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|
//******************************************************************************
// Public Information
sets sv_hostname "Web's Zombi Bude"
sets _Admin ""
sets _Website ""
sets _Location ""
sets _Mod "^1Reign of the Undead"
sets _ModVer "1.20"
sets _ModUpdate "3Right Now"
sets _Maps "COD4 Custom"
set scr_motd ""
//******************************************************************************
// Common Server Settings
//******************************************************************************
// Log Settings
set g_logsync "0" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "0" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "0"
// Network options
//set net_ip "4" // Set your servers IP address
//set net_port "" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode
set dedicated "0" // 0 = Listen, 1 = LAN, 2 = Internet
// Password Settings
set rcon_password "" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Player slots setup
set sv_maxclients "43" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "0" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "0" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "20"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "0"
set sv_punkbuster "0"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "0"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "0"
// Voting
set g_allowVote "0"
set g_voteAbstainWeight "0.5"
set g_oldVoting "0"
// GENERAL ROTU DVARS:
set zom_count 40
set zom_difficulty "normal"
set zom_developer 0 // Set this to 1 to make waypoints for your map
set zom_health 150 // INITIAL health, gets adjusted by gametypes
set zom_mapvote 1
set zom_mapvote_count 4 // The ammount of maps you can chose between
set zom_mapvote_time 20
set zom_mapvote_repeat 1 // Can replay current map
set zom_mapvote_map_0 "mp_surv_bunker" //Mapname
set zom_mapvote_mapname_0 "^1[Surv]^0 Bunker" //Display name
set zom_mapvote_map_1 "mp_surv_city" //Mapname
set zom_mapvote_mapname_1 "^1[Surv]^0 City" //Display name
set zom_mapvote_map_2 "mp_surv_dust2" //Mapname
set zom_mapvote_mapname_2 "^1[Surv]^0 Dust2" //Display name
set zom_mapvote_map_3 "mp_surv_hammerjacks" //Mapname
set zom_mapvote_mapname_3 "^1[Surv]^0 Hammerjacks" //Display name
set zom_mapvote_map_4 "mp_surv_isle" //Mapname
set zom_mapvote_mapname_4 "^1[Surv]^0 Isle" //Display name
set zom_mapvote_map_5 "mp_surv_oasis" //Mapname
set zom_mapvote_mapname_5 "^1[Surv]^0 Oasis" //Display name
set zom_mapvote_map_6 "mp_surv_school" //Mapname
set zom_mapvote_mapname_6 "^1[Surv]^0 School" //Display name
set zom_mapvote_map_7 "mp_surv_shipment" //Mapname
set zom_mapvote_mapname_7 "^1[Surv]^0 Shipment" //Display name
set zom_mapvote_map_8 "mp_surv_vacant" //Mapname
set zom_mapvote_mapname_8 "^1[Surv]^0 Vacant" //Display name
set zom_mapvote_map_9 "mp_surv_village" //Mapname
set zom_mapvote_mapname_9 "^1[Surv]^0 Village" //Display name
// SURVIVAL DVARS:
set surv_soldier_unlockprimary0 m16_mp
set surv_soldier_unlockprimary1 ak47_mp
set surv_soldier_unlockprimary2 g3_mp
set surv_soldier_unlockprimary3 m4_acog_mp
set surv_soldier_unlocksecondary0 beretta_mp
set surv_soldier_unlocksecondary1 usp_mp
set surv_soldier_unlocksecondary2 colt45_mp
set surv_soldier_unlocksecondary3 g36c_gl_mp
set surv_soldier_unlockmelee1 chainsaw_mp
set surv_stealth_unlockprimary0 skorpion_silencer_mp
set surv_stealth_unlockprimary1 uzi_silencer_mp
