Hilfe: Zombie Survival - Server.cfg ??? [Gelöst] |
Spike.syn
Teetrinker
 
Dabei seit: 20.12.2007
Beiträge: 32

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Naja die rotu.cfg habe ich ja gepostet, aber da fehlt doch einiges was zu einer server.cfg gehört.
Zbsp:
Code angehängt. Klicke hier zum Ein-/Ausblenden
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// Server Information
//=================================================================================
sets sv_hostname "^1Die Vamummt`n - ^0WAR"
sets _Admin "Die Vamummt`n"
sets _Email "spike@die-vamummtn.com"
sets _Website "http://www.die-vamummtn.com/"
sets _Location "DE"
sets _Irc ""
sets _Mod ""
sets _ModVer ""
sets _ModUpdate ""
sets _Maps ""
set scr_motd "Ready! Aim! Tea Time!"
//=================================================================================
// General Settings
//=================================================================================
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
set net_ip "193.34.68.14" // Set your servers IP address
set net_port "29000" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Password Settings
set rcon_password "xxxxxxxx" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password "l"
// Player slots setup
set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
//seta sv_wwwBaseURL ""
seta sv_wwwBaseURL "http://www.noobs-on-tour.com/cod4/"
seta sv_wwwDlDisconnected "0" |
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Also so nur mit der rotu.cfg läuft mir der server nicht.
--- Edit by Nightwing: Codetag eingefügt ---
__________________ mfg
[V]Spike
Memmber gesucht für FUN, ESL und BHT Liga
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SB*Silen.Ced
Tele-Tubbie
Dabei seit: 22.06.2010
Beiträge: 147

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Ne die sind nur für die einstellungen im Mod da, wie du siehst z. B. für die Wave- Einstellungen.
du kannst die zeile "exec deineserver.cfg"
hinzufügen, und in die "deineserver.cfg" machst du die einstellungen rein, die für deinen server sind.
PS: natürlich "deineserver.cfg" durch deine server.cfg ersetzen!!!
Edit: Die "deineserver.cfg" in den "main"- Ordner schieben!!!
MfG RmbRT
__________________

Dieser Beitrag wurde 2 mal editiert, zum letzten Mal von SB*Silen.Ced: 30.05.2010 20:00.
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SB*Silen.Ced
Tele-Tubbie
Dabei seit: 22.06.2010
Beiträge: 147

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SB*Silen.Ced
Tele-Tubbie
Dabei seit: 22.06.2010
Beiträge: 147

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Danke. Dann ist es so, wie ich im oberen Post beschrieben habe, steht auch in der cfg drin: Exec this on your server in order to make the mod work right.
ToM
__________________

