Ich habe Heute mal versucht ein Lan-Server (ranked) aufzubauen. Die Anleitung gibt es Ja von Joda (besten Dank für die Anleitung) https://www.opferlamm-clan.de/wbb2/thread.php?threadid=8466 mit einer beispiel.cfg die ich bei mir auch Installiert habe. Der Server ist ein reiner Lan Server und sieht auch ganzgut aus. Es sind 2 Rechner mit XP über ein Switch verbunden und sind beide auf 1.4 gepatcht. Ich wollte wohl mit den Server Custom Maps laufenden lassen.
Ich hoffe das mir einer Helfen kann.
Das ist ein auszug aus der console-log
Build 545 Thu Oct 04 00:43:04 2007
logfile opened on Wed Feb 06 20:04:51 2008
map_rotate...
"sv_mapRotation" is:"gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
"sv_mapRotationCurrent" is:""
dvar set sv_mapRotationCurrent gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant
dvar set sv_mapRotationCurrent war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant
dvar set sv_mapRotationCurrent map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant
Setting g_gametype: war.
dvar set g_gametype war
dvar set sv_mapRotationCurrent mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant
dvar set sv_mapRotationCurrent gametype war map mp_bloc gametype war map mp_bog gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant
Setting map: mp_backlot.
Unknown command "selectStringTableEntryInDvar"
dvar set g_gametype war
dvar set g_gametype war
dvar set mapname mp_backlot
------ Server Initialization ------
Server: mp_backlot
dvar set ui_maxclients 32
dvar set sv_maxclients 16
dvar set sv_running 1
Current language: german
Current search path:
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
C:\Spiele\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
C:\Spiele\Call of Duty 4 - Modern Warfare/main
C:\Spiele\Call of Duty 4 - Modern Warfare/main_shared
C:\Spiele\Call of Duty 4 - Modern Warfare/players
C:\Spiele\Call of Duty 4 - Modern Warfare/raw
C:\Spiele\Call of Duty 4 - Modern Warfare/raw_shared
C:\Spiele\Call of Duty 4 - Modern Warfare/devraw
C:\Spiele\Call of Duty 4 - Modern Warfare/devraw_shared
C:\Spiele\Call of Duty 4 - Modern Warfare\main\localized_german_iw06.iwd (512 files)
localized assets iwd file for german
C:\Spiele\Call of Duty 4 - Modern Warfare\main\localized_german_iw05.iwd (1152 files)
localized assets iwd file for german
C:\Spiele\Call of Duty 4 - Modern Warfare\main\localized_german_iw04.iwd (1965 files)
localized assets iwd file for german
C:\Spiele\Call of Duty 4 - Modern Warfare\main\localized_german_iw03.iwd (3496 files)
localized assets iwd file for german
C:\Spiele\Call of Duty 4 - Modern Warfare\main\localized_german_iw02.iwd (3201 files)
localized assets iwd file for german
C:\Spiele\Call of Duty 4 - Modern Warfare\main\localized_german_iw01.iwd (3117 files)
localized assets iwd file for german
C:\Spiele\Call of Duty 4 - Modern Warfare\main\localized_german_iw00.iwd (2903 files)
localized assets iwd file for german
File Handles:
handle 1: console_mp.log
----------------------
47954 files in iwd files
dvar set loc_language 2
dvar set loc_forceEnglish 0
Loading fastfile mp_backlot
dvar set nextmap map_restart
dvar set cl_paused 0
Waited 888 msec for asset 'maps/mp/mp_backlot.d3dbsp' of type 'col_map_mp'.
