);$pure5 = $output[$max_index+1];
$max_index = array_search ("sv_voice", $output);$voice5 = $output[$max_index+1];
$max_index = array_search ("g_antilag", $output);$alag5 = $output[$max_index+1];
$max_index = array_search ("pswrd", $output);$passwort5 = $output[$max_index+1];
$max_index = array_search ("_Location", $output);$Standort5 = $output[$max_index+1];
$max_index = array_search ("_Admin", $output);$admin5 = $output[$max_index+1];
$max_index = array_search ("_Website", $output);$Web5 = $output[$max_index+1];
$max_index = array_search ("_Host", $output);$Host5 = $output[$max_index+1];
$max_index = array_search ("_Email", $output);$EMail5 = $output[$max_index+1];
$max_index = array_search ("_IRC", $output);$IRC5 = $output[$max_index+1];
$max_index = array_search ("_ICQ", $output);$ICQ5 = $output[$max_index+1];
$max_index = array_search ("gamename", $output);$gamename5 = $output[$max_index+1];
$max_index = array_search ("shortversion", $output);$Version5 = $output[$max_index+1];
$max_index = array_search ("_Mod", $output);$Mod5 = $output[$max_index+1];
$max_index = array_search ("sv_maxPing", $output);$maxPing5 = $output[$max_index+1];
$max_index = array_search ("sv_minPing", $output);$minPing5 = $output[$max_index+1];
$max_index = array_search ("fs_game", $output);$fsgame5 = $output[$max_index+1];
if ($Maps[$mapname5] || "") {$mapnamelong5 = $Maps[$mapname5];}
if ($mapnamelong5 == "") {$mapnamelong5 = $mapname5;}
if ($fsgame5 == "_Admin") {$fsgame5 = "";}
if ($Host5 == "_Admin") {$Host5 = "";}
if ($Host5 == "Admin") {$Host5 = "";}
if ($Mod5 == "_Admin") {$Mod5 = "";}
if ($Mod5 == "Admin") {$Mod5 = "";}
if ($IRC5 == "_Admin") {$IRC5 = "";}
if ($IRC5 == "#") {$IRC5 = "-";}
if ($ICQ5 == "_Admin") {$ICQ5 = "-";}
if ($ICQ5 == "Admin") {$ICQ5 = "-";}
if ($maxPing5 == "_Admin") {$maxPing5 = "-";}
if ($Web5 == "_Admin") {$Web5 = "-";}
if ($minPing5 == "_Admin") {$minPing5 = "-";}
if ($gametype5 == "ctf") {$gametype5 = "Capture the Flag";}
if ($gametype5 == "dm") {$gametype5 = "Deathmatch";}
if ($gametype5 == "dom") {$gametype5 = "dom";}
if ($gametype5 == "twar") {$gametype5 = "twar";}
if ($gametype5 == "tdm") {$gametype5 = "Team Deathmatch";}
if ($gametype5 == "sd") {$gametype5 = "Suchen and Zerstören";}
if ($gametype5 == "sab") {$gametype5 = "sab";}
$last_value = count($output) - 1;
$players5_string = $output[$last_value];
$players5_string = explode("\n", $players5_string);
for ($i = 1; $i != count($players5_string); $i++)
{
$split = explode(" ", $players5_string[$i], 3);
$playerlist5[$i-1]['score5'] = $split[0];
$playerlist5[$i-1]['ping5'] = $split[1];
$playerlist5[$i-1]['player5'] = $split[2];
}
function cmp5 ($a, $b)
{
if ($a["score5"] > $b["score5"])
{
return -1;
}
if ($a["score5"] < $b["score5"])
{
return 1;
}
if ($a["score5"] == $b["score5"])
{
return 0;
}
}
@usort($playerlist5, "cmp5");
$players5 = count($playerlist5) - 1;
}
$template->assign_vars(array(
'SERVER_IP' => $serverip,
'SERVER_PORT5' => $server_port5,
'VERSION5' => $Version5,
'GAMENAME5' => $gamename5,