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Spike.syn
Teetrinker
 
Dabei seit: 20.12.2007
Beiträge: 32

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Funktioniert noch immer nicht, hier nun meine server.cfg:
Code angehängt. Klicke hier zum Ein-/Ausblenden
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// Public Information
sets sv_hostname "^1Die Vamummt`n-^0ZombieSurvival^7v1.15"
sets _Admin "[V]Spike"
sets _Email "spike@die-vamummtn.com"
sets _Website "http://www.die-vamummtn.com/"
sets _Location "DE"
sets _Irc ""
sets _Mod "ZombieSurvival"
sets _ModVer "1.15"
sets _ModUpdate ""
sets _Maps ""
set scr_motd ""
// Common Server Settings
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
//set net_ip "192.168.0.1" // Set your servers IP address
//set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
//set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Password Settings
set rcon_password "xxxxxxxx" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Player slots setup
set sv_maxclients "30" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.die-vamummtn.com/cod4/"
seta sv_wwwDlDisconnected "0"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "0"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
//=================================================================================
// Other Gameplay Settings
//=================================================================================
// General
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// Hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// Teams
set scr_team_fftype 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0
set scr_teambalance 1
// Player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 0
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
exec rotu.cfg
//=================================================================================
// Other Settings
//=================================================================================
set sv_allowAnonymous "0"
set g_antilag "0"
set g_allowvote "0"
set g_compassShowEnemies "0"
//ui_maxclients 32
//=================================================================================
// Gametype Settings
//=================================================================================
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch
//set g_gametype "war"
// Deathmatch
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
// Domination
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
// Teamdeath Match
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 1
set scr_war_waverespawndelay 0
// Sabotoge
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
// King of the Hill
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
// Search and Destroy
set scr_sd_scorelimit 6
set scr_sd_timelimit 3
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
//=================================================================================
// Map Rotations
//=================================================================================
// WAR - Team Deathmatch
set sv_mapRotation "gametype war map mp_backlot gametype war map mp_broadcast gametype war map mp_bloc gametype war map mp_creek gametype war map mp_bog gametype war map mp_carentan gametype war map mp_citystreets gametype war map mp_killhouse gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
// DM - Deathmatch
//set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"
// DOM - Domination
//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
// KOTH - King of the Hill
//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"
// SAB - Sabotoge
//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"
// SD - Search and Destroy
//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
//=================================================================================
// Class/Perk Settings
//=================================================================================
// limits the number of players that can choose each class type
set class_assault_limit 99
set class_specops_limit 99
set class_heavygunner_limit 99
set class_demolitions_limit 99
set class_sniper_limit 99
// perks
set perk_allow_specialty_parabolic 1
set perk_allow_specialty_gpsjammer 1
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 1
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 1
set perk_allow_specialty_explosivedamage 1
set perk_allow_specialty_pistoldeath 1
set perk_allow_specialty_grenadepulldeath 1
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 1
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 1
set perk_allow_specialty_fraggrenade 1
set perk_allow_specialty_specialgrenade 1
set perk_allow_c4_mp 1
set perk_allow_claymore_mp 1
set perk_allow_rpg_mp 1
// assault class default loadout
set class_assault_primary m16
set class_assault_primary_attachment gl
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
// specops class default loadout
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
// heavygunner class default loadout
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_armorvest
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
// demolitions class default loadout
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
// sniper class default loadout
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_specialgrenade
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 1
set scr_enable_music 1
set scr_enable_hiticon 1 |
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beide configs sind in Mods/ReignoftheUndead ordner.
ServerMeldung:
fs_game is write protected.
dedicated is read only.
sv_punkbuster is write protected.
Error: Waited 1680 msec for missing asset "server.cfg".
execing server.cfg from disk
net_noipx will be changed upon restarting.
Build 568 nightly Wed Jun 18 2008 04:48:38PM
logfile opened on Sun May 30 22:06:46 2010
sv_cheats is read only.
sv_punkbuster is write protected.
execing rotu.cfg from disk
g_gametype will be changed upon restarting.
Working directory: C:\Andere_Server\cod_tdm
Huffman Took 3 Milliseconds
Hitch warning: 2734 msec frame time
Hitch warning: 1205 msec frame time
Startparameter:
C:\Andere_Server\cod_tdm\iw3mp.exe +set fs_game "mods/ReignoftheUndead" +set dedicated 2 +set sv_punkbuster 0 +exec server.cfg +set sv_maxclients 30
Woran kann es noch liegen?
--- Edit by Nightwing: Codetag eingefügt ---
__________________ mfg
[V]Spike
Memmber gesucht für FUN, ESL und BHT Liga
Dieser Beitrag wurde 1 mal editiert, zum letzten Mal von Nightwing: 30.05.2010 22:13.
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Der Aufruf kommt zu früh. Setz den Teil mit der Maprotation ganz ans Ende der cfg, direkt davor den Aufruf der anderen cfg: exec rotu.cfg
Den Modordner bitte nur in Kleinschrift anlegen, die "" im Parameter entfernen.