dvar set sv_serverid 16
------- Game Initialization -------
gamename: Call of Duty 4
gamedate: Dec 17 2007
dvar set g_gametype war
dvar set ui_maxclients 32
dvar set sv_maxclients 16
dvar set dedicated dedicated LAN server
dvar set dedicated dedicated LAN server
dvar set masterServerName cod4master.activision.com
dvar set authServerName cod4master.activision.com
dvar set masterPort 20810
dvar set authPort 20800
dvar set com_timescale 1
dvar set timescale 1
dvar set fixedtime 0
dvar set fs_ignoreLocalized 0
dvar set r_texFilterMipBias 0
dvar set onlinegame 1
dvar set r_texFilterDisable 0
dvar set r_fullbright 0
dvar set r_debugShader none
dvar set r_znear 4
dvar set r_znear_depthhack 0.1
dvar set r_zfar 0
dvar set r_fog 1
dvar set r_lightMap Unchanged
dvar set r_colorMap Unchanged
dvar set r_normalMap Unchanged
dvar set r_specularMap Unchanged
dvar set r_specularColorScale 1
dvar set r_diffuseColorScale 1
dvar set r_resampleScene 1
dvar set r_showPixelCost off
dvar set r_showLightGrid 0
dvar set r_showMissingLightGrid 0
dvar set r_lightTweakSunLight 1
dvar set r_lightTweakSunColor 0 1 0 1
dvar set r_lightTweakSunDirection 0 0 0
dvar set r_norefresh 0
dvar set r_scaleViewport 1
dvar set r_spotLightFovInnerFraction 0.7
dvar set r_spotLightStartRadius 36
dvar set r_spotLightEndRadius 196
dvar set r_spotLightShadows 1
dvar set r_spotLightSModelShadows 1
dvar set r_spotLightEntityShadows 1
dvar set r_spotLightBrightness 14
dvar set r_lockPvs 0
dvar set r_skipPvs 0
dvar set r_singleCell 0
dvar set r_portalWalkLimit 0
dvar set r_portalMinRecurseDepth 2
dvar set r_showPortals 0
dvar set r_showFbColorDebug None
dvar set r_showFloatZDebug 0
dvar set r_highLodDist -1
dvar set r_mediumLodDist -1
dvar set r_lowLodDist -1
dvar set r_lowestLodDist -1
dvar set r_forceLod none
dvar set r_modelVertColor 1
dvar set sc_blur 2
dvar set sc_count 24
dvar set sc_debugCasterCount 24
dvar set sc_debugReceiverCount 24
dvar set sc_showOverlay 0
dvar set sc_showDebug 0
dvar set sc_wantCount 12
dvar set sc_wantCountMargin 1
dvar set sc_fadeRange 0.25
dvar set sc_shadowInRate 2
dvar set sc_shadowOutRate 5
dvar set sc_length 400
dvar set sc_offscreenCasterLodBias 0
dvar set sc_offscreenCasterLodScale 20
dvar set sm_sunEnable 1
dvar set sm_spotEnable 1
dvar set sm_sunSampleSizeNear 0.25
dvar set sm_sunShadowCenter 0 0 0
dvar set sm_sunShadowScale 1
dvar set sm_strictCull 1
dvar set sm_fastSunShadow 1
dvar set sm_qualitySpotShadow 1
dvar set r_blur 0
dvar set r_glow 1
dvar set r_glowUseTweaks 0
dvar set r_glowTweakEnable 0
dvar set r_glowTweakRadius0 5
dvar set r_glowTweakBloomIntensity0 1
dvar set r_glowTweakBloomCutoff 0.5
dvar set r_glowTweakBloomDesaturation 0
dvar set r_filmUseTweaks 0
dvar set r_contrast 1
dvar set r_brightness 0
dvar set r_desaturation 1
dvar set r_dof_tweak 0
dvar set r_dof_nearBlur 6
dvar set r_dof_farBlur 1.8
dvar set r_dof_viewModelStart 2
dvar set r_dof_viewModelEnd 8
dvar set r_dof_nearStart 10
dvar set r_dof_nearEnd 60
dvar set r_dof_farStart 1000
dvar set r_dof_farEnd 7000
dvar set r_dof_bias 0.5
dvar set r_sun_from_dvars 0
dvar set clientSideEffects 1
dvar set g_debugDamage 0
dvar set g_debugBullets 0
dvar set bullet_penetrationEnabled 1
dvar set g_entinfo off
dvar set g_debugLocDamage 0
dvar set g_friendlyfireDist 256
dvar set g_friendlyNameDist 15000
dvar set melee_debug 0
dvar set radius_damage_debug 0
dvar set player_throwbackInnerRadius 90
dvar set player_throwbackOuterRadius 160
dvar set player_MGUseRadius 128
dvar set g_minGrenadeDamageSpeed 400
dvar set g_compassShowEnemies 0
dvar set pickupPrints 0
dvar set g_dumpAnims -1
dvar set g_useholdspawndelay 500
dvar set g_mantleBlockTimeBuffer 500
dvar set vehHelicopterMaxSpeed 150
dvar set vehHelicopterMaxSpeedVertical 65
dvar set vehHelicopterMaxAccel 45
dvar set vehHelicopterMaxAccelVertical 30
dvar set vehHelicopterMaxYawRate 120
dvar set vehHelicopterMaxYawAccel 90
dvar set vehHelicopterMaxPitch 35