'GAMETYPE5' => $gametype5,
'PLAYERS5' => $players5,
'MAX_PLAYERS5' => $max_clients5,
'PRIVAT5' => $privat5,
'MIN_PING5' => $minPing5,
'MAX_PING5' => $maxPing5,
'MAP_NAME5' => $mapnamelong5,
'FS_GAME5' => $fsgame5,
'MAP_MAP5' => $mapname5,
'L_SERVER_IP' => $lang['server_ip'],
'L_SERVER_PORT' => $lang["server_port"],
'L_SERVER_HOSTNAME' => farben($hostname),
'L_SERVER_PORT' => $lang["server_port"],
'L_SERVER_GAME' => $lang["server_game"],
'L_SERVER_GAME_TYPE' => $lang["server_game_type"],
'L_SERVER_VERSION' => $lang["server_version"],
'L_SERVER_GAMER' => $lang["server_gamer"],
'L_SERVER_SLOTS' => $lang["server_slots"],
'L_SERVER_PING' => $lang["server_ping"],
'L_GAMER_NAME' => $lang["gamer_name"],
'L_GAMER_POINT' => $lang["gamer_point"],
'L_GAMER_PING' => $lang["gamer_ping"],
'L_GAMER_ONLINE' => $lang["gamer_online"],
'L_FS_GAME' => $lang["fs_game"],
'L_OFFLINE' => $lang["offline"],
'MAP_MAP5' => (@file_exists('./images/cod/'.$mapname5.'.jpg')) ? '<img src="./images/cod/'.$mapname5.'.jpg" border="0" alt="" />' : '<img src="./images/cod/unknown.jpg" border="0" alt="" />',
// 'PURE' => ($pure == 1 ? "<img src='./images/cod/pu_an.jpg' alt='Original' title='Original' border='0' />" : "<img src='./images/cod/pu_aus.jpg' alt='unPure' title='unPure'>"),
// 'PASSWORD' => ($passwort == 1 ? "<img src='./images/cod/lo_an.jpg' alt='mit Passwort' title='nur mit Passwort' border='0' />" : "<img src='./images/cod/lo_aus.jpg' alt='ohne Passwort' title='ohne Passwort' border='0' />"),
// 'ALAG' => ($alag == 1 ? "<img src='./images/cod/al_an.jpg' alt='mit Antilag' title='mit Antilag' border='0' />" : "<img src='./images/cod/al_aus.jpg' alt='ohne Antilag' title='ohne Antilag' border='0' />"),
// 'VOICE' => ($voice == 1 ? "<img src='./images/cod/gv_an.jpg' alt='mit GameVoice' title='mit Gamevoice' border='0' />" : "<img src='./images/cod/gv_aus.jpg' alt='ohne GameVoice' title='ohne Gamevoice' border='0' />"),
// 'PUNKBUSTER' => ($punkbuster == 1 ? "<img src='./images/cod/pb_an.jpg' alt='mit PunkBuster' title='mit Punkbuster' border='0' />" : "<img src='./images/cod/pb_aus.jpg' alt='ohne Punkbuster' title='ohne Punkbuster' border='0' />")
)
);
if ($players5 >= 0)
{
$template->assign_block_vars('cod5_server_online', array());
for ($i = 0; $i < count($playerlist5); ++$i)
{
$template->assign_block_vars('cod5_server_online.cod5_spieler', array(
'PLAYER5' => farben(str_replace("\"", "", $playerlist5[$i]['player5'])),
'PLAYER_SCORE5' => $playerlist5[$i]['score5'],
'PLAYER_PING5' => $playerlist5[$i]['ping5']
));
}
if ( $userdata['session_logged_in'] )
{
$template->assign_block_vars('cod5_server_online.switch_user_logged_in', array());
}
}
if ($players5 < 0)
{
$template->assign_block_vars('cod5_server_offline', array());
}
// **************************************************************************************** |
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Warum auch immer, mit dem Patch 1.5 funktioniert dies nicht mehr. Der Server wird immer als Offline gemeldet, was jedoch nicht stimmt.