Den sv_maxclients Aufruf bitte nach dem dedicated 2 einfügen, dort wo er jetzt steht, wird er nicht mehr gelesen.
ToM
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Deine neue cfg:
Code angehängt. Klicke hier zum Ein-/Ausblenden
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// Public Information
sets sv_hostname "^1Die Vamummt`n-^0ZombieSurvival^7v1.15"
sets _Admin "[V]Spike"
sets _Email "spike@die-vamummtn.com"
sets _Website "http://www.die-vamummtn.com/"
sets _Location "DE"
sets _Irc ""
sets _Mod "ZombieSurvival"
sets _ModVer "1.15"
sets _ModUpdate ""
sets _Maps ""
set scr_motd ""
// Common Server Settings
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"
// Network options
//set net_ip "192.168.0.1" // Set your servers IP address
//set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
//set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Password Settings
set rcon_password "xxxxxxxx" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Player slots setup
set sv_maxclients "30" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.die-vamummtn.com/cod4/"
seta sv_wwwDlDisconnected "0"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "0"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
//=================================================================================
// Other Gameplay Settings
//=================================================================================
// General
set scr_game_allowkillcam 1
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 1
set scr_game_forceuav 0
set scr_game_hardpoints 1
// Hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1
// Teams
set scr_team_fftype 0
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0
set scr_teambalance 1
// Player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4
// UI
set scr_hardcore 0
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1
//=================================================================================
// Other Settings
//=================================================================================
set sv_allowAnonymous "0"
set g_antilag "0"
set g_allowvote "0"
set g_compassShowEnemies "0"
//ui_maxclients 32
//=================================================================================
// Gametype Settings
//=================================================================================
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch
//set g_gametype "war"
// Deathmatch
set scr_dm_scorelimit 150
set scr_dm_timelimit 10
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0
// Domination
set scr_dom_scorelimit 200
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0
// Teamdeath Match
set scr_war_scorelimit 750
set scr_war_timelimit 10
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 1
set scr_war_waverespawndelay 0
// Sabotoge
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0
// King of the Hill
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60
// Search and Destroy
set scr_sd_scorelimit 6
set scr_sd_timelimit 3
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0
//=================================================================================
// Class/Perk Settings
//=================================================================================
// limits the number of players that can choose each class type
set class_assault_limit 99
set class_specops_limit 99
set class_heavygunner_limit 99
set class_demolitions_limit 99
set class_sniper_limit 99
// perks
set perk_allow_specialty_parabolic 1
set perk_allow_specialty_gpsjammer 1
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 1
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 1
set perk_allow_specialty_explosivedamage 1
set perk_allow_specialty_pistoldeath 1
set perk_allow_specialty_grenadepulldeath 1
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 1
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 1
set perk_allow_specialty_fraggrenade 1
set perk_allow_specialty_specialgrenade 1
set perk_allow_c4_mp 1
set perk_allow_claymore_mp 1
set perk_allow_rpg_mp 1
// assault class default loadout
set class_assault_primary m16
set class_assault_primary_attachment gl
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_null
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_longersprint
set class_assault_grenade concussion_grenade
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
// specops class default loadout
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 c4_mp
set class_specops_perk2 specialty_explosivedamage
set class_specops_perk3 specialty_bulletaccuracy
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
// heavygunner class default loadout
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_specialgrenade
set class_heavygunner_perk2 specialty_armorvest
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
// demolitions class default loadout
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 rpg_mp
set class_demolitions_perk2 specialty_explosivedamage
set class_demolitions_perk3 specialty_longersprint
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
// sniper class default loadout
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment silencer
set class_sniper_perk1 specialty_specialgrenade
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 1
set scr_enable_music 1
set scr_enable_hiticon 1
//=================================================================================
// Aufruf externer configs
//=================================================================================
exec rotu.cfg
//=================================================================================
// Map Rotations
//=================================================================================
// WAR - Team Deathmatch
set sv_mapRotation "gametype war map mp_backlot gametype war map mp_broadcast gametype war map mp_bloc gametype war map mp_creek gametype war map mp_bog gametype war map mp_carentan gametype war map mp_citystreets gametype war map mp_killhouse gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
// DM - Deathmatch
//set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"
// DOM - Domination
//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
// KOTH - King of the Hill
//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"
// SAB - Sabotoge
//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"
// SD - Search and Destroy
//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
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Dein neuer Startparameter: C:\Andere_Server\cod_tdm\iw3mp.exe +set fs_game mods/reignoftheundead +set dedicated 2 +set sv_maxclients 30 +set sv_punkbuster 0 +exec server.cfg
Modordner in Kleinschrift ändern: reignoftheundead
ToM
__________________