dvar set vehHelicopterMaxRoll 35
dvar set vehHelicopterLookaheadTime 1
dvar set vehHelicopterHoverSpeedThreshold 400
dvar set vehHelicopterRightStickDeadzone 0.3
dvar set vehHelicopterStrafeDeadzone 0.3
dvar set vehHelicopterScaleMovement 1
dvar set vehHelicopterSoftCollisions 0
dvar set vehHelicopterDecelerationFwd 0.5
dvar set vehHelicopterDecelerationSide 1
dvar set vehHelicopterInvertUpDown 0
dvar set vehHelicopterYawOnLeftStick 5
dvar set vehHelicopterTiltSpeed 1.2
dvar set vehHelicopterTiltFromAcceleration 2
dvar set vehHelicopterTiltFromDeceleration 2
dvar set vehHelicopterTiltFromVelocity 1
dvar set vehHelicopterTiltFromControllerAxes 0
dvar set vehHelicopterTiltFromFwdAndYaw 0
dvar set vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt 1
dvar set vehHelicopterTiltMomentum 0.4
dvar set vehDebugServer 0
dvar set vehTextureScrollScale 0
dvar set vehTestHorsepower 200
dvar set vehTestWeight 5200
dvar set vehTestMaxMPH 40
dvar set missileHellfireMaxSlope 0.5
dvar set missileHellfireUpAccel 1000
dvar set missileJavClimbHeightDirect 10000
dvar set missileJavClimbHeightTop 15000
dvar set missileJavClimbAngleDirect 85
dvar set missileJavClimbAngleTop 50
dvar set missileJavClimbCeilingDirect 0
dvar set missileJavClimbCeilingTop 3000
dvar set missileJavTurnRateDirect 60
dvar set missileJavTurnRateTop 100
dvar set missileJavAccelClimb 300
dvar set missileJavAccelDescend 3000
dvar set missileJavSpeedLimitClimb 1000
dvar set missileJavSpeedLimitDescend 6000
dvar set missileJavTurnDecel 0.05
dvar set missileJavClimbToOwner 700
dvar set missileWaterMaxDepth 60
dvar set bg_viewKickScale 0.2
dvar set bg_viewKickMax 90
dvar set bg_viewKickMin 5
dvar set bg_viewKickRandom 0.4
dvar set player_view_pitch_up 85
dvar set player_view_pitch_down 85
dvar set player_lean_shift_left 5
dvar set player_lean_shift_right 9
dvar set player_lean_shift_crouch_left 4
dvar set player_lean_shift_crouch_right 15
dvar set player_lean_rotate_left 0.8
dvar set player_lean_rotate_right 0.4
dvar set player_lean_rotate_crouch_left 0.8
dvar set player_lean_rotate_crouch_right 0.3
dvar set bg_ladder_yawcap 100
dvar set bg_prone_yawcap 85
dvar set bg_foliagesnd_minspeed 40
dvar set bg_foliagesnd_maxspeed 180
dvar set bg_foliagesnd_slowinterval 1500
dvar set bg_foliagesnd_fastinterval 500
dvar set bg_foliagesnd_resetinterval 500
dvar set bg_fallDamageMinHeight 128
dvar set bg_fallDamageMaxHeight 300
dvar set inertiaMax 50
dvar set inertiaDebug 0
dvar set inertiaAngle 0
dvar set friction 5.5
dvar set stopspeed 100
dvar set bg_swingSpeed 0.2
dvar set bg_legYawTolerance 20
dvar set bg_bobAmplitudeSprinting 0.02 0.014
dvar set bg_bobAmplitudeStanding 0.007 0.007
dvar set bg_bobAmplitudeDucked 0.0075 0.0075
dvar set bg_bobAmplitudeProne 0.02 0.005
dvar set bg_bobMax 8
dvar set bg_aimSpreadMoveSpeedThreshold 11
dvar set bg_maxGrenadeIndicatorSpeed 20
dvar set player_breath_hold_time 4.5
dvar set player_breath_gasp_time 1
dvar set player_breath_fire_delay 0
dvar set player_breath_gasp_scale 4.5
dvar set player_breath_hold_lerp 1
dvar set player_breath_gasp_lerp 6
dvar set player_breath_snd_lerp 2
dvar set player_breath_snd_delay 1
dvar set player_scopeExitOnDamage 0
dvar set player_adsExitDelay 0
dvar set player_move_factor_on_torso 0
dvar set player_debugHealth 0
dvar set player_sustainAmmo 0
dvar set player_moveThreshhold 10
dvar set player_footstepsThreshhold 0
dvar set player_strafeSpeedScale 0.8
dvar set player_backSpeedScale 0.7
dvar set player_strafeAnimCosAngle 0.5
dvar set player_spectateSpeedScale 1
dvar set player_sprintSpeedScale 1.5
dvar set player_sprintTime 4
dvar set player_sprintMinTime 1
dvar set player_sprintRechargePause 0
dvar set player_sprintStrafeSpeedScale 0.667
dvar set player_sprintCameraBob 0.5
dvar set player_turnAnims 0
dvar set player_dmgtimer_timePerPoint 100
dvar set player_dmgtimer_maxTime 750
dvar set player_dmgtimer_minScale 0
dvar set player_dmgtimer_stumbleTime 500