Spiele ich das Backup v1.4.1 zurück, stimmt auch die Anzeige wieder.
Frage an die hiesigen Spezielisten:
Woran könnte das liegen, bzw. was läuft hier falsch?
Bye
--- Edit by Nightwing: Thema in Hilfe verschoben ---
Dieser Beitrag wurde 3 mal editiert, zum letzten Mal von Nightwing: 19.07.2009 12:37.
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Okay, danke für die Meldung, ich hab schon an mir gezweifelt.
Mir zeigt es meine Server auch als offline an.
Ich nutze modifizierte Livestats:
Code angehängt. Klicke hier zum Ein-/Ausblenden
| code: |
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<?php
include_once ("functions.php");
// In diesem Bereich sind die einzigsten Änderungen die am Script vorgenommen werden müssen
// ****************************************************************************************
// Serverparameter:
$server_ip = "78.143.44.221"; // Server IP
$server_port = "28960"; // Query Port
$server_streamt = 1; // 1 = Server streamt, 0 = Server streamt nicht.
// ****************************************************************************************
// Ab hier bitte nichts mehr ändern, außer man weiß was man tut und will das Script an das eigene Design anpassen:
// Verbindungsaufbau
$server_ip = "udp://" . $server_ip;
$serverip = substr($server_ip, 6);
$connect = fsockopen($server_ip, $server_port, $errno, $errstr, 30);
if ($connect) {
socket_set_timeout ($connect, 1, 000000);
$send = "ÿÿÿÿ" . chr (0x02) . "getstatus";
$debug1 = fputs($connect, $send);
$debug2 = fwrite ($connect, $send);
$output = fread ($connect, 1);
if (! empty ($output)) {
do {
$status_pre = socket_get_status ($connect);
$output = $output . fread ($connect, 1);
$status_post = socket_get_status ($connect);
} while ($status_pre['unread_bytes'] != $status_post['unread_bytes']);
};
// Verbindung schliessen
fclose($connect);
// Verarbeite Daten
$output = explode ("\\", $output);
$max_index = array_search ("sv_maxclients", $output);$max_clients = $output[$max_index+1];
$max_index = array_search ("sv_privateClients", $output);$privat = $output[$max_index+1];
$max_index = array_search ("mapname", $output);$mapname = $output[$max_index+1];
$max_index = array_search ("sv_hostname", $output);$hostname = $output[$max_index+1];
$max_index = array_search ("g_gametype", $output);$gametype = $output[$max_index+1];
$max_index = array_search ("sv_punkbuster", $output);$punkbuster = $output[$max_index+1];
$max_index = array_search ("sv_pure", $output);$pure = $output[$max_index+1];
$max_index = array_search ("sv_voice", $output);$voice = $output[$max_index+1];
$max_index = array_search ("g_antilag", $output);$alag = $output[$max_index+1];
$max_index = array_search ("pswrd", $output);$passwort = $output[$max_index+1];
$max_index = array_search ("_Location", $output);$Standort = $output[$max_index+1];
$max_index = array_search ("_Admin", $output);$admin = $output[$max_index+1];
$max_index = array_search ("_Website", $output);$Web = $output[$max_index+1];
$max_index = array_search ("_Host", $output);$Host = $output[$max_index+1];
$max_index = array_search ("_Email", $output);$EMail = $output[$max_index+1];
$max_index = array_search ("_IRC", $output);$IRC = $output[$max_index+1];
$max_index = array_search ("_ICQ", $output);$ICQ = $output[$max_index+1];
$max_index = array_search ("gamename", $output);$gamename = $output[$max_index+1];
$max_index = array_search ("shortversion", $output);$Version = $output[$max_index+1];
$max_index = array_search ("protocol", $output);$protokol = $output[$max_index+1];
$max_index = array_search ("_Mod", $output);$Mod = $output[$max_index+1];
$max_index = array_search ("sv_maxPing", $output);$maxPing = $output[$max_index+1];
$max_index = array_search ("sv_minPing", $output);$minPing = $output[$max_index+1];
$max_index = array_search ("fs_game", $output);$fsgame = $output[$max_index+1];
if ($fsgame == "_Admin") {$fsgame = "";}
if ($Host == "_Admin") {$Host = "";}
if ($Host == "Admin") {$Host = "";}
if ($Mod == "_Admin") {$Mod = "";}
if ($Mod == "Admin") {$Mod = "";}
if ($IRC == "_Admin") {$IRC = "";}
if ($IRC == "#") {$IRC = "-";}
if ($ICQ == "_Admin") {$ICQ = "-";}
if ($ICQ == "Admin") {$ICQ = "-";}
if ($maxPing == "_Admin") {$maxPing = "-";}
if ($Web == "_Admin") {$Web = "-";}
if ($minPing == "_Admin") {$minPing = "-";}
if ($gamename == "Call of Duty") $gamename_short = "CoD";
if ($gamename == "CoD:United Offensive") $gamename_short = "CoD UO";
if ($gamename == "Call of Duty 2") $gamename_short = "CoD 2";
if ($gamename == "Call of Duty 4") $gamename_short = "CoD 4 MW";
if ($gamename == "Call of Duty: World at War") $gamename_short = "CoD WW";
if ($gametype == "re") {$gametype = "Retrieval";$gametype_short = "RE";}
if ($gametype == "dm") {$gametype = "Deathmatch";$gametype_short = "DM";}
if ($gametype == "sd") {$gametype = "Suchen and Zerstören";$gametype_short = "SD";}
if ($gametype == "tdm") {$gametype = "Team Deathmatch";$gametype_short = "TDM";}
if ($gametype == "war") {$gametype = "Team Deathmatch";$gametype_short = "TDM";}
if ($gametype == "bel") {$gametype = "Hinter feindl. Linien";$gametype_short = "BEL";}
if ($gametype == "hq") {$gametype = "Hauptquartier";$gametype_short = "HQ";}
if ($gametype == "dom") {$gametype = "Domination";$gametype_short = "DOM";}
if ($gametype == "ctf") {$gametype = "Capture the Flag";$gametype_short = "CTF";}
if ($gametype == "bas") {$gametype = "Base Assault";$gametype_short = "BAS";}
if ($gametype == "koth") {$gametype = "Hauptquartier";$gametype_short = "KOTH";}
if ($gametype == "sab") {$gametype = "Sabotage";$gametype_short = "SAB";}
if ($gametype == "twar") {$gametype = "Krieg";$gametype_short = "TWAR";}
if ($gametype == "ctfb") {$gametype = "Capture the Flag back";$gametype_short = "CTFB";}
if ($gametype == "ch") {$gametype = "Capture and hold";$gametype_short = "CH";}
if ($gametype == "htf") {$gametype = "Hold the Flag";$gametype_short = "HTF";}
if ($gametype == "vip") {$gametype = "V.I.P.";$gametype_short = "VIP";}
if ($gametype == "wrz") {$gametype = "Warzone";$gametype_short = "WRZ";}
// Erweiterte PB Abfrage
if ($punkbuster == 1 && $server_streamt == 0) $pb = "aktiv";
else if ($punkbuster == 1 && $server_streamt == 1) $pb = "aktiv & streaming";
else if ($punkbuster == 0) $pb = "inaktiv";
// Ermittlung der Version CoD WW
if ($protokol == 94) $Version_codww = "1.1";
else if ($protokol == 95) $Version_codww = "1.2";
else if ($protokol == 96) $Version_codww = "1.3";
else if ($protokol == 97) $Version_codww = "1.4";
else if ($protokol == 99) $Version_codww = "1.5";
$last_value = count($output) - 1;
$players_string = $output[$last_value];