set surv_stealth_unlockprimary2 mp5_acog_mp
set surv_stealth_unlockprimary3 m21_acog_mp
set surv_stealth_unlocksecondary0 beretta_silencer_mp
set surv_stealth_unlocksecondary1 usp_silencer_mp
set surv_stealth_unlocksecondary2 colt45_silencer_mp
set surv_stealth_unlocksecondary3 mp5_silencer_mp
set surv_stealth_unlockmelee1 crossbow_mp
set surv_armored_unlockprimary0 g36c_acog_mp
set surv_armored_unlockprimary1 rpd_mp
set surv_armored_unlockprimary2 m60e4_grip_mp
set surv_armored_unlockprimary3 saw_reflex_mp
set surv_armored_unlocksecondary0 beretta_mp
set surv_armored_unlocksecondary1 usp_mp
set surv_armored_unlocksecondary2 colt45_mp
set surv_armored_unlocksecondary3 winchester1200_mp
set surv_armored_unlockmelee1 chainsaw_mp
set surv_engineer_unlockprimary0 mp44_mp
set surv_engineer_unlockprimary1 winchester1200_grip_mp
set surv_engineer_unlockprimary2 m14_mp
set surv_engineer_unlockprimary3 m1014_grip_mp
set surv_engineer_unlocksecondary0 claymore_mp
set surv_engineer_unlocksecondary1 c4_mp
set surv_engineer_unlocksecondary2 rpg_mp
set surv_engineer_unlocksecondary3 at4_mp
set surv_engineer_unlockmelee1 chainsaw_mp
set surv_scout_unlockprimary0 m40a3_mp
set surv_scout_unlockprimary1 dragunov_mp
set surv_scout_unlockprimary2 remington700_mp
set surv_scout_unlockprimary3 barrett_mp
set surv_scout_unlocksecondary0 beretta_mp
set surv_scout_unlocksecondary1 usp_mp
set surv_scout_unlocksecondary2 colt45_mp
set surv_scout_unlocksecondary3 deserteaglegold_mp
set surv_scout_unlockmelee1 crossbow_mp
set surv_medic_unlockprimary0 skorpion_mp
set surv_medic_unlockprimary1 uzi_mp
set surv_medic_unlockprimary2 ak74u_mp
set surv_medic_unlockprimary3 p90_acog_mp
set surv_medic_unlocksecondary0 beretta_mp
set surv_medic_unlocksecondary1 usp_mp
set surv_medic_unlocksecondary2 colt45_mp
set surv_medic_unlocksecondary3 deserteagle_mp
set surv_medic_unlockmelee1 crossbow_mp
// KILLS NEEDED FOR UNLOCKS
set surv_unlockmelee 1 //MELEE UNLOCKS YES/NO
set surv_unlockprimary1_kills 50
set surv_unlockprimary2_kills 100
set surv_unlockprimary3_kills 150
set surv_unlocksecondary1_kills 25
set surv_unlocksecondary2_kills 50
set surv_unlocksecondary3_kills 75
set surv_unlockmelee1_kills 20
// WAVE SETTINGS
set surv_waveInitialZombies 20
set surv_waveIncrease 20 // New zombies per wave
set surv_wavePlayerIncrease 0.3333 // Added percentage per player
set surv_waveHealthIncrease 0.15 // Zombie health increase in percentage
set surv_waveInitialSPM 20 // Spawns per 2 minutes, increases over time
set surv_wavePrepareTime 10
set scr_surv_timelimit 90
//ONLY USE LAST 8 DIGITS OF GUID FOR ADMIN RIGHTS
set scr_admins "admin1;admin2;admin3;admin4;"
// rcon admin commands:
// kill #clientnumber (works on bots)
// changemap mapname (DO NOT use /map!)
// spawnplane #clientnumber (just for testing)
//*****************************************************************************
// Misc
//******************************************************************************
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
//+set ui_maxclients 64 //MUST BE ADDED TO YOUR COMMAND LINE FOR MORE THAN 32 PLAYERS!
set scr_drawfriend "0"
set scr_forcerespawn "1" // MUST HAVE THIS ON OR YOU WILL HAVE PROBLEMS WITH ZOMBIES!
set scr_team_fftype "0" // 0-3 (disabled, enabled, reflect, shared) //LEAVE THIS AS IS!
set scr_game_allowkillcam "0" //LEAVE OFF!
set g_gametype "surv"
set sv_mapRotation "gametype surv map mp_backlot" |