dvar set player_dmgtimer_flinchTime 500
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType generic
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set player_meleeRange 64
dvar set player_meleeWidth 10
dvar set player_meleeHeight 10
dvar set player_meleeChargeFriction 1200
dvar set player_burstFireCooldown 0.2
dvar set bullet_penetrationMinFxDist 30
dvar set jump_height 39
dvar set jump_stepSize 18
dvar set jump_slowdownEnable 1
dvar set jump_ladderPushVel 128
dvar set jump_spreadAdd 64
dvar set mantle_enable 1
dvar set mantle_debug 0
dvar set mantle_check_range 20
dvar set mantle_check_radius 0.1
dvar set mantle_check_angle 60
dvar set mantle_view_yawcap 60
dvar set perk_weapSpreadMultiplier 0.65
dvar set perk_weapReloadMultiplier 0.5
dvar set perk_weapRateMultiplier 0.75
dvar set perk_extraBreath 5
dvar set perk_bulletPenetrationMultiplier 2
dvar set perk_grenadeDeath frag_grenade_short_mp
dvar set perk_parabolicRadius 400
dvar set perk_parabolicAngle 180
dvar set perk_parabolicIcon specialty_parabolic
dvar set perk_sprintMultiplier 2
dvar set g_fogColorReadOnly 1 0 0 1
dvar set g_fogStartDistReadOnly 0
dvar set g_fogHalfDistReadOnly 0.1
dvar set g_gravity 800
Waited 80 msec for asset 'weapon_saw_MG_setup' of type 'xmodel'.
Hier der rest
-----------------------------------
dvar set g_fogColorReadOnly 0.631373 0.568627 0.34902 1
dvar set g_fogStartDistReadOnly 901.718
dvar set g_fogHalfDistReadOnly 2200
Loaded zone 'mp_backlot'
Waited 98 msec for asset 'vehicle_80s_wagon1_brn_destroyed' of type 'xmodel'.
dvar set r_specularColorScale 1
dvar set scr_allies usmc
dvar set scr_axis arab
dvar set sv_hostname Servername
dvar set g_allowVote 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType generic
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 1
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay -0.75
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/default.shock'
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 45
dvar set bg_shock_lookControl_maxyawspeed 45
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType generic
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType flashed
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 12
dvar set bg_shock_screenFlashWhiteFadeTime 7.5
dvar set bg_shock_screenFlashShotFadeTime 15
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.1
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 1
dvar set bg_shock_soundLoop flashbang_tinnitus_loop
dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
dvar set bg_shock_soundEnd flashbang_tinnitus_end
dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
dvar set bg_shock_soundFadeInTime 1
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 0.7
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 0.1
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/concussion_grenade_mp.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/concussion_grenade_mp.shock'
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 35
dvar set bg_shock_lookControl_maxyawspeed 35
dvar set bg_shock_lookControl_mousesensitivityscale 0.1
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType generic
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType flashed
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 3.5
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_sound 1
dvar set bg_shock_soundLoop flashbang_tinnitus_loop
dvar set bg_shock_soundLoopSilent flashbang_tinnitus_loop_silent
dvar set bg_shock_soundEnd flashbang_tinnitus_end
dvar set bg_shock_soundEndAbort flashbang_tinnitus_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2
dvar set bg_shock_soundModEndDelay 1.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay 2
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 0.6
dvar set bg_shock_soundWetLevel 0.8
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/flashbang.shock'
dvar set bg_shock_lookControl 0