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Wo liegt die server.cfg? Nicht im Modordner?
Verschiebe die in den Modordner und benenn sie gleich noch um in einen individuellen Namen.
ToM
__________________

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Spike.syn
Teetrinker
 
Dabei seit: 20.12.2007
Beiträge: 32

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Nach einigen suchen und stöbern bin ich bei den Modmachern auf eine server.cfg gestossen und startparameter auch, will euch gerne daran teilhaben lassen.
Code angehängt. Klicke hier zum Ein-/Ausblenden
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Server.cfg
//******************************************************************************
// Call of Duty 4 - Reign of the Undead
//******************************************************************************
// author : Bipolarmonk
// email :
// website : [URL]http://www.mizuno-clan.com[/URL]
//
// mod : Reign of the Undead
// version : 1.10
// update : March 2010
//******************************************************************************
//******************************************************************************
// Color Codes
//******************************************************************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black
//******************************************************************************
// Public Information
//******************************************************************************
sets sv_hostname "^1Die Vamummtn-^0ZombieSurvival^7v1.15"
sets _Admin "Spike/Habibi"
sets _Website "http://www.die-vamummtn.com/"
sets _Location ""
sets _Mod "^1Reign of the Undead"
sets _ModVer "Beta 1.15"
sets _ModUpdate "3Right Now"
sets _Maps "COD4 Custom"
set scr_motd ""
//******************************************************************************
// Common Server Settings
//******************************************************************************
// Log Settings
set g_logsync "0" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "0" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "0"
// Network options
//set net_ip "1.2.3.4" // Set your servers IP address
//set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
// Master servers
set sv_master1 "cod4master.activision.com"
set sv_gamespy "1"
// Password Settings
set rcon_password "xxxxx" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Player slots setup
set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "0" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.die-vamummtn.com/cod4/"
seta sv_wwwDlDisconnected "0"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "0"
set sv_punkbuster "0"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "0"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "0"
// Voting
set g_allowVote "0"
set g_voteAbstainWeight "0.5"
set g_oldVoting "0"
// GENERAL ROTU DVARS:
set zom_count 40
set zom_difficulty "normal"
set zom_developer 0 // Set this to 1 to make waypoints for your map
set zom_health 150 // INITIAL health, gets adjusted by gametypes
set zom_mapvote 1
set zom_mapvote_count 4 // The ammount of maps you can chose between
set zom_mapvote_time 20
set zom_mapvote_repeat 1 // Can replay current map
set zom_mapvote_map_0 "mp_surv_bunker" //Mapname
set zom_mapvote_mapname_0 "^1[Surv]^0 Bunker" //Display name
set zom_mapvote_map_1 "mp_surv_city" //Mapname
set zom_mapvote_mapname_1 "^1[Surv]^0 City" //Display name
set zom_mapvote_map_2 "mp_surv_dust2" //Mapname
set zom_mapvote_mapname_2 "^1[Surv]^0 Dust2" //Display name
set zom_mapvote_map_3 "mp_surv_hammerjacks" //Mapname
set zom_mapvote_mapname_3 "^1[Surv]^0 Hammerjacks" //Display name
set zom_mapvote_map_4 "mp_surv_isle" //Mapname
set zom_mapvote_mapname_4 "^1[Surv]^0 Isle" //Display name
set zom_mapvote_map_5 "mp_surv_oasis" //Mapname
set zom_mapvote_mapname_5 "^1[Surv]^0 Oasis" //Display name
set zom_mapvote_map_6 "mp_surv_school" //Mapname
set zom_mapvote_mapname_6 "^1[Surv]^0 School" //Display name
set zom_mapvote_map_7 "mp_surv_shipment" //Mapname
set zom_mapvote_mapname_7 "^1[Surv]^0 Shipment" //Display name
set zom_mapvote_map_8 "mp_surv_vacant" //Mapname
set zom_mapvote_mapname_8 "^1[Surv]^0 Vacant" //Display name
set zom_mapvote_map_9 "mp_surv_village" //Mapname
set zom_mapvote_mapname_9 "^1[Surv]^0 Village" //Display name
// SURVIVAL DVARS:
set surv_soldier_unlockprimary0 m16_mp
set surv_soldier_unlockprimary1 ak47_mp
set surv_soldier_unlockprimary2 g3_mp
set surv_soldier_unlockprimary3 m4_acog_mp
set surv_soldier_unlocksecondary0 beretta_mp
set surv_soldier_unlocksecondary1 usp_mp
set surv_soldier_unlocksecondary2 colt45_mp
set surv_soldier_unlocksecondary3 g36c_gl_mp