$players_string = explode("\n", $players_string);
for ($i = 1; $i != count($players_string); $i++) {
$split = explode(" ", $players_string[$i], 3);
$playerlist[$i-1]['score'] = $split[0];
$playerlist[$i-1]['ping'] = $split[1];
$playerlist[$i-1]['player'] = $split[2];
}
@usort($playerlist, "cmp");
$players = count($playerlist) - 1;
// Maps für CoD
if ($gamename_short == "CoD") {
include_once ("livestats/maps_cod.php");
$mappic_folder = "cod";
$GameIcon_small = "cod_icon.gif";
$GameIcon_big = "cod_font.png";
if ($Maps[$mapname] || "") {
$mapnamelong = $Maps[$mapname];
}
if ($mapnamelong == "") {
$mapnamelong = $mapname;
}
}
// Maps für CoD UO
else if ($gamename_short == "CoD UO") {
include_once ("livestats/maps_coduo.php");
$mappic_folder = "coduo";
$GameIcon_small = "coduo_icon.gif";
$GameIcon_big = "coduo_font.png";
if ($Maps[$mapname] || "") {
$mapnamelong = $Maps[$mapname];
}
if ($mapnamelong == "") {
$mapnamelong = $mapname;
}
}
// Maps für CoD 2
else if ($gamename_short == "CoD 2") {
include_once ("livestats/maps_cod2.php");
$mappic_folder = "cod2";
$GameIcon_small = "cod2_icon.gif";
$GameIcon_big = "cod2_font.png";
if ($Maps[$mapname] || "") {
$mapnamelong = $Maps[$mapname];
}
if ($mapnamelong == "") {
$mapnamelong = $mapname;
}
}
// Maps für CoD 4 MW
else if ($gamename_short == "CoD 4 MW") {
include_once ("livestats/maps_cod4.php");
$mappic_folder = "cod4";
$GameIcon_small = "cod4_icon.gif";
$GameIcon_big = "cod4_font.png";
if ($Maps[$mapname] || "") {
$mapnamelong = $Maps[$mapname];
}
if ($mapnamelong == "") {
$mapnamelong = $mapname;
}
}
// Maps für CoD WW
else if ($gamename_short == "CoD WW") {
include_once ("livestats/maps_codww.php");
$mappic_folder = "codww";
$GameIcon_small = "codww_icon.gif";
$GameIcon_big = "codww_font.png";
if ($Maps[$mapname] || "") {
$mapnamelong = $Maps[$mapname];
}
if ($mapnamelong == "") {
$mapnamelong = $mapname;
}
}
// Ist ein Mappic vorhanden?
$mappic = "livestats/bilder/small/$mappic_folder/$mapname.jpg";
if (file_exists($mappic)) {
$mappic_small = $mapname.".jpg";
}
// Sonst nehme unknown.jpg
else {
$mappic_small = "unknown.jpg";
}
$img_offline = "livestats/bilder/general/offline.jpg";
}
//Anzeige NavBox
// Server offline
if (!$max_clients) {
?>
<table border="0" cellspacing="0" cellpadding="0" align="center">
<tr>
<td valign="top">
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td class="backtds">
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td ><strong>Server:</strong><br/>
<font color="#ff0000">Server ist Offline</font>
</td>
</tr>
<tr>
<td ><strong>Game:</strong><br/>
---</td>
</tr>
<tr>
<td ><strong>IP Adresse:</strong><br/>
<a href="hlsw://<?=$serverip?>:<?=$server_port?>"><?=$serverip?>:<?=$server_port?></a>
</tr>
<tr>
<td ><strong>Mod:</strong><br/>
---</a>
</tr>
<tr>
<td ><strong>Player:</strong><br/>
xx / xx (+x)</td>
</tr>
<tr>
<td ><strong>Gametype:</strong><br/>
---</td>
</tr>
<tr>
<td ><strong>Punkbuster:</strong><br/>
<?=$pb?></td>
</tr>
<tr>
<td><strong>Serverinfo:<br/>
<a href="index.php?site=server">Hier klicken</a>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td height="10"> </td>
</tr>
<tr>
<td <img src="<?=$img_offline?>" width="130" height="90" border="0"><br></td>
</tr>
<tr>
<td ><strong>Map:</strong><br/>
---
</td>
</tr>
</table>
</td>
</tr>
</table>
<?
}
// Server online, ist nicht CoD WW
else if ($max_clients && $gamename_short != "CoD WW"){
?>
<table border="0" cellspacing="0" cellpadding="0" align="center">
<tr>
<td valign="top">
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td class="backtds">
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td ><strong>Server:</strong><br/>
<div class="sBoxAbs"><?=farben($hostname)?></div>
</td>
</tr>
<tr>
<td ><strong>Game:</strong><br/>
<img src="livestats/bilder/general/<?php echo $GameIcon_small ?>" width="16" height="16"> <?=$gamename_short?> (v. <?=$Version?>)</td>
</tr>
<tr>
<td ><strong>IP Adresse:</strong><br/>
<a href="hlsw://<?=$serverip?>:<?=$server_port?>"><?=$serverip?>:<?=$server_port?></a>
</tr>
<tr>
<td ><strong>Mod:</strong><br/>
<?=farben($Mod)?></a>
</tr>
<tr>
<td ><strong>Player:</strong><br/>
<?=$players?> / <?=$max_clients - $privat?> (+<?=$privat?>)</td>
</tr>
<tr>
<td ><strong>Gametype:</strong><br/>
<?=$gametype?></td>
</tr>
<tr>
<td ><strong>Punkbuster:</strong><br/>
<?=$pb?></td>
</tr>
<tr>
<td><strong>Serverinfo:<br/>
<a href="index.php?site=server">Hier klicken</a>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td height="10"> </td>
</tr>
<tr>
<td class="backtds"><img src="livestats/bilder/small/<?php echo $mappic_folder?>/<?php echo $mappic_small ?>" width="130" height="90"><br></td>
</tr>
<tr>
<td ><strong>Map:</strong><br/>
<div class="sBoxAbs"><?=$mapnamelong?></div>
</td>
</tr>
</table>
</td>
</tr>
</table>
<?
}
// Server online, ist CoD WW
else if ($max_clients && $gamename_short == "CoD WW"){
?>
<table border="0" cellspacing="0" cellpadding="0" align="center">
<tr>
<td valign="top">
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td class="backtds">
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td ><strong>Server:</strong><br/>
<div class="sBoxAbs"><?=farben($hostname)?></div>
</td>
</tr>
<tr>
<td ><strong>Game:</strong><br/>
<img src="livestats/bilder/general/<?php echo $GameIcon_small ?>" width="16" height="16"> <?=$gamename_short?> (v. <?=$Version_codww?>)</td>
</tr>
<tr>
<td ><strong>IP Adresse:</strong><br/>
<a href="hlsw://<?=$serverip?>:<?=$server_port?>"><?=$serverip?>:<?=$server_port?></a>
</tr>
<tr>
<td ><strong>Mod:</strong><br/>
<?=farben($Mod)?></a>
</tr>
<tr>
<td ><strong>Player:</strong><br/>
<?=$players?> / <?=$max_clients - $privat?> (+<?=$privat?>)</td>
</tr>
<tr>
<td ><strong>Gametype:</strong><br/>
<?=$gametype?></td>
</tr>
<tr>
<td ><strong>Punkbuster:</strong><br/>
<?=$pb?></td>
</tr>
<tr>
<td><strong>Serverinfo:<br/>
<a href="index.php?site=server">Hier klicken</a>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td height="10"> </td>
</tr>
<tr>
<td class="backtds"><img src="livestats/bilder/small/<?php echo $mappic_folder?>/<?php echo $mappic_small ?>" width="130" height="90"><br></td>
</tr>
<tr>
<td ><strong>Map:</strong><br/>
<div class="sBoxAbs"><?=$mapnamelong?></div></td>
</tr>
</table>
</td>
</tr>
</table>
<?
}
?> |
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ToM
__________________

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Impressum ||Datenschutzerklärung
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