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 0
dvar set g_TeamName_Allies MPUI_MARINES_SHORT
dvar set g_TeamIcon_Allies faction_128_usmc
dvar set g_TeamColor_Allies 0.6 0.639216 0.690196 0
dvar set g_ScoresColor_Allies 0.6 0.639216 0.690196 0
dvar set g_TeamName_Axis MPUI_OPFOR_SHORT
dvar set g_TeamIcon_Axis faction_128_arab
dvar set g_TeamColor_Axis 0.65098 0.568627 0.411765 0
dvar set g_ScoresColor_Axis 0.65098 0.568627 0.411765 0
dvar set g_ScoresColor_Spectator 0.25098 0.25098 0.25098 0
dvar set g_ScoresColor_Free 0.760784 0.780392 0.101961 0
dvar set g_TeamColor_MyTeam 0.6 0.8 0.6 0
dvar set g_TeamColor_EnemyTeam 1 0.45098 0.501961 0
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 1
dvar set bg_shock_screenFlashShotFadeTime 1
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 3
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_sound 1
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 1.5
dvar set bg_shock_soundLoopEndDelay -3
dvar set bg_shock_soundRoomType generic
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay 2
dvar set bg_shock_lookControl 1
dvar set bg_shock_lookControl_maxpitchspeed 90
dvar set bg_shock_lookControl_maxyawspeed 90
dvar set bg_shock_lookControl_mousesensitivityscale 0.5
dvar set bg_shock_lookControl_fadeTime 2
dvar set bg_shock_movement 1
dvar set bg_shock_screenType blurred
dvar set bg_shock_screenBlurBlendTime 0.4
dvar set bg_shock_screenBlurBlendFadeTime 1
dvar set bg_shock_screenFlashWhiteFadeTime 0
dvar set bg_shock_screenFlashShotFadeTime 0
dvar set bg_shock_viewKickPeriod 0.75
dvar set bg_shock_viewKickRadius 0.05
dvar set bg_shock_viewKickFadeTime 1.5
dvar set bg_shock_sound 0
dvar set bg_shock_soundLoop shellshock_loop
dvar set bg_shock_soundLoopSilent shellshock_loop_silent
dvar set bg_shock_soundEnd shellshock_end
dvar set bg_shock_soundEndAbort shellshock_end_abort
dvar set bg_shock_soundFadeInTime 0.25
dvar set bg_shock_soundFadeOutTime 2.5
dvar set bg_shock_soundLoopFadeTime 2
dvar set bg_shock_soundLoopEndDelay -1.5
dvar set bg_shock_soundRoomType underwater
dvar set bg_shock_soundDryLevel 1
dvar set bg_shock_soundWetLevel 0.5
dvar set bg_shock_soundModEndDelay -0.75
bist du dir sicher das der server wirklich laufen tut??
versuch doch mal über die console zu conecten in dem du die console öffnest[^] eingibst: connect deine_server_ip:dein_server_port enter drückst. wenn der server läuft solltest du im spiel landen. andere möglich keit: benutz miniadmin oder hlsw um zu sehn ob der server wirklich laufen tut.
Sorry habe vergessen zu sagen das ich es war, der den Server geschlossen hat.
Befehl Quit
Deswegen:
----- CL_Shutdown -----
-----------------------
----- Server Shutdown -----
==== ShutdownGame (1) ====
dvar set sv_running 0
---------------------------
Unloaded fastfile mp_backlot
Unloaded fastfile localized_common_mp
Unloaded fastfile common_mp
Unloaded fastfile localized_code_post_gfx_mp
Unloaded fastfile code_post_gfx_mp
Wie schon gesagt ist die cfg datei von Joda.
Ich habe mir eine Verknüpfung von der iw3mp datei auf den Desktop gelegt und die so in den eigenschaften geändert
"C:\Spiele\Call of Duty 4 - Modern Warfare\iw3mp.exe" +set dedicated 1 +exec rank.cfg +map_rotate
Ich habe den Fehler gefunden.
Das Sch... Windoof hat Komischer weise die Netzwerk Freigabe verändert.
Das ist mir aufgefallen als ich von mein Game PC auf den Server PC zugreifen konnte und es nicht mehr ging (vorher war alles io)
Jetzt kickt mich murnoch PunkBuster raus und sagt mir ich hätte eine alte Version. Im Internet habe ich nie solche probleme?
Ich werde aber am Ball bleiben
Danke an alle die mir geholfen habe und noch helfen werden
mach mal nen punkbusterupdate.. da gibt es nen kleines program womit man das machen kann. hab jetz gerade nicht den link zur hand aber wenn du mir über pn-box die email addy gibst schick ich es dir.
__________________ MfG clutzi
Ich bin Multitasking fähig, kann mehrere Probleme gleichzeitig ignorieren!!