set surv_soldier_unlockmelee1 chainsaw_mp
set surv_stealth_unlockprimary0 skorpion_silencer_mp
set surv_stealth_unlockprimary1 uzi_silencer_mp
set surv_stealth_unlockprimary2 mp5_acog_mp
set surv_stealth_unlockprimary3 m21_acog_mp
set surv_stealth_unlocksecondary0 beretta_silencer_mp
set surv_stealth_unlocksecondary1 usp_silencer_mp
set surv_stealth_unlocksecondary2 colt45_silencer_mp
set surv_stealth_unlocksecondary3 mp5_silencer_mp
set surv_stealth_unlockmelee1 crossbow_mp
set surv_armored_unlockprimary0 g36c_acog_mp
set surv_armored_unlockprimary1 rpd_mp
set surv_armored_unlockprimary2 m60e4_grip_mp
set surv_armored_unlockprimary3 saw_reflex_mp
set surv_armored_unlocksecondary0 beretta_mp
set surv_armored_unlocksecondary1 usp_mp
set surv_armored_unlocksecondary2 colt45_mp
set surv_armored_unlocksecondary3 winchester1200_mp
set surv_armored_unlockmelee1 chainsaw_mp
set surv_engineer_unlockprimary0 mp44_mp
set surv_engineer_unlockprimary1 winchester1200_grip_mp
set surv_engineer_unlockprimary2 m14_mp
set surv_engineer_unlockprimary3 m1014_grip_mp
set surv_engineer_unlocksecondary0 claymore_mp
set surv_engineer_unlocksecondary1 c4_mp
set surv_engineer_unlocksecondary2 rpg_mp
set surv_engineer_unlocksecondary3 at4_mp
set surv_engineer_unlockmelee1 chainsaw_mp
set surv_scout_unlockprimary0 m40a3_mp
set surv_scout_unlockprimary1 dragunov_mp
set surv_scout_unlockprimary2 remington700_mp
set surv_scout_unlockprimary3 barrett_mp
set surv_scout_unlocksecondary0 beretta_mp
set surv_scout_unlocksecondary1 usp_mp
set surv_scout_unlocksecondary2 colt45_mp
set surv_scout_unlocksecondary3 deserteaglegold_mp
set surv_scout_unlockmelee1 crossbow_mp
set surv_medic_unlockprimary0 skorpion_mp
set surv_medic_unlockprimary1 uzi_mp
set surv_medic_unlockprimary2 ak74u_mp
set surv_medic_unlockprimary3 p90_acog_mp
set surv_medic_unlocksecondary0 beretta_mp
set surv_medic_unlocksecondary1 usp_mp
set surv_medic_unlocksecondary2 colt45_mp
set surv_medic_unlocksecondary3 deserteagle_mp
set surv_medic_unlockmelee1 crossbow_mp
// KILLS NEEDED FOR UNLOCKS
set surv_unlockmelee 1 //MELEE UNLOCKS YES/NO
set surv_unlockprimary1_kills 50
set surv_unlockprimary2_kills 100
set surv_unlockprimary3_kills 150
set surv_unlocksecondary1_kills 25
set surv_unlocksecondary2_kills 50
set surv_unlocksecondary3_kills 75
set surv_unlockmelee1_kills 20
// WAVE SETTINGS
set surv_waveInitialZombies 20
set surv_waveIncrease 20 // New zombies per wave
set surv_wavePlayerIncrease 0.3333 // Added percentage per player
set surv_waveHealthIncrease 0.15 // Zombie health increase in percentage
set surv_waveInitialSPM 20 // Spawns per 2 minutes, increases over time
set surv_wavePrepareTime 10
set scr_surv_timelimit 90
//ONLY USE LAST 8 DIGITS OF GUID FOR ADMIN RIGHTS
set scr_admins "admin1;admin2;admin3;admin4;"
// rcon admin commands:
// kill #clientnumber (works on bots)
// changemap mapname (DO NOT use /map!)
// spawnplane #clientnumber (just for testing)
//******************************************************************************
// Misc
//******************************************************************************
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
//+set ui_maxclients 64 //MUST BE ADDED TO YOUR COMMAND LINE FOR MORE THAN 32 PLAYERS!
set scr_drawfriend "0"
set scr_forcerespawn "1" // MUST HAVE THIS ON OR YOU WILL HAVE PROBLEMS WITH ZOMBIES!
set scr_team_fftype "0" // 0-3 (disabled, enabled, reflect, shared) //LEAVE THIS AS IS!
set scr_game_allowkillcam "0" //LEAVE OFF!
set g_gametype "surv"
set sv_mapRotation "gametype surv map mp_surv_bunker gametype surv map mp_surv_city gametype surv map mp_surv_dust2 gametype surv map mp_surv_hammerjacks gametype surv map mp_surv_isle gametype surv map mp_surv_oasis gametype surv map mp_surv_school gametype surv map mp_surv_shipment gametype surv map mp_surv_hammerjacks gametype surv map mp_surv_vacant gametype surv map mp_surv_village"
und Startparameter sieht nun so aus: C:\Andere_Server\cod_tdm\iw3mp.exe +set fs_game mods/reignoftheundead +seta ui_maxclients 40 +set dedicated 2 +set sv_maxclients 30 +set sv_punkbuster 0 +exec server.cfg +map_rotate |
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Wenn ihr euch den Mod mal ansehen wollt bzw. testen, es können 5 Spieler rauf:
IP: 193.34.68.14:28960
Danke allen die sich bemüht haben zu helfen und ich hoffe ich konnte euch nun mit dieser server.cfg helfen, ruto.cfg braucht ihr nun keine mehr
--- Edit by Nightwing: Codetag eingefügt ---
__________________ mfg
[V]Spike
Memmber gesucht für FUN, ESL und BHT Liga
Dieser Beitrag wurde 3 mal editiert, zum letzten Mal von Nightwing: 31.05.2010 08:46